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Call of Saregnar

@callofsaregnar

Old-school fantasy RPG inspired by Betrayal at Krondor. Handcrafted medieval world with live-action characters. https://store.steampowered.com/app/1174510/Call_of_Saregnar/

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09.09.2023
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Latest posts by Call of Saregnar @callofsaregnar

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06.03.2026 11:13 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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06.03.2026 11:12 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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One of the many inspirations behind the game is just around the corner. A cave. Even better if water flows through.

#CallOfSaregnar

06.03.2026 11:07 πŸ‘ 10 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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A fine place to take a break.

#indiedev #gamedev #CallOfSaregnar

07.02.2026 14:02 πŸ‘ 23 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

They sure are! Nice catch!

31.01.2026 16:46 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Temple to the Sun Lord Agnosh.

#indiedev #gamedev #CallOfSaregnar

31.01.2026 14:30 πŸ‘ 21 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
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Bad game design… or?

30.01.2026 10:02 πŸ‘ 8 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Hidden underground.
Carved stone where the cave should have ended.

#indiedev #gamedev #CallOfSaregnar

24.01.2026 14:30 πŸ‘ 18 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
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Collecting what I love collecting most. Textures!

#CallOfSaregnar #gamedev

22.01.2026 14:30 πŸ‘ 14 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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A quiet village morning. Dirt underfoot, smoke from a hearth, the old well still doing its job.

#CallOfSaregnar #ScreenshotSaturday

17.01.2026 14:00 πŸ‘ 18 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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πŸ“œ Character lore: Sam Morden

Born under ill omens and raised by a priest, Sam grew into a quick-witted rogue with luck clinging to his heels. A charmer and gambler with trouble never far behind, he lives for the moment and never looks back.

#CallOfSaregnar #RPG

13.01.2026 18:17 πŸ‘ 7 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thank you very much, it means a lot!

07.01.2026 16:18 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

100% agree

07.01.2026 15:34 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Than you very much! Let’s focus on finishing this one first though ;)

07.01.2026 15:21 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Betrayal at Krondor left a bigger mark on me than most games.
Big enough that Saregnar owes its existence to it.

#CallOfSaregnar #RetroGaming

07.01.2026 13:30 πŸ‘ 17 πŸ” 2 πŸ’¬ 2 πŸ“Œ 1

New year, new work.
Starting on a proper road-placement tool.
#CallOfSaregnar

05.01.2026 14:00 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I really need medieval-ish road textures now... should probably go on a road trip.

04.01.2026 08:26 πŸ‘ 7 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

A sincere thank you to Dave and Isaac for their support of Call of Saregnar. It helps keep the work moving forward.

04.01.2026 08:24 πŸ‘ 6 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Maaan, one day I'll visit.

04.01.2026 08:23 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Beautiful! Where is this?

04.01.2026 07:42 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Clean water, a moment's rest, and birdsong telling you it's safe to linger.
#ScreenshotSaturday

03.01.2026 14:01 πŸ‘ 25 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0

Congratulations!

02.01.2026 15:13 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Back to work. Plenty to do.

#CallOfSaregnar

02.01.2026 15:09 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Happy New Year!

Thanks to everyone following Saregnar, and especially to the patrons who help keep this work moving forward. More to come, slowly and properly.

#CallOfSaregnar

01.01.2026 10:17 πŸ‘ 9 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

I want the world to feel like it exists whether the player is there or not.

#CallOfSaregnar

30.12.2025 20:23 πŸ‘ 8 πŸ” 1 πŸ’¬ 2 πŸ“Œ 0
A stinging nettle on a blue screen.

A stinging nettle on a blue screen.

Some texture material fights back.
#CallOfSaregnar

29.12.2025 14:01 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Appreciate it.

28.12.2025 06:12 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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There was comfort in seeing the lamps lit for the night.

#CallOfSaregnar #ScreenshotSaturday #CRPG

27.12.2025 18:50 πŸ‘ 22 πŸ” 2 πŸ’¬ 0 πŸ“Œ 1

Collecting textures in case it wasn’t obvious πŸ˜„

26.12.2025 17:43 πŸ‘ 9 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0