Seemed like a good day to finally port this to desktop: vectorpark.itch.io/egg
Seemed like a good day to finally port this to desktop: vectorpark.itch.io/egg
🎮 Le salon #ArtToPlay revient ce week-end pour sa 14ème édition au Parc des Expositions de #Nantes !
Quatre de nos studios participent à l'événement pour vous présenter leurs dernières créations :
🔹 Pixelnest Studio avec Cosmo Cargo, un autobattler d'inventaire roguelike PvE 🚀
hello Florian ! Voici notre keyart pour GANGGANG :)
I put together a little trailer for our Steam store page.
The project is basically done at this point and I'm super stoked to finally release it soon!
store.steampowered.com/app/3775050/...
#b3d #godotengine #gamedev
Hey guys! Here’s the trailer of the project I’ve been working on with @dixodia.bsky.social . Super excited to show our universe and characters — hope we can keep developing the game. Please share if you like!
#indiegame #horrorgame #indiehorror #indiedev #videogame #gamedev #teaser #madewithunity
the Marathon alpha released recently and its environments are covered with assets lifted from poster designs i made in 2017.
@bungie.net @marathonthegame.bungie.net
dungeon crawler (but you make the dungeon)
a meme based on an old smash bros bit starring daisy and peach. it's two screens from the tomodochi life trailer, a blonde woman approaches another person on a beach. text reads "are you tired of being nice?" The second panel, the blonde is huge, much closer and text reads "Don't you just want to go ape shitt"
#b3d
Cherry Blossoms in the Bay (2022)
Shop: society6.com/a/artists/ry...
tellement envie de rouvrir #Blender juste pour ça !
www.youtube.com/watch?v=WBAc...
Flow was made in Blender and cost only $3.7 million -- but it defeated Hollywood at the Oscars.
This is a huge moment for its team. It's just as huge for European animation, and the ecosystem that nurtured Flow, Robot Dreams and so many other films: animationobsessive.substack.com/p/flow-takes...
I'm very happy with how the Dancing Boss project turned out, especially because it combines 3D and programming, my two passions!
I would love to focus my career on being able to mix these two worlds in a creative way, I've written a little about this on my website:
laurasirvent.com/works/dancin...
Sunny morning
Fresh
Daft Punk
🌞
Doing laundry being the laundry?
Morale de cette histoire: K̴̡̺͍͉̜̩̓͝Ḭ̸͚͚̙̯͇͂͐́̐̀̈́̓̚͝͠Ļ̵̠̥̠̩̘̜̒̃́͜L̶̨̨͔̩̱͙̭͚̝̇̈́͐̀̚ ̶̨̘̗̞͕͚̾̈́͋͛̆̅̈̊̅͘Ý̸̩̩̬̩̺̩̹O̶̟̣̤̰͈͛́U̸̡͇̬̺͚̍̒̐̔͊Ṛ̵̨̣̺͇͖̪͆̏͆͒̈̒̓̕͝ ̵̧̝̹̝̦̪͇͘ͅD̷̩̬̩̯̍͛̑͗̈̿͌̓Ḁ̶̛̋̈͒̔́R̴̘̝̗͍͔̜̝̈́̋̀̀͂L̷̛̤̤̠̦̫̺̘͎̃͊̐̉́͒͌I̶̧̬̼͙̟̟̟̳̪̤͋̑̾͗̉̕͝Ņ̷̛̛͈̠͕̰̤̖̩̯̼̎̐̓͑̕G̶̡̖̠̩̞̜̮͓̘͆̒̆͜S̴͉͋
le PWA : un seul code, pour toutes plateformes confondues 🌟
App android depuis UE5 : 350Mo
App android en PWA : 250ko
On m'avais prévenu que le dev mobile sur UE c'était pas encore ça, je comprend mieux maintenant !
donc là j'ai plié 2 mois de proto #UnrealEngine en 3 jours de dev avec #React. 💀
low poly 3D models of two crabs
two crabs
imagine tu vis aux États-Nazis d'Amérique
allez. On refait tout le proto (3 mois de taff) en progressive web app..
#UnrealEngine c'était bien mais là j'ai atteint la limite du soft 😅
petite pépite de cartographie collaborative !
Les stéréotypes de chaque quartier c'est trop drôle.
À Nantes le plus gros tag c'est : "coup de couteau gratuit la nuit" sur le hangar à bananes 😂
hoodmaps.com/paris-neighb...
**Click!**
the #Switch logo animation is now outdated 😅
3e jour de prise de tête sur l'export d'un build iOS depuis Unreal Engine AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Mount Fuji Covered in Snow (2021)
Art Print: society6.com/a/artists/ry...