Rene Derks's Avatar

Rene Derks

@thayoost

Game Design lecturer at BUas Games. Modular synth geek. Lindyhop enthusiast. Listen to my music on Spotify: https://open.spotify.com/artist/6dQuxbaAdVAtSqizqyVpev?si=HRI-j4mOTSaEpipkJwVcNQ

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31.10.2024
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Latest posts by Rene Derks @thayoost

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Steam Developer: Tomas Sala BAFTA Nominated Artist | Creator of The Falconeer Chronicles | Creator of the Moonpath to Elsweyr Skyrim Mods | Abolisher of textures.

@valvesoftware.com is improving the Developer pages.
Following a Developer is the most critical support you can give on the Platform. It will notify you when they release new games and updates!

#indiedevs repost your developer page and folks let's follow!πŸ˜πŸ”πŸ«Ά

store.steampowered.com/developer/To...

30.05.2025 08:12 πŸ‘ 32 πŸ” 6 πŸ’¬ 3 πŸ“Œ 2

Thanks for the heads up! This is awesome value...

15.05.2025 06:22 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Okay, deep breath…

The demo for ADRIFT, my solo dev chill driving, exploration delivery game is out TOMORROW!

I’m sure it’ll all go fine and I’m not freaking out AT ALL! 🫠

store.steampowered.com/app/2903570/...
#gamedev #indiedev #indiegame

12.05.2025 12:10 πŸ‘ 16 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
Rift Riff - Feature Trailer
Rift Riff - Feature Trailer YouTube video by Adriaan de Jongh

Rift Riff is OUT NOW!!

Jump a rift, fight off monsters, plunder their world.

store.steampowered.com/app/2800900/...

Buy it
Try it
Review it
Repost the heck outa’ this!!1!

… and here's a feature trailer explaining what I think is noteworthy about our tower defense game!
youtu.be/ePCOuvXU-t0

09.05.2025 13:10 πŸ‘ 333 πŸ” 177 πŸ’¬ 27 πŸ“Œ 10
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Announcement!

Rift Riff releases on May 9.

Steam link: store.steampowered.com/app/2800900/...

It's a tower defense game with a strategic mix of juicy tower loadouts, varied monster behaviors, and merciful mechanics. Jump a rift, fight off monsters, and plunder their world.

#gamedev #godotengine

25.04.2025 14:37 πŸ‘ 293 πŸ” 71 πŸ’¬ 8 πŸ“Œ 6

Yes please!!

17.04.2025 13:51 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Awesome! Gonna show my kida right now...

04.04.2025 13:59 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Awesome Richard! Nice vibey track.

I started modular during covid times, and am around 250HP in. That Joranalogue gear you got is some of my favorite. Check out the local conventions, as they will visit with a full Joranalogue system. It's bliss to play on. :)

23.03.2025 21:56 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Last year we had a student create a game about 'what it feels like to be late for a bus and having to decide whether to sprint (and narrowly miss it) or giving up'

That resonated with me so hard. In public transport I'm either sitting waiting or sprinting like a madman with my huge backpack :)

26.02.2025 08:38 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I'm teaching a 2nd year university course on game concepting, and then @gamemakerstoolkit.com strikes again! Marvelous video Mark, I can cancel tomorrow's lecture and show your video instead :)

25.02.2025 22:14 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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After 14 months of development, I am proud to share with you that my game is finally released on Steam! Go solve puzzles, have headache and enjoy the final product!

I do not ask often, but please share this!

store.steampowered.com/app/2731590/...
#gamedev #indiedev #godotengine #puzzle

17.02.2025 15:30 πŸ‘ 212 πŸ” 97 πŸ’¬ 23 πŸ“Œ 7

Extremely low key and chill. Play around with all kinds of animals in a nice settings. We're not making a lot of progress, just swimming around mostly :)

17.02.2025 21:45 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Though it also pans out that I pick cozy games a lot these days. I enjoyed Naiad, Little Kitty Big City, or Short Hike so much, as I play them together with my kids. Saturday morning on the couch under a blanket is pure quality time :)

17.02.2025 09:25 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I am personally always interested in innovative game mechanics or playful systems. It's more compelling to me than a new compulsion loop or game narrative. So I pick my games mostly if they try new stuff in their core gameplay. Short loops = shorter play time.

17.02.2025 09:24 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I agree with your second point on playing "not quite good" games too. If it's not 'perfect' then it's easier to discuss what I would change, or how things could pan our differently. UFO50 is a great example for me, as it is a collection of really cool ideas, without being polished to death.

17.02.2025 09:22 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Yes good points. I think your first point of play time depends on the gameloops you're interested in researching. When you master a game you get a real good feel of the social mechanics and high level play, and how a game services a community for a long time. It's the long game loop in that case.

17.02.2025 09:18 πŸ‘ 1 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

Play 1000 games for an hour, instead of 1 game 1000 hours...

17.02.2025 06:03 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Please @valvesoftware.com let us do more with our developer followings. Let us ask polls and have a little timeline.. let us share our develop snapshots.

Let those followers mean something and make that page meaningful.

16.02.2025 15:14 πŸ‘ 87 πŸ” 10 πŸ’¬ 2 πŸ“Œ 0

Cool! Check out Moritz Klein YT channel. I breadboarded and built alongside those videos and learned a ton...

11.02.2025 06:05 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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We are going to share a lot of news this year!

Be sure to wishlist us on Steam to catch every update. πŸ₯³

πŸ‘‰ store.steampowered.com/app/1471650/...

#wishlistwednesday #indiedev

15.01.2025 20:25 πŸ‘ 11 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0

We shouldn't have to worry about losing progress in videogames.

I've seen the UX issues of saving and quitting in many games, and I think as an industry we can do better.
youtu.be/9XVN3ZVoxyA

Please share this as wide as you can. I really want us to solve this for every future game!

17.01.2025 10:32 πŸ‘ 14 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
Advertisement for the monthly get to gether at Games for Health in Eindhoven with the title and a picture of RenΓ© Otto

Advertisement for the monthly get to gether at Games for Health in Eindhoven with the title and a picture of RenΓ© Otto

On January 28, I will give a lecture about serious games & health care at Games for Health's monthly get together in Eindhoven.

Program
β€’ 16:30 – Walk-in with refreshments
β€’ 17:00 – Talk by RenΓ© Otto
β€’ 17:30 – Q&A session
β€’ 18:00 – Informal networking drinks

Be there or be square!

08.01.2025 08:50 πŸ‘ 12 πŸ” 4 πŸ’¬ 2 πŸ“Œ 0
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Dreams on a Pillow, the Palestinian video game about the 1948 Nakba, surpassed its funding goal It’s follow-up to the award-winning Liyla and the Shadows of War

Historical Palestinian game Dreams on a Pillow surpasses funding goal

06.01.2025 22:50 πŸ‘ 696 πŸ” 244 πŸ’¬ 3 πŸ“Œ 15

Balatro <3

30.12.2024 08:42 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Enjoyed my time at the beach today...

27.12.2024 20:52 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Our relaxing train construction game Station to Station is now on sale on Steam! 60% off, now is an excellent time to try our beautiful chill railroad builder!

23.12.2024 08:49 πŸ‘ 10 πŸ” 6 πŸ’¬ 2 πŸ“Œ 0
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🌿NAIAD🌸 is Available Now on Nintendo eShop Europe & Australia ! ✨😊

23.12.2024 13:41 πŸ‘ 50 πŸ” 9 πŸ’¬ 0 πŸ“Œ 1
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Lost the Line SxTY, Michiel Stoter, ThaYoost Β· Lost the Line Β· Song Β· 2024

A day where you release a new track is a good day! In this one we put a Pittsburgh Modular Taiga to work.

Have been building my modular case now for 4 years and I frigging *love* this instrument!!

Check out my the track here:
open.spotify.com/track/3pU7xS...

#eurorack #synthsky

18.12.2024 08:03 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Unfortunately I've been affected by the layoffs at KING Art.

If you're looking for a Senior VFX Artist with 5+ years of experience, then feel free to message me!

25.11.2024 15:11 πŸ‘ 17 πŸ” 16 πŸ’¬ 5 πŸ“Œ 2

Good vibes man! I'll give them a ring now...

08.12.2024 11:48 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0