I finished my Epic door project this week and I'm really happy with the results. It was the perfect way to explore the features in unreal engine's sequence editor and make something mundane interesting. I would say my project was small scope but great quality.
16.11.2025 00:25
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It has been a rough week, not going to lie. Most of my time and effort has been absorbed by my thesis. As a result, I haven't been able to dedicate as much time towards my door as I should have. By this point, I have collected the assets that I plan to incorporate into my scene and modeled my door.
03.11.2025 19:45
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Working on finishing up the model for my Vault Door. I decided to go down the route of more a super-secure sci-fi look with a lot of heavy industrial components. It'll be easier to animate and with need few textures.
26.10.2025 13:49
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