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CheeseOnCheese

@cheeseoncheese

https://linktr.ee/tomyancey

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22.01.2025
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Latest posts by CheeseOnCheese @cheeseoncheese

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Everything is Crab: The Animal Evolution Roguelite Demo on Steam The Animal Evolution Roguelite. Hunt, Flee, Scavenge and Thrive in a living ecosystem. Choose from 100+ Evolutions and Specialisations for unique creature combinations in every run. Adapt to survive t...

One of the first ones I saw - Everything is Crab.
store.steampowered.com/app/4308510/...

07.03.2026 16:32 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Next fest provided plenty of good demos, I am fed

07.03.2026 08:15 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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In July 2025, I left my job to focus on game dev.
Since then:
- clocked ~1,000 hours across 7 different game prototypes
- learned a hell of a lot
- found a bunch of game dev friends
- made $0, but had the time of my life

In 2026, I hope to keep growing and release some cool projects
#indiegamedev

31.12.2025 20:14 ๐Ÿ‘ 11 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Ooh, that's some good inspiration, thanks!

18.11.2025 21:06 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I needed a break this weekend, so I cooked up a little incremental game prototype where you build a data center, ruin the world, and doom humanity with AGI
#godot #indiegamedev

17.11.2025 20:11 ๐Ÿ‘ 18 ๐Ÿ” 3 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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Beach Chummers: Calm before the Swarm by CheeseOnCheese When tourists crowd every inch of paradise, a lone townie must harness raw seagull power to reclaim what was once his.

Just finished up this prototype for Beach Chummers: a game about feeding trash to seagulls, so you can have a nice day at the beach!

It's free and you can play it in your browser
cheeseoncheese.itch.io/beach-chummers
#godot #indiegamedev #pixelart

05.11.2025 19:09 ๐Ÿ‘ 11 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

the dog snoot in Rise of the Triad

24.09.2025 05:51 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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In Boxes update 4 is now up on itch!

2 more cat varieties have shown up wanting boxes of their own bringing with them 8 new puzzles to solve.

Full update info over at: elladisenchanted.itch.io/in-boxes/dev...

And play the game here: elladisenchanted.itch.io/in-boxes

#gamedev #indiedev #solodev

14.09.2025 05:36 ๐Ÿ‘ 16 ๐Ÿ” 6 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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An Interactive Guide to SVG Paths โ€ข Josh W. Comeau SVG gives us many different primitives to work with, but by far the most powerful is the <path> element. Unfortunately, itโ€™s also the most inscrutable, with its compact Regex-style syntax. In this tut...

โœจ I just published a brand-new post! Itโ€™s about the notorious SVG <path> element.

With its compact Regex-style syntax, <path> can be super intimidating. But theyโ€™re also *incredibly* powerful, letting us draw (and animate!) curved lines.

You can read it here, and Iโ€™ll share more info in thread. ๐Ÿงต

18.08.2025 15:27 ๐Ÿ‘ 206 ๐Ÿ” 40 ๐Ÿ’ฌ 15 ๐Ÿ“Œ 12
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Post by @tomyancey ยท 3 images ๐Ÿ’ฌ 0ย ย ๐Ÿ” 0ย ย โค๏ธ 0ย ยทย Weekly update - I missed one!ย ยทย I forgot to update last week, and I'm trying to be more consistent, so here goes TWO weeks ago, after taking a quick break from game jam burnout, Iโ€ฆ

Missed a weekly update, oops!
www.tumblr.com/tomyancey/79...
#gamedev #logicpuzzles

19.08.2025 00:49 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

This was my favorite game from all the ones I tried, great job! The mechanics are really flexible and easy to use, and the UI fits in really well.

08.08.2025 17:14 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Rate Hotwire Hospital by CheeseOnCheese for GMTK Game Jam 2025 Repair some stupid robots by LOOPing their tubes and circuits. Please don't make a mess.

Try my GMTK2025 game jam submission Hotwire Hospital here: itch.io/jam/gmtk-202...
#GMTKjam #godot #gamedev

04.08.2025 19:05 ๐Ÿ‘ 10 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Post by @tomyancey ยท 11 images ๐Ÿ’ฌ 0ย ย ๐Ÿ” 0ย ย โค๏ธ 0ย ยทย GMTK 2025, and my first game jam submission!ย ยทย  Last week I participated in the 2025 Game Maker's Toolkit game jam - a 4 day event where the game community is asked to make a compโ€ฆ

Writeup on Hotwire Hospital - my first ever game jam submission! This one was for the 2025 GMTK game jam, which asked developers to complete a game in only 4 days! #GMTK #gamedev #godot #gamejam #indiegame

www.tumblr.com/tomyancey/79...

04.08.2025 18:36 ๐Ÿ‘ 13 ๐Ÿ” 6 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Post by @tomyancey ยท 6 images ๐Ÿ’ฌ 0ย ย ๐Ÿ” 0ย ย โค๏ธ 0ย ยทย Weekly Update: Make something, throw it awayย ยทย Last week, I was focused on getting ready for scaling up some puzzle creation and ensuring that users have a reliable game to come baโ€ฆ

My weekly update - last week involved building out a feature, then throwing most of it away!

www.tumblr.com/tomyancey/79...

28.07.2025 17:34 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Revisiting a game prototype for a disgusting ant simulator.

#screenshotsaturday #godot #indiedev #pixelart

26.07.2025 16:37 ๐Ÿ‘ 22 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Although sometimes it's hard to come up with a favorite album on the spot, would a good impression suffice?

23.07.2025 14:15 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Thanks, Dave! You gave me the name idea!

23.07.2025 14:07 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Experimenting with some shader-like effects on the <canvas/> context.

What was in those brownies?
#gamedev #JavaScript #css

23.07.2025 02:09 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Post by @tomyancey ยท 8 images ๐Ÿ’ฌ 0ย ย ๐Ÿ” 0ย ย โค๏ธ 0ย ยทย Weekly update: Quality of Lifeย ยทย Last week was my.. first week going full-time on independent game development. I clocked 37 hours of dev time, which is a small achievement for meโ€ฆ

I have once again attempted to blog. Here's an update of how my first week of being a solo dev went, with a lot of under-the-hood changes for ZebraTables!

www.tumblr.com/tomyancey/78...

21.07.2025 17:36 ๐Ÿ‘ 3 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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A Friendly Introduction to SVG โ€ข Josh W. Comeau SVGs are one of the most remarkable technologies we have access to on the web. Theyโ€™re first-class citizens, fully addressable with CSS and JavaScript. In this tutorial, Iโ€™ll cover all of the most imp...

A new, free blogpost/tutorial on svgs just dropped from @joshwcomeau.com. His stuff is always a delight and worth a look, as there's always knobs and animation for a toybox-like experience! www.joshwcomeau.com/svg/friendly...

21.07.2025 15:06 ๐Ÿ‘ 10 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Papito

16.07.2025 12:43 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Working on a logbook concept for my logic puzzle game, ZebraTables. This can give players additional context for clues they are unfamiliar with. Did you know that it ain't a corndog if it ain't on a stick?

09.07.2025 01:17 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Some exploration rendering 2d sprites in a 3d world. The hardest part was getting the little shadow sprite to project on the ground
#gamedev #godot #pixelart

07.07.2025 18:33 ๐Ÿ‘ 17 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Tom Yancey | Instagram, Facebook | Linktree ๐ŸŽฎ Game & web developer | ๐Ÿชต Woodworker

I set up a linktr.ee for my other socials
linktr.ee/tomyancey

02.07.2025 02:10 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Yeah - I already have my domains on Route53 and some other S3 config, but it was a nice learning exercise for me. They have a new service "AWS Amplify" which is specifically for deploying static sites - I had some issues and skipped it for now.

You have any recommendations for something simpler?

02.07.2025 02:09 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Awesome idea! To be honest, I want to hook this up with an eye tracker camera, to have an immersive "don't mind bilbo" experience - but yes, there are some fun gameplay ideas here as well!

02.07.2025 00:36 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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A scary bilbo desktop pet

30.06.2025 04:10 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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ZebraTables A puzzle of clues and crime in the animal kingdom

I finally hooked up a CI/CD pipeline for a personal project. I can push iterative changes to GitHub pages thyancey.github.io/zebratables/, or use GitHub releases to push baked builds to my AWS hosted zebratables.com!

29.06.2025 23:27 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0