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@quokkka

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18.10.2024
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Latest posts by @quokkka

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Resource-Efficient Model-Free Reinforcement Learning for Board Games Board games have long served as complex decision-making benchmarks in artificial intelligence. In this field, search-based reinforcement learning methods such as AlphaZero have achieved remarkable suc...

This approach looks weirdly similar to the Magnetic Mirror Descent:
arxiv.org/abs/2602.10894

12.03.2026 15:21 👍 0 🔁 0 💬 0 📌 0
12.03.2026 08:20 👍 0 🔁 0 💬 0 📌 0

you have "computer" vision

11.03.2026 21:49 👍 3 🔁 1 💬 0 📌 0
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Attention and Augmented Recurrent Neural Networks A visual overview of neural attention, and the powerful extensions of neural networks being built on top of it.

Also, a very subtle but a reminder that you *can* represent a transformer model as a NTM.
distill.pub/2016/augment...

Technically, we can build programmes of varying complexites, true.

11.03.2026 21:48 👍 0 🔁 0 💬 0 📌 0

I wish this startup all the best

11.03.2026 21:44 👍 1 🔁 0 💬 0 📌 0

what does a quokka say if they want to kill themselves?

11.03.2026 21:42 👍 0 🔁 0 💬 0 📌 0
Post image

However, I think one of the authors has a little bit unconventional definition of "operational system." OLTP? Or operating system?

11.03.2026 21:41 👍 0 🔁 0 💬 1 📌 0
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Can LLMs Be Computers? | Percepta We build a computer inside a transformer — executing arbitrary C programs for millions of steps with exponentially faster inference via 2D attention heads.

Percepta does nice things. Blog

1. www.percepta.ai/blog/can-llm...
2. www.percepta.ai/blog/beyond-...

11.03.2026 21:41 👍 0 🔁 0 💬 2 📌 0

Why are google's own models so incompetent about their own software?

This seems illogical.

11.03.2026 20:23 👍 0 🔁 0 💬 0 📌 0
What is Cooperative AI?

A thing from cooperative AI:

www.cooperativeai.com/curriculum/1...

11.03.2026 17:16 👍 0 🔁 0 💬 0 📌 0

based

11.03.2026 17:10 👍 1 🔁 0 💬 0 📌 0

can you please explain what singularity means in that screenshot and how it differers from a matrix being singular or its singular values?

11.03.2026 15:23 👍 0 🔁 0 💬 1 📌 0

wait what

10.03.2026 22:23 👍 0 🔁 0 💬 0 📌 0

fantastic

10.03.2026 21:06 👍 0 🔁 0 💬 0 📌 0

It's this time of year again: why?

10.03.2026 14:31 👍 1 🔁 0 💬 0 📌 0

sigh...

10.03.2026 08:53 👍 0 🔁 0 💬 0 📌 1
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What can a 70-year-old idea about digital organisms teach us about the future of AI and artificial life? 🧬💡

📄 Read our report: arxiv.org/abs/2603.08463

#ArtificialLife #ComplexSystems #OpenEndedEvolution #ArtificialIntelligence #ALife

10.03.2026 08:19 👍 7 🔁 2 💬 1 📌 1
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Magic: The Gathering is Turing Complete $\textit{Magic: The Gathering}$ is a popular and famously complicated trading card game about magical combat. In this paper we show that optimal play in real-world $\textit{Magic}$ is at least as hard...

a more understandable and sweet result:
arxiv.org/abs/1904.09828

you can do programme synthesis with Magic The Gathering, yo

10.03.2026 07:50 👍 0 🔁 0 💬 0 📌 0

#woke

10.03.2026 07:25 👍 0 🔁 0 💬 0 📌 0

However, the hiring web sites state about equal opportunities. It doesn't work in my head like that. Also, no, students from third world countries do not differ much from ones from EU or NA universities because the ed system is pretty much the same everywhere. But the former lack those opportunites.

10.03.2026 07:18 👍 0 🔁 0 💬 1 📌 0

A thought. I read a lot of internship report type papers and everywhere see that the students are from very top universities. But what the point for top companies do that. Those students work with professors that have (in)direct affilications with the said companies and can provide the resources.

10.03.2026 07:18 👍 0 🔁 0 💬 1 📌 0
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Deep Incentive Design with Differentiable Equilibrium Blocks Automated design of multi-agent interactions with desirable equilibrium outcomes is inherently difficult due to the computational hardness, non-uniqueness, and instability of the resulting equilibria....

A based find from scholar-inbox:
arxiv.org/abs/2603.07705

10.03.2026 06:20 👍 1 🔁 0 💬 0 📌 0
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Optimal play in Yu-Gi-Oh! TCG is hard Motivated by the results for Magic: The Gathering presented in [CBH20] and [Bid20], we study a computability problem related to optimal play in Yu-Gi-Oh! Trading Card Game, a popular card game develop...

I am not that deep into the complexity but this paper results are interesting: arxiv.org/abs/2603.02863

can't compute the optimal strategy =(

10.03.2026 05:57 👍 0 🔁 0 💬 1 📌 0

I think I've put it together

09.03.2026 16:08 👍 0 🔁 0 💬 0 📌 0

how can one be excited about the fact of the publication rather than about importance of its result?

09.03.2026 12:37 👍 0 🔁 0 💬 1 📌 0

reproducibility should be the process: it may be a product or may be a guidace. For example, there are some people how know how AlphaZero really works because they'd implemented it. Because of the business side they can't provide an implementationm, however, can consult on expected results/issues.

08.03.2026 17:24 👍 1 🔁 0 💬 0 📌 0

reproducability implies reusability, no?

to adjust anything you need to make sure that it works, I think.

However, there're different layers to it from minimal reproducible examples to so forth. It's necessary to find a balance where the code does its job but allows free sharing.

08.03.2026 16:20 👍 1 🔁 0 💬 1 📌 0

I use grok because it can access the scientific publications I can't.

08.03.2026 15:47 👍 0 🔁 0 💬 1 📌 1

It's every day, but this day deserves a post

08.03.2026 11:35 👍 0 🔁 0 💬 0 📌 0

Happy internation women's day

08.03.2026 11:34 👍 0 🔁 0 💬 1 📌 0