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emaudio

@emaudio

VO Talent, Audio Engineer, Composer, Curious Mind

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27
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04.01.2025
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Latest posts by emaudio @emaudio

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Goostavo's Dev Log:
-Buffed swagger by 12%
-Still no swimming physics. Cowards.
-Added reflections so I can admire myself. Performance dropped but morale skyrocketed.

02.02.2026 02:10 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Our future is so bright, we need bigger sunglasses. Happy New Years from my awesome devs, @emaudio.bsky.social and @tapir2342.bsky.social -Goostavo

01.01.2026 05:15 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Fun Christmasy Co-Stream with thatmanrobin! Working on level design for @rhythmandgoose.com
Thanks for all the raids from nujank_,
@gnomable.bsky.social
@robotsmakegames.bsky.social
@jddoesdev.bsky.social

Appreciate you stopping by!

Happy Holidays Everyone!

24.12.2025 13:17 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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23.12.2025 02:32 πŸ‘ 3 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Been a busy week of dev! We're working through your playtest feedback with more FMOD'ing, more Blender assets, and @tapir2342.bsky.social co-streams! (and a little goosein’ off here and there of course)

18.12.2025 21:00 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Godot is cool. Need to extend the editor to fit your workflow? Sure. We created this editor plugin to get a nice overview about the models we use in our game. It's definitely nicer than the file system tab.

#godot #screenshotsaturday

13.12.2025 00:12 πŸ‘ 2 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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We need to reduce draw calls / state changes for @rhythmandgoose.bsky.social , so naturally I've been busy working on a material browser. The previews look bad because it's using #godot s built-in previewer, not using our custom previewer yet. Working on that next. :) #screenshotsaturday

05.12.2025 15:25 πŸ‘ 9 πŸ” 3 πŸ’¬ 2 πŸ“Œ 0

All amazing! Thank you!

04.12.2025 23:50 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

To smash you on stream with? πŸ˜‚

04.12.2025 19:29 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Today on stream, we gave potato life!! It's amazing how well Mixamo works. Potato will be for the "couch potato" level of rhythmandgoose.com He also needs a name! Comment your name ideas!

Also, thanks to @plobby3d.com for the raid! Always good to see you!

04.12.2025 18:15 πŸ‘ 4 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0
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Today's stream had a lil VO work, followed by Blender banana making for rhythmandgoose.com
Thanks for hanging out, guys!

03.12.2025 17:05 πŸ‘ 5 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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How 'bout dem apples?! On today's stream, we started making some food for Level 2 of rhythmandgoose.com which led us to talking about bread, which led us all to be hungry.
#rhythmandgoose

02.12.2025 21:54 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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01.12.2025 19:32 πŸ‘ 5 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
Preview
Rootin' Toobin'! by KriKit, emaudio Innertube Score-chasing ACTION!

Y'all, boy do I miss LuEm. Had so much fun voicing her for this game! Sometimes I'll just let her out while I'm doing things around the house. Now y'all scoot your boots and go play this game!
krikit.itch.io/rootin-tubein

21.11.2025 22:13 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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There's been a lot going on behind the scenes and I'm way overdue for an update! I'm making a rhythm game with @tapir2342.bsky.social , Rhythm and Goose! We're making fast progress and recently discovered it plays flawlessly on the Steamdeck! Playtesters wanted soon, so stay tuned!

26.10.2025 17:47 πŸ‘ 7 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Gibberish Style Dialog System in FMOD
Gibberish Style Dialog System in FMOD YouTube video by Emily Audio

Gibberish style dialogue system in FMOD! Started with a set of beginning, mid and end sounds. Then tell FMOD to select a random clip from the starting group, a random clip to the middle group, and then when you want the speech to end, activate the ending parameter.
youtu.be/aQsrPHHpRRw

03.06.2025 23:43 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
GitHub - kai-kuehne/chordel Contribute to kai-kuehne/chordel development by creating an account on GitHub.

I have decided to open-source Chordel, my synthesizer and chord trainer for the Ableton Push 2. This has been quite some work - let me know what you think; or if you have a Push 2 and wanna try it.

Code: github.com/kai-kuehne/c...

#screenshotsaturday #yolo #zlib

31.05.2025 14:25 πŸ‘ 7 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0

Brb, buying a Push...

31.05.2025 14:57 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Let it rain (3D short film)
Let it rain (3D short film) YouTube video by Jamal Pennant

Some of my latest VO work! Such a talented 3D artist!
www.youtube.com/watch?v=zeeD...

30.05.2025 20:03 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

OMG πŸ˜‚

12.04.2025 15:34 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

How'd you end up on that algorithm?!

12.04.2025 13:14 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Wizard Tower Part of the soundtrack for the video game Fortress Flipper, coming out soon!

Done with the next FF song: Wizard Tower! I wanted "wizard chilling" vibes. I see wizards as mysterious, flighty and unpredictable. I went with a mixed meter ,using a compound meter and irregular meter. (b/c wizards and their compounds and the irregular magic!)

on.soundcloud.com/Tdi7BNzdVoeW...

08.04.2025 11:10 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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16 measures today done for the next Fortress Flipper Song. This one is stumping me for whatever reason, but you gotta start somewhere!
#screenshotsaturday

29.03.2025 21:40 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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I made a synthesizer! This is written in C, using libusb, portmidi, SDL, etc. - the hardest part was to get something onto the screen. I wrote more about this on my blog: kaikuehne.net/chordel/

#ableton #push #synthesizer

28.03.2025 11:48 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Mine never changed because I never quit it. I should have never quit it. πŸ˜…

26.03.2025 23:03 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Fortress Flipper War Camp The score to the War Camp Quest for the Fortress Flipper Videogame

The latest composition for Fortress Flipper is done!
on.soundcloud.com/qPfVfUmnz5YE...

23.03.2025 18:01 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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I've been trying to do these 60 min composition challenges for myself recently. I've found it helps me get out of my perfectionist mindset and is starting to also help me get faster. Here is today's!
#screenshotsaturday

15.03.2025 20:20 πŸ‘ 9 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Well, did you tell him?!

09.03.2025 22:41 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
No Wrong Reason
No Wrong Reason YouTube video by Emily Audio

Feeling compelled to share this spot that I had the honor to work on as part of their campaign. For no particular reason, of course.
www.youtube.com/watch?v=rZwX...

03.03.2025 13:34 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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More Fortress Flipper sound work in FMOD. Experimenting with the best FMOD/Unity workflow.
#screenshotsaturday

01.03.2025 21:25 πŸ‘ 7 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0