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Steven Golding

@goldeh

Senior Producer @ Radical Forge. Working on Ascend for @miamiavalon.bsky.social. DM me for information about Production consultation/support services.

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20.10.2024
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Latest posts by Steven Golding @goldeh

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'Ascend' by @miamiavalon.bsky.social πŸ’« is demoing at GaMaYo #24 and if you don't wan't to miss it, get a ticket today!
Read about Ascend here ➑️ gamayo.co.uk/2025/04/25/g...

#IndieDev #GamePrototype #GameDemo #IndieGame #GaMaYo24 #GameRepublic #GamesIndustry #GamingDemo #AdventureGame #PuzzleGame

25.04.2025 11:02 πŸ‘ 10 πŸ” 4 πŸ’¬ 0 πŸ“Œ 1
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We've just released a patch for our demo! ✨

Thank you all for your feedback so far - our demo is now available until the end of April!

Wishlist and try the demo here today! πŸ”—
store.steampowered.com/app/1944260/...

#GameDev #IndieDev #ue5 #PuzzleGame #CozyGames #Demo

20.03.2025 16:04 πŸ‘ 13 πŸ” 6 πŸ’¬ 1 πŸ“Œ 0
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We’re trying to make all our collectibles as ✨stunning✨ as possible! We’re working on a few more but should we add colour? πŸ€”

#gamedev #indiedev #tarot #collectibles

28.01.2025 13:05 πŸ‘ 24 πŸ” 6 πŸ’¬ 2 πŸ“Œ 0
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We’re showing off Ascend at Warwickshire University in the Festival of Innovation! We’ll be talking about our accessibility plugin we’re developing for Unreal Engine and why it’s so important to add accessibility into games.

#gamedev #indiedev #accessibility #ue5

27.01.2025 11:05 πŸ‘ 18 πŸ” 8 πŸ’¬ 1 πŸ“Œ 0

Thought I could get away from you here mate

13.11.2024 22:59 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Hangman is ready to charge into battle!

12.11.2024 11:41 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Re-sharing this #stylized bow #3dart asset I made for @miamiavalon.bsky.social a few months back! It's an older piece now (I posted it shortly before the birdsite decline went from a steep slope to a cliffedge) BUT I'm still incredibly proud of it even w several months of hindsight.
Rendered in #UE5

28.10.2024 11:30 πŸ‘ 15 πŸ” 6 πŸ’¬ 0 πŸ“Œ 0
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A new prototype for moon abilities to allow you to see any hidden messages or ghostly figures under the moonlight or by pressing Q to send a ball of moonlight! πŸŒ›

Our day state turner is a bit fiddly but this might work when switching between day states. 🌞
#indiedev #gamedev #indiegamedev

31.10.2024 15:16 πŸ‘ 37 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
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For a full breakdown of our environment art process and workflow on Hyper Light Breaker, check out our latest dev blog post

store.steampowered.com/news/app/153...

23.10.2024 20:13 πŸ‘ 254 πŸ” 64 πŸ’¬ 2 πŸ“Œ 5
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Taking a puzzle back to paper design! Using buttons and small figurines to help me out πŸ˜‚ I think I spent way too long picking out the right objects to represent the puzzle pieces πŸ‘€
#indiedev ~ #gamedev

24.10.2024 15:47 πŸ‘ 9 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0