I've been annoyed that, while trying to balance SOLARFLARE, it was always either too hard for newbies or too easy for veterans. I'm embarrassed that it took me this long to remember the obvious solution: a Difficulty setting.
#roguelike #pixelart #gamedev #indiedev #screenshotsaturday #autobattle
03.03.2026 20:44
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Another new biome: the Tower. I like the blue lines in the background but I'll be honest, I don't actually know what they are. Other towers? An elevator shaft? Extremely slow laser beams?
Art by @fervirgames.bsky.social.
#roguelike #pixelart #gamedev #indiedev #screenshotsaturday #autobattle
20.12.2025 17:45
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Implemented a new biome this week: The Stationβ’β’β’. The transparent panes of glass, and the scrolling background, were both last-minute additions; do they work for you?
Art assets courtesy of @fervirgames.bsky.social.
#roguelike #pixelart #gamedev #indiedev #screenshotsaturday #autobattle
14.12.2025 16:48
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This week, I made a combat log! See it in the lower-right of the screen. It was surprisingly tricky to get the right scrolling behavior out of #Unity.
#roguelike #autobattle #pixelart #gamedev #indiedev #screenshotsaturday
07.12.2025 05:25
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HMM what's that empty space in the middle there?
(also, great work; let's call this today's #screenshotsaturday post)
#autobattle #roguelike #pixelart #gamedev #indiedev
22.11.2025 21:44
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This week, playing around with limiting the number of distinct Upgrades you can buy in a run. As Matt declared, "limitations are the something something of creativity."
#roguelike #autobattle #pixelart #gamedev #indiedev #screenshotsaturday
16.11.2025 01:37
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OK no more graphs/spreadsheets, time for more #pixelart. I need a simple icon that can appear inline text, to represent Barrier, a status effect that reduces damage taken. It should probably look a like a shield, right? Two candidates:
#roguelike #gamedev #indiedev #screenshotsaturday #autobattle
08.11.2025 16:07
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More #gamedesign this week! I think I want a LOT of these because scrolling through long lists looking for synergy is joy.
#roguelike #gamedev #indiedev #screenshotsaturday #autobattle
01.11.2025 17:09
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Y'all like pairwise matching #graphs? Here's a pairwise matching graph.
I'm standardizing status effects so they can easily interact in interesting ways, and trying to match each Discipline to a few status effects to strengthen theming.
#roguelike #autobattle #gamedev #gamedesign
25.10.2025 19:18
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haha maybe mentioning "no one won last time" was a bad idea for to maximize engagement, oh well!
25.10.2025 19:14
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Mysterious icon
Happy #ScreenshotSaturday! You guys liked the last round of "Guess what this icon means", even though no one won, so let's do it again. The hypothetical winner gets a very cool sticker (next time you go to an event I print stickers for that is).
#roguelike #autobattle #pixelart #gamedev
18.10.2025 17:30
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No winners so far; this is a very hard game. (I'll probably give you a sticker anyways though)
11.10.2025 18:48
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If you like poring through a bunch of different abilities to find explosive synergies, you probably like β¨filtersβ¨. Me too!
#roguelike #autobattle #pixelart #gamedev #indiedev #screenshotsaturday
11.10.2025 18:47
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oops here's the less distorted version
05.10.2025 15:53
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Happy #ScreenshotSaturday! Let's play a round of "Guess what this icon means"! The winner gets a very cool sticker (next time you go to an event I print stickers for).
#roguelike #autobattle #pixelart #gamedev
05.10.2025 15:42
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Greetings, #PitchYaRogue. Would you like to defend your planet from megacorp bots?
βοΈCombine 20+ (or 80+?) varied upgrades to make a busted build
βοΈFight through 25 #roguelike levels
π€Be a #robot or a π¦ #foxperson or a πͺ¨ #lithoid
Wishlist SOLARFLARE now! store.steampowered.com/app/3941030/...
24.09.2025 18:18
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I'm playing around with an #autobattle version of SOLARFLARE, and I guess this is why Backpack Battles has Fatigue.
#roguelike #pixelart #gamedev #indiedev #screenshotsaturday
20.09.2025 18:40
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Two people at a table, playing SOLARFLARE. A sign between them says "CO-OP | TURN-BASED | ROGUELIKE".
Showing SOLARFLARE off at #CIGS2025 was validating and all, but the collective effort of 100 playtesters have generated, let's see, about 10000 Trello cards.
Thanks anyways! See you guys at #CIGS2026, and maybe also #CIGS2027 and #CIGS2028, probably.
14.09.2025 22:11
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Bubblegum generously volunteered to be featured on a sticker. Drop by our booth at #CIGS2025 tomorrow, play one run, and take them home with you!
Oh, but Bubblegum says not buy more than 2 ranks of Sniper, that's a rookie mistake.
#axolotl #roguelike #turnbased #coop #pixelart #gamedev
05.09.2025 22:05
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One more week until #CIGS2025! Look, we have a beautiful sign now.
#roguelike #turnbased #coop #pixelart #gamedev #indiedev #screenshotsaturday
30.08.2025 21:36
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Sure, happy to be added!
24.08.2025 16:32
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It was a long, long checklist, but we're on Steam now!
store.steampowered.com/app/3941030/...
If, like me, you enjoy most #coop #turnbased #roguelikes, I suspect you'll enjoy this too. Wishlist today, and find out!
#pixelart #gamedev #indiedev #screenshotsaturday
23.08.2025 19:06
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Flyer for Chicago Indie Game Showcase, listing all the games and sponsors.
Bubblegum the axolotl is only murderous when they need to be, which is frequently.
If you're wondering why I'm editing a trailer, it's because SOLARFLARE will have a booth at Chicago Indie Game Showcase (CIGS), hosted by @indiecitygames.org, on 9/6!
Stop by, fight robots with a friend, and tell me which character is your favorite (it's Bubblegum) and why (they're an #axolotl).
17.08.2025 19:32
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It's tricky to convey "this game is #co-op" visually, especially when it's #turnbased. I have a white outline that moves to the current player, but think we also need to display the player name above their character's head.
Any other suggestions?
#roguelike #pixelart #gamedev #screenshotsaturday
17.08.2025 19:23
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Pixel art fox with wrench and goggles, standing on a shore
This is Fox (no relation). He made equipment for the big armory corp, until SOLARFLARE raided it and he left with them. He likes talking about philosophy, even though his team stopped listening about an hour ago.
#foxes #roguelike #turnbased #coop #pixelart #gamedev #indiedev #screenshotsaturday
09.08.2025 22:05
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This is <UNPRONOUNCEABLE>. She was a subject of the big bioengineering corp, until SOLARFLARE shut the lab down. She is very shy, but knows a lot of jokes.
#golem #roguelike #turnbased #coop #pixelart #gamedev #indiedev #screenshotsaturday
02.08.2025 17:29
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A robot with yellow gloves and a long red scarf, standing on a hex grid.
This is Ed. It was created by the big #robot corp, but they left a security vulnerability in its code that it exploited (oops!), so it left. It sometimes stares at people for a long time, with its massive unblinking iris.
#roguelike #turnbased #coop #pixelart #gamedev #indiedev #screenshotsaturday
26.07.2025 22:24
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A character sheet with a bunch of different abilities and stats.
It's time for SOLARFLARE's July update! I hope you enjoy characters, lore, and detailed statblocks.
Details here: swarmforge.itch.io/solarflare-p...
#roguelike #turnbased #coop #pixelart #gamedev #indiedev #screenshotsaturday
19.07.2025 20:23
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A fox wearing overalls and goggles, looking excited
A fox wearing overalls and goggles, looking anxious(?)
A fox wearing overalls and goggles, looking dizzy(?)
Goggles make it tough to convey expression! We were aiming for π± on the Tech-Fox but this (pic #1) looks a bit like π. Do sweat-drops (#2) or dizzy-eyes (#3) help?
#conceptart by www.instagram.com/maeribee/
#roguelike #turnbased #coop #gamedev #indiedev #screenshotsaturday
12.07.2025 17:01
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