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Ragnil

@ragnil

Gamedev by night. Following the fun.

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16.11.2024
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Latest posts by Ragnil @ragnil

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Pastel town and bouncy balls
#gamedev #indiegamedev

29.09.2025 22:58 ๐Ÿ‘ 13 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Pretty colors ๐ŸŒˆ๐ŸŒฟ

#gamedev #indiegame #indiegamedev

18.09.2025 21:40 ๐Ÿ‘ 23 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Not yet. But it could be.
Considering making a PoC for touch devices.

16.09.2025 08:39 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Cooking up something colorful
#gamedev

15.09.2025 21:59 ๐Ÿ‘ 23 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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It's finally time to announce my game: Island Architect!

Sculpt seaside towns in Island Architect, a relaxing builder inspired by coastal Europe. Build winding streets, whimsical towers, or calm fishing villages in this cozy experience.

Wishlist now on steam: store.steampowered.com/app/3079100/...

20.05.2025 15:15 ๐Ÿ‘ 225 ๐Ÿ” 58 ๐Ÿ’ฌ 7 ๐Ÿ“Œ 2
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Life on a procedurally generated planet ๐Ÿฆข๐ŸŒŽ๐Ÿ•Š๏ธ

The primary feature of the week was pathfinding and some swans to test it out. Pathing can optionally be limited to ocean or land.

Music by: linktr.ee/Riverstream....

#gamedev #IndieGameDev #indiegame #proceduralgeneration

14.05.2025 10:50 ๐Ÿ‘ 16 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
Stunning Procedural Planet Made With Unity

My little planet project was featured in an article ๐Ÿค“๐Ÿ‘

Explore This Beautiful Procedurally Generated Planet In Unity

80.lv/articles/exp...

#IndieGameDev

07.05.2025 09:24 ๐Ÿ‘ 9 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Introduced some birds, flora and a cottage ๐ŸŒŽ #gamedev #proceduralgeneration #indiegame
Introduced some birds, flora and a cottage ๐ŸŒŽ #gamedev #proceduralgeneration #indiegame YouTube video by Ragnil

A pocedurally generated planet ๐ŸŒ

youtube.com/shorts/d_MWv...

#gamedev #indiegamedev #proceduralgeneration

06.05.2025 17:23 ๐Ÿ‘ 21 ๐Ÿ” 4 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

Sounds cool. Never heard of it. I'll check it out ๐Ÿ‘

06.05.2025 13:15 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

That could be cool. Have not considered that.

Tried out some clouds, but have not found a solution I'm pleased with.

06.05.2025 13:14 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Cool ๐Ÿค“๐Ÿ‘

06.05.2025 12:14 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Almost abandoned this project last week. Glad i pushed through ๐Ÿค“๐Ÿ‘

06.05.2025 11:56 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Never played that. Looks cool. No it's my own little planet. ๐ŸŒ

06.05.2025 11:36 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Hello ๐Ÿ‘‹๐Ÿค“
Thanks โค๏ธ

06.05.2025 10:22 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Some further work on my planet. Birds and grass now populates this world.

#indiegamedev #indiegames
#proceduralgeneration #unity
#indiegame #gamedev

06.05.2025 07:43 ๐Ÿ‘ 261 ๐Ÿ” 21 ๐Ÿ’ฌ 12 ๐Ÿ“Œ 0

Nothing too fancy. ๐Ÿค“
1. Generate a sphere voronoi mesh
2. Load it into Sylves grid lib.
3. Create an extruded meshgrid with X levels.
4. 3d noise lookup to determine which cells are ground and select vertex colors.
5. Place some trees/houses on the surface.

20.04.2025 16:54 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Procedural planet ๐ŸŒŽ
#gamedev #proceduralgeneration #indiegamedev

20.04.2025 16:40 ๐Ÿ‘ 24 ๐Ÿ” 3 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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This bug was far to beautiful not to capture
#indiegamedev

18.04.2025 00:58 ๐Ÿ‘ 13 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Amazing ๐Ÿคฉ
Would love to see an animated fly-through.

14.04.2025 20:44 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Pasture Punks by Ragnil Beat 'em up. Escape from the farm!

i just made the music for b1t jam entry Pasture Punks by @ragnil.bsky.social! it's a beat-em-up game where you play as a dog revolting against humans. you can play it here: ragnil.itch.io/pasture-punks

10.04.2025 20:56 ๐Ÿ‘ 7 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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My B1T Jam game "Pasture Punks" is out now! \๐Ÿค“/
Play it here: ragnil.itch.io/pasture-punks

08.04.2025 23:43 ๐Ÿ‘ 10 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
Pasture Punks by Ragnil Beat 'em up. Escape from the farm!

My B1T Jam game "Pasture Punks" is out now! \๐Ÿค“/

Play it here:
ragnil.itch.io/pasture-punks

#indiegamedev

08.04.2025 22:07 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Day 6 of b1t jam at itch io. (2)
#indiegamedev

05.04.2025 18:11 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Day 6 of b1t jam at itch io.
#indiegamedev

05.04.2025 09:37 ๐Ÿ‘ 23 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Day 4 of b1t jam @ itch.io

03.04.2025 21:08 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Grid showcase

25.03.2025 23:41 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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The time is sped up for demo if that's not apparent ๐Ÿ˜„
The idea was to use the horizontal movement of the celestial bodies as progress indicators.

Here is a version with the sun following the same horizontal path. But i don't like the sprites to be back lit during the day.

30.12.2024 21:08 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Experimenting with a day/night cycle โ˜€๏ธ๐ŸŒ™

#indiegamedev

30.12.2024 12:45 ๐Ÿ‘ 11 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

On all platforms, i'm guessing the primary audience is other developers, since its mostly a kind of tech/art style demo.

Fb, bluesky and threads seem to have an edge here, since you can easily target these interest groups efficiently through group posts or tags.

02.12.2024 00:06 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

IG
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Likes: 22
Comments: 0

X
Views: 373
Likes: 13
Comments: 3

02.12.2024 00:06 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0