Miranda Battler's Avatar

Miranda Battler

@mbattler

31/๐Ÿณ๏ธโ€โšง๏ธ/bi she/her pilot of Red Banshee pfp is from https://saidan.bandcamp.com/album/onry-ii-her-spirit-eternal

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09.02.2024
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Latest posts by Miranda Battler @mbattler

Not sure if this is a healthy mindset but since I'm already nervous as fuck about the local tournament I'm going to today I decided now's the best time to conquer my fear of going out in a skirt. Cant really get more nervous so fuck it, we ball.

07.03.2026 20:00 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
06.03.2026 15:38 ๐Ÿ‘ 1795 ๐Ÿ” 532 ๐Ÿ’ฌ 9 ๐Ÿ“Œ 5

Didn't. Social anxiety and absolutely zero self esteem kept me as a lurker until I got invested in the fgc in ~2018. Few years later some bad experiences there sent me back into isolation until late last year when I decided to socially transition. Having at least 1 self esteem has helped immensely.

06.03.2026 10:47 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Thank you! Turns out I was already following them on here but a quick search shows she's only posted about it once with a sketch that doesn't show much of the design. Wish she posted more on here

06.03.2026 03:56 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
One of the six finalists of the Mega Man: Dual Override โ€œRobot Master Design Contestโ€, Sweeper Woman

One of the six finalists of the Mega Man: Dual Override โ€œRobot Master Design Contestโ€, Sweeper Woman

Why is capcom like this!? Why not credit the winners for your design contest? I need to know who to thank for bringing this to life! If they choose one of the other 5 I will be very disappointed

06.03.2026 03:32 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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their fruit has putrified
forbidden once and bound to die
the thread of life lies severed
on the brink of paradise

05.03.2026 22:37 ๐Ÿ‘ 1177 ๐Ÿ” 363 ๐Ÿ’ฌ 8 ๐Ÿ“Œ 0
kill the imposter syndrome in you head because not only is there someone out there doing it worse than you, they're also using chat gpt to do it

kill the imposter syndrome in you head because not only is there someone out there doing it worse than you, they're also using chat gpt to do it

Anyways.

05.03.2026 11:54 ๐Ÿ‘ 23662 ๐Ÿ” 9073 ๐Ÿ’ฌ 68 ๐Ÿ“Œ 194
ROCKSTAR
ROCKSTAR YouTube video by moreru - Topic

youtu.be/0BcL2lzXcWM?...
Was not expecting to hear the gundam alert noise in my noisecore, had to go check my phone since that's one of my notification sounds

05.03.2026 11:49 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Just a heads up, www.gamingonlinux.com/2026/02/the-...

03.03.2026 16:13 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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3/3

03.03.2026 02:47 ๐Ÿ‘ 209 ๐Ÿ” 48 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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That one tune in Castlevania III... does it sound like a squeaky hinge, or maybe a plastic straw in a disposable cup?

03.03.2026 02:52 ๐Ÿ‘ 521 ๐Ÿ” 234 ๐Ÿ’ฌ 8 ๐Ÿ“Œ 2
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Vulcan working on her leg

Commission for Spacecom2455 on Tumblr!

03.03.2026 03:22 ๐Ÿ‘ 1731 ๐Ÿ” 351 ๐Ÿ’ฌ 10 ๐Ÿ“Œ 0
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Rabbit zero

02.03.2026 21:32 ๐Ÿ‘ 76 ๐Ÿ” 25 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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02.03.2026 18:02 ๐Ÿ‘ 790 ๐Ÿ” 239 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Queer time sucks. Thinking about how my entire 20's was a complete waste cause I never desired human connection and actively avoided it until I started hrt hurts, but it's also what motivates me to be brave now. I know what it's like to just exist and won't let that happen ever again.

02.03.2026 02:21 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

During this same time period Capcom also released 5 Onimusha games, 8 Resident Evil games, and 10 Mega Man Games. This wasn't even them just milking old franchises either, DMC and Oni were brand new at the time and Mega Man had 2 spin-off series targeting new demographics.

02.03.2026 02:06 ๐Ÿ‘ 38 ๐Ÿ” 8 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Making sure you're not a bot!

through dxvk which should be impossible according to this valve article. developer.valvesoftware.com/wiki/Anti-al...

02.03.2026 01:46 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Oh, and Durante somehow got it working on AMD cards. All the info I could find showed that AMD cards used to have to use a different method called Adaptive AA. IDK if that's what he is actually using and still just labeling it sgssaa or what but it works on my 9070 and my brothers 6800xt on linux

02.03.2026 01:46 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

It looks even better in ys x imho. It has a demo on pc if you wanna try it on your own machine

02.03.2026 01:31 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Not a game dev so my info is probably wrong but I know ue5 lets you use msaa with forward rendering but everyone uses deferred rendering because we have devovled as a species. Only partially joking there.
Durante (dsfix, ph3 games) does the pc ports for falcom so you could probably ask him.

02.03.2026 01:27 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
SGSSAA - Ultimate Anti-Aliasing Finally Arrives In A Shipping Game
SGSSAA - Ultimate Anti-Aliasing Finally Arrives In A Shipping Game YouTube video by DF Clips

Not a fan of digital foundry but there isn't a simpler explanation of sgssaa. youtu.be/ntlYwrbUlWo

02.03.2026 01:15 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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But to actually answer the question I miss the era right before screen space tech moved beyond ambient occlusion. SSR looks like shit to me. Something like stalker clear sky would be perfect if it had the sparse grid super sampling aa you get in modern falcom games on pc.

02.03.2026 01:15 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

The franchises that are surviving have at least a spin off every 2-3 years. Things like re, monster hunter, and souls games stay in peoples minds because they aren't 7 years removed from their last game but also not annualized slop.

02.03.2026 01:15 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

I don't really have a favorite era. I can appreciate anything before modern stochastic rendering but I wish more devs factored in the time it takes to create the art into their production plans. They are killing franchises by spacing releases so far apart and "modern" visuals is a huge cause of that

02.03.2026 01:15 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Adachi Rei quadruped model!

01.03.2026 04:24 ๐Ÿ‘ 2925 ๐Ÿ” 634 ๐Ÿ’ฌ 19 ๐Ÿ“Œ 2

Important to share because Mightreya does NOT disclose the use of AI on the Steam Game page at present.

28.02.2026 09:29 ๐Ÿ‘ 287 ๐Ÿ” 229 ๐Ÿ’ฌ 7 ๐Ÿ“Œ 0

THIS IS WHAT SAM ALTMAN WANTS TO TAKE FROM YOU

27.02.2026 13:48 ๐Ÿ‘ 13009 ๐Ÿ” 4887 ๐Ÿ’ฌ 34 ๐Ÿ“Œ 37
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SFๆผซ็”ป ใ€ŒKUDAใ€ ใฎใ‚ญใƒผใƒ“ใ‚ธใƒฅใ‚ขใƒซ

27.02.2026 09:38 ๐Ÿ‘ 14 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Wikipedia article stating 
"Pokรฉmon Red Version and Pokรฉmon Blue Version are 1996 role-playing video games (RPGs) developed by Game Freak and published by Nintendo for the Game Boy. They are the first installments of the Pokรฉmon video game series, and were first released in Japan as Pocket Monsters Red[a] and Pocket Monsters Green,[b] followed by the special edition Pocket Monsters Blue[c] later that year. The games were released internationally in 1998 and 1999 as Pokรฉmon Red and Pokรฉmon Blue, while an enhanced version, Pokรฉmon Yellow Version: Special Pikachu Edition,[d][e] was released in Japan in 1998 and in other regions in 1999 and 2000. "

Wikipedia article stating "Pokรฉmon Red Version and Pokรฉmon Blue Version are 1996 role-playing video games (RPGs) developed by Game Freak and published by Nintendo for the Game Boy. They are the first installments of the Pokรฉmon video game series, and were first released in Japan as Pocket Monsters Red[a] and Pocket Monsters Green,[b] followed by the special edition Pocket Monsters Blue[c] later that year. The games were released internationally in 1998 and 1999 as Pokรฉmon Red and Pokรฉmon Blue, while an enhanced version, Pokรฉmon Yellow Version: Special Pikachu Edition,[d][e] was released in Japan in 1998 and in other regions in 1999 and 2000. "

27.02.2026 03:42 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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CICADAMATA is really quite the treat, even in just the demo! Really looking forward to this one in full! Some inks of FAWN-A2

25.02.2026 18:30 ๐Ÿ‘ 99 ๐Ÿ” 50 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0