Benjamin Luff's Avatar

Benjamin Luff

@bigbadstorylad

Senior Narrative Designer, Narrative Craft Lead @ Avalanche Studios

72
Followers
357
Following
88
Posts
07.11.2023
Joined
Posts Following

Latest posts by Benjamin Luff @bigbadstorylad

Personally I found the return far more wretched than the mid part of season 2, but there are good bits for sure

10.02.2026 13:12 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Ah, season one and that first chunk of season two are just about as good as tv gets. Enjoy!

20.01.2026 04:13 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I’ve been enjoying learning about Ainu culture. I’ll be visiting Hokkaido pretty soon, excited to visit UPOPOY!

18.01.2026 12:31 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Manually and individually setting character count types on a legacy string database.

09.01.2026 17:20 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I remember an individual member had it ranked quite highly, but a few more actively disliked it so it was weeded out when building the list. It was on the long list, but just outside the top 20.

06.01.2026 16:44 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I value and respect JeffM for this, even if, to me, it is someone lovingly describing the mouthfeel of battery acid.

03.01.2026 02:28 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I would love it if they would both be on walks while recording

03.01.2026 02:21 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Baby Jeffs is inspired

03.01.2026 02:08 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

That’s a real shame! I thought this year was an all timer. Hope you enjoy next year’s more!

24.12.2025 18:49 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I thought the pacing is rough, really lags in the start and middle, but visually and vibe wise a fresh treat. Worth a play.

18.12.2025 13:08 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Normally a table read accomplishes what im after in a shorter time

17.12.2025 15:28 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I will admit it’s incredibly annoying to run through a mission and the feedback you get is about the robo voice, but they would probably feel the same way if it’s me doing the VO

17.12.2025 15:27 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I understand it’s distracting, but I think it’s the equivalent of the big pink placeholder textures. I’ve recorded scratch vo in the past and im never convinced it’s worth the amount of time it takes (plus on big projects has come dangerously close to making it into the final build lol)

17.12.2025 15:26 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Bogost being so prescriptive that only one is right is I think a little incendiary and honestly not something I want, however I do think that the analysis of game systems as vector for artistic expression is relatively undeveloped.

05.12.2025 20:13 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I do feel however, a lot of the ways in which audiences think about games is through the lens of cinema, or through the lens of toys/purely fun, when theres a lot of unique expression through systems going on/possible, and that shapes the kind of messages we send.

05.12.2025 20:12 πŸ‘ 2 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

Yeah I think it’s ridiculous to insist that games should not utilise every part of the medium to enthrall and excite.

05.12.2025 20:11 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I literally use games to tell stories as a living so im never going to be exactly in step with Ian’s position, however I do think Persuasive Games is an excellent book.

05.12.2025 19:58 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

When we needed him most he returned

05.12.2025 19:08 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

My point is it doesnt create friction with the narrative, it IS the narrative

28.11.2025 09:55 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Im highlighting how the language is imprecise, and makes my life working in games as a narrative designer harder and positions games away from how other media discuss narrative. If you’d like to keep using it that’s fine!

28.11.2025 09:54 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Yes repeatedly denoting them as narrative elements is stopping discussing them lol.

28.11.2025 09:48 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

That one in particular sounds like a plot hole, but there’s all flavours of narrative inconsistencies. People’s faces being noticeably different to their voices, UI elements tonally clashing with sound and content. Everything contributes to the narrative, game systems aren’t special!

28.11.2025 09:38 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

But that is it conveying narrative, just an inconsistent one. I think β€œbad writing” is also fine?

28.11.2025 09:21 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I prefer to call it dissonance or an inconsistency, like I would if two of the other methods I was using to tell a story were inconsistent. I feel the same way about the nonsense term β€œnarrative game” also.

27.11.2025 21:48 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I dislike it because it perpetuates the notion that play isn’t a way of conveying narrative, which leads to people believing that story can just be a β€œwrapper” for gameplay making my life in the workplace significantly harder.

27.11.2025 21:47 πŸ‘ 1 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0
Demonschool - Official Launch Trailer | Indie Horror Showcase 2025
Demonschool - Official Launch Trailer | Indie Horror Showcase 2025 YouTube video by GameTrailers

youtu.be/MVkci6ZD_KE
Man I can't wait for this!!

27.10.2025 14:14 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

THE GOAT

25.10.2025 11:15 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I’m planning to go see it next week, however I didn’t like the series - we’ll see if the movie wins me over!

23.10.2025 18:24 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Damn the fruit clubs used to be my jam. Thanks for the memories!

18.10.2025 13:38 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
D'Angelo and The Vanguard - Ain't That Easy (Audio)
D'Angelo and The Vanguard - Ain't That Easy (Audio) YouTube video by DAngeloVEVO

RIP to the greatest of all time. Seeing celebrities pass isn’t normally something that hits me hard, but he’s been my favourite for a decade and a half. Thsnks for the music big man youtu.be/lZoxdPGu_4E?...

14.10.2025 17:22 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0