Thank you :D
Thank you :D
Underwater levels have always been fun to design. Slower pace, and playing against gravity plays well with the seamless map. #sega #genesis #megadrive #sgdk #homebrew #gamedev
Improving lighting to change the mood
this way the end of the game can be tested as often as the first levels, and hopefully the game won't end up like this
Something is cooking.. #sgdk #homebrew #genesis #megadrive
Debugging games on old hardware.. #sgdk #genesis #megadrive #homebrew
Testing a debug menu to quickly jump from one level to another #sgdk #homebrew #genesis #megadrive