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Very nice! I have been using dynamic aabb tree with success for thousands of units in rts bug would love to try an even faster method as it is the bottleneck at the moment for my rts engine.
Would you care to share some resources on the implementation?
First post here! Hello everyone I am a passionate #gamedev who released Fair and Square a few months ago. Is it a small survival rts game with a coop mode. Please check it out and give it a go if it clicks for you!
store.steampowered.com/app/2546350/...
Hello i released fair and square as a solo dev in June! Mind to add me pretty please?
store.steampowered.com/app/2546350/...
Hello new member switching from X here. I would love to join.
here is my last game with native Linux support thanks to Godot! store.steampowered.com/app/2546350/...