One of the first ones I saw - Everything is Crab.
store.steampowered.com/app/4308510/...
One of the first ones I saw - Everything is Crab.
store.steampowered.com/app/4308510/...
Next fest provided plenty of good demos, I am fed
In July 2025, I left my job to focus on game dev.
Since then:
- clocked ~1,000 hours across 7 different game prototypes
- learned a hell of a lot
- found a bunch of game dev friends
- made $0, but had the time of my life
In 2026, I hope to keep growing and release some cool projects
#indiegamedev
Ooh, that's some good inspiration, thanks!
I needed a break this weekend, so I cooked up a little incremental game prototype where you build a data center, ruin the world, and doom humanity with AGI
#godot #indiegamedev
Just finished up this prototype for Beach Chummers: a game about feeding trash to seagulls, so you can have a nice day at the beach!
It's free and you can play it in your browser
cheeseoncheese.itch.io/beach-chummers
#godot #indiegamedev #pixelart
the dog snoot in Rise of the Triad
In Boxes update 4 is now up on itch!
2 more cat varieties have shown up wanting boxes of their own bringing with them 8 new puzzles to solve.
Full update info over at: elladisenchanted.itch.io/in-boxes/dev...
And play the game here: elladisenchanted.itch.io/in-boxes
#gamedev #indiedev #solodev
โจ I just published a brand-new post! Itโs about the notorious SVG <path> element.
With its compact Regex-style syntax, <path> can be super intimidating. But theyโre also *incredibly* powerful, letting us draw (and animate!) curved lines.
You can read it here, and Iโll share more info in thread. ๐งต
Missed a weekly update, oops!
www.tumblr.com/tomyancey/79...
#gamedev #logicpuzzles
This was my favorite game from all the ones I tried, great job! The mechanics are really flexible and easy to use, and the UI fits in really well.
Try my GMTK2025 game jam submission Hotwire Hospital here: itch.io/jam/gmtk-202...
#GMTKjam #godot #gamedev
Writeup on Hotwire Hospital - my first ever game jam submission! This one was for the 2025 GMTK game jam, which asked developers to complete a game in only 4 days! #GMTK #gamedev #godot #gamejam #indiegame
www.tumblr.com/tomyancey/79...
My weekly update - last week involved building out a feature, then throwing most of it away!
www.tumblr.com/tomyancey/79...
Revisiting a game prototype for a disgusting ant simulator.
#screenshotsaturday #godot #indiedev #pixelart
Although sometimes it's hard to come up with a favorite album on the spot, would a good impression suffice?
Thanks, Dave! You gave me the name idea!
Experimenting with some shader-like effects on the <canvas/> context.
What was in those brownies?
#gamedev #JavaScript #css
I have once again attempted to blog. Here's an update of how my first week of being a solo dev went, with a lot of under-the-hood changes for ZebraTables!
www.tumblr.com/tomyancey/78...
A new, free blogpost/tutorial on svgs just dropped from @joshwcomeau.com. His stuff is always a delight and worth a look, as there's always knobs and animation for a toybox-like experience! www.joshwcomeau.com/svg/friendly...
Papito
Working on a logbook concept for my logic puzzle game, ZebraTables. This can give players additional context for clues they are unfamiliar with. Did you know that it ain't a corndog if it ain't on a stick?
Some exploration rendering 2d sprites in a 3d world. The hardest part was getting the little shadow sprite to project on the ground
#gamedev #godot #pixelart
I set up a linktr.ee for my other socials
linktr.ee/tomyancey
Yeah - I already have my domains on Route53 and some other S3 config, but it was a nice learning exercise for me. They have a new service "AWS Amplify" which is specifically for deploying static sites - I had some issues and skipped it for now.
You have any recommendations for something simpler?
Awesome idea! To be honest, I want to hook this up with an eye tracker camera, to have an immersive "don't mind bilbo" experience - but yes, there are some fun gameplay ideas here as well!
A scary bilbo desktop pet
I finally hooked up a CI/CD pipeline for a personal project. I can push iterative changes to GitHub pages thyancey.github.io/zebratables/, or use GitHub releases to push baked builds to my AWS hosted zebratables.com!