πGillie be jamminβπ
Done in PSD and it was a struggle. Iβm currently saving up to invest in a more legit animation software π
@bryngons
πΈ Senior Character Artist @ Overwatch 2 πΉ I do (infrequent) art things πΉ All views/opinions are works of fiction. Names, characters, events and incidents are the products of the author's imagination. Any resemblance to real life is purely coincidental.
πGillie be jamminβπ
Done in PSD and it was a struggle. Iβm currently saving up to invest in a more legit animation software π
That's my gurl!!! π€β¨β₯οΈ
Hah, well...without spoiling too much, there maaaaay be a reason this Ezri and my Ezri look conspicuously similar. π
You got yourself possessed by the ghost of dark fantasy. It's a whimsical spirit for sure.
As tens of thousands across America protest the violence that ICE sows with impunity, federal agents shot and killed another person in Minneapolis today.β¨β¨ICE terrorizes our cities. ICE puts us all in danger. Abolish ICE.
She busking for them gold coins! β¨
On a more positive note, β1348 Ex Votoβ looks pretty compelling and perhaps might fill that same niche. βοΈ
Trying to design what my cat Sophie would look like if she were to join the cast of my personal project (the goblin one). Her brother Link is also in the works πΎ
Oh wow!!!
I recall seeing your stone maiden piece a while back and then sadly lost the link. I'm so glad I managed to catch this portfolio post! Absolutely beautiful work. β¨
#portfolioday
Wait, I thought it was post-scarcity society...what are they being tipped with? π
Very very ssshhhhnakey! ππ
Shareholders
this was such a wild thing to randomly roll across scrolling the OW feed at 1:00 am π€£
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Totally fair!
It's the nature of the beast when confronted with the pressures of a live-service to some degree. BUT we have some of the most genuinely good souls and talented devs I've ever worked with currently on the team and there's still so much room to explore more ideas.
In the other direction, It does sometimes feel like when fans say "more muscles!" what they're actually referencing feels...a little fetishy, which is not great. But yeah, there's middle ground. It's just about finding the right hero concept that fits for a larger archetype and that feels authentic.
True!
I would genuinely love that too. I think with Vendetta specifically, I tried to find a balance between the fantastical expectation and reality. I had a lot of excellent femme weight training and power lifting reference, but sometimes *just* making reality still feels conservative. It's tricky.
Honestly, super fair!
Don't worry tho, we haven't forgotten the tank players. ππ‘οΈ
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I summon a wild @liquidsprocket.bsky.social to witness!
The material and art style of the game is naturally a little smoother, but I tried to actually model her a bit ππππππ§ than what you see in the concept. She needed that core strength! I hope fans like where we landed with her. π
Well...he's not wrong - lotta folks were VERY confident about the tank role. π
OMG LIZ!!!
This is everything! I was hoping she might at least spark your interest, but then you go and drop this gorgeous wip in our feeds?!
π€π€β€οΈ
She's got an axe (or giant sword in this case) to grind with a LOT of people. VIVA VENDETTA!
IT SHE!!!
I canβt believe sheβs finally real! ππ€©
I can finally say VENDETTA!!!
Aye, the slow growth into your next PokΓ©mon evolution is so gradual that itβs tough to notice in the moment, but yeah, itβs good to take stock of the tiny little goblins we all used to be.
Ah dang, I always loved that question as more of a "what are you excited by/for?" with no wrong answers, but I can certainly see how that might be interpreted differently or even confrontationally. What do you think is a perhaps a better way of asking that sort of question?
Havenβt had a chance to dive into H2 to yet, but I was super impressed with the first game to in a similar regard. 100+ hours into a semi-completionist playthrough and I was *still* finding wholly unique dialog and conversations, sometimes even tied to hyper specific status triggers.
Hello #PortfolioDay #PORTFOLIODAY2025
I am a Swedish 3D character artist with 8+ years of experience in the video game industry. Currently looking for work in Sweden or remote!
π¨http://artstation.com/timhaag
π§timoliverhaag[at]gmail[dot]com
If you're starting to nervously eye the job field, these are a great opportunity to gain an edge in finding your place after exiting school. We've even added a number of our character art intern alumni directly to our team afterward! π
More info below: