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Anth Richardson

@anthrblahblah

Software dev, rock climber, TTRPGer

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20.11.2024
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Latest posts by Anth Richardson @anthrblahblah

Difficulty levels are always badly implemented in my opinion. Even in otherwise good games like Baldur's Gate 3, it feels cheap/unfair/gamey. The organic in-mechanic difficulty options in soulslikes are far more immersive IMO

11.09.2025 08:01 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Still can't believe you have that streak marra

03.12.2024 11:11 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0