consider a wishlist :) <3
multiple layers of eye watering pixilation for SWEYET(etc.), this guy comes from a far and distant land, he looks different and speaks different but maybe we can teach him how to love
#indiedev #gamedev #PSX #screenshotsaturday
PRESS RMIT UGCD Graduate Showcase "PRESS"
Super fun website to make. allowing users to make custom posters, printable on the night, curating their own work from the graduates.
Poster generation still works, feel free to check it out!
#CreativeCoding #React #WebDevelopment #PosterDesign
(2023)
This was my first time working with React / React Native. Remember being pretty surprised by how easy and accessible APIs were.
A real-time weather guessing geography game "WhereTher".
Play it now for free and forever @ qq.liamkenna.com.au
#indiedev #gamedev #webgame #react #webdev
(2022)
Was pretty enthusiastic about the early mac / Susan Kare aesthetic at the time. Couldn't find a free recreation of "London", so I put one together myself.
github.com/Ken-na/LiamI...
Experiment with higher fidelity graphics and lighting. Learnt a lot from this one, had to render it via the console because it kept making blender crash lol
#b3d #blender #art #apple
(2021)
not entirely sure how much programming experience you have, but java is going to be a bit more full on than some of the other approaches to game dev (java dev environment number 1 hater)
learning is never a bad idea, good luck!
Isekai as a narrative device brings the same context that playing a JPRG does. You (the player) is inherently a fish out of a water by existing physically.
I think developers would just see adding that additional isekai context as annoying for players (Assassin's Creed).
to be fair the grammys have an award for video game music, i wouldnt exactly call that niche
SWEYET(etc.) RELEASING SOMETIME. WISHLIST LINK FOR THOSE THAT ARE INTERESTED:
store.steampowered.com/app/3063200/...
#indiedev #gamedev #PSX #screenshotsaturday