Working on polishing up the gatehouse still. Appologies for the slow update pace. Life junk's been doing life junk things, and school has taken up more of my time than I'd prefer. Hope you're well!
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame
06.03.2026 06:05
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Working on polishing up the gatehouse still. Appologies for the slow update pace. Life junk's been doing life junk things, and school has taken up more of my time than I'd prefer. Hope you're well!
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame
06.03.2026 06:05
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Im starting to like the locked shards, they give fighting a bit mroe purpose though they need a bit more polish. Im debating making versions that also lock you in the room as well.
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame
04.03.2026 04:35
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Im starting to like the locked shards, they give fighting a bit mroe purpose though they need a bit more polish. Im debating making versions that also lock you in the room as well.
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame
04.03.2026 04:35
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Experimenting with having some shards locked behind clearing a room to incentivise combat a bit more. Still a bit iffy on the linking graphics though. lmk what you think!
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame
01.03.2026 22:44
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Experimenting with having some shards locked behind clearing a room to incentivise combat a bit more. Still a bit iffy on the linking graphics though. lmk what you think!
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame
01.03.2026 22:44
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The music isnt perfect, but its progress!, I'll probably come back to alter it later
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame
28.02.2026 20:00
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The music isnt perfect, but its progress!, I'll probably come back to alter it later
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame
28.02.2026 20:00
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4/4 levels moved over to the new entity system! though this one needs alot of work as it was the most hacked together of all of them, the level design also needs a bit of a touchup, and those gold swords dont quite properly exist anymore
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame
25.02.2026 04:36
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been working on redoing the music for the first level since it was just a short loop. Its not going the greatest atn, so im not quite comfortable sharing it yet. Just wanted to give an update that stuff is indeed happeing, Just slower than I'd like
#pico8 #gamedev #indiegamedev #pixelart #umbragame
27.02.2026 05:12
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been working on redoing the music for the first level since it was just a short loop. Its not going the greatest atn, so im not quite comfortable sharing it yet. Just wanted to give an update that stuff is indeed happeing, Just slower than I'd like
#pico8 #gamedev #indiegamedev #pixelart #umbragame
27.02.2026 05:12
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Umbra by Keys
Light cant always win.
Ive finished up the demo Update for UMBRA!! You can play it on itchio or the lexaloffle bbs!
(itch) indie-pixel.itch.io/umbra
(bbs) www.lexaloffle.com/bbs/?pid=155...
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame
17.11.2025 00:42
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3/4 levels moved to the new entity system! The Gatehouse is gonna be a bit odd tomarrow since theres an extra hacked in enemy. But once its moved it should be easier to add and more fun to play. Though this will all need some rebalancing
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame
23.02.2026 03:31
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I know there's a couple emulators out there that people on the discord have been working on, you should be able to find something!
25.02.2026 05:03
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There's a version of the demo available in the pinned post on my page! Though it hasn't been updated in the last couple months due to life circumstances. But I should have one relatively soon!
25.02.2026 04:58
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4/4 levels moved over to the new entity system! though this one needs alot of work as it was the most hacked together of all of them, the level design also needs a bit of a touchup, and those gold swords dont quite properly exist anymore
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame
25.02.2026 04:36
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Read Wander :: Chapter 2 - Namesake||Page 32 | Tapas Community
Read Wander and more premium Science fiction Community series now on Tapas!
New Page up for Wander! Thank you to those who've been keeping up with it!
tapas.io/episode/3801...
#comics #webcomics #art #digitalart #wandercomic
06.02.2026 07:06
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Thank you thank you! If you'd like, there's a demo in the pinned post on my page! It's not quite up to date with this gif, but it does keep the style
23.02.2026 23:50
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thank you thank you!
23.02.2026 09:05
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3/4 levels moved to the new entity system! The Gatehouse is gonna be a bit odd tomarrow since theres an extra hacked in enemy. But once its moved it should be easier to add and more fun to play. Though this will all need some rebalancing
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame
23.02.2026 03:31
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working on transfering the other levels to the new entity system, and since I haven't added the attack animation for the skeletons yet it looks like Rems just dancing around with her new buddy
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame
22.02.2026 01:28
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working on transfering the other levels to the new entity system, and since I haven't added the attack animation for the skeletons yet it looks like Rems just dancing around with her new buddy
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame
22.02.2026 01:28
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Working on trying to make the enemies less frustrating. they will now try and back away from you to protect themselves. the red circles are thier targets. This takes a few extra tokens so I gotta try and squeeze it into the other carts.
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame
21.02.2026 04:02
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Working on trying to make the enemies less frustrating. they will now try and back away from you to protect themselves. the red circles are thier targets. This takes a few extra tokens so I gotta try and squeeze it into the other carts.
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame
21.02.2026 04:02
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Playing through the whole game over again. LOTS of rebalancing is needed. The warground enemies have half the health of the plains enemies, You can get the last blade super early, Craggors not mad enough, etc etc.
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame
20.02.2026 08:47
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Playing through the whole game over again. LOTS of rebalancing is needed. The warground enemies have half the health of the plains enemies, You can get the last blade super early, Craggors not mad enough, etc etc.
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame
20.02.2026 08:47
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Not a ton of visual changes today, mostly removing unused sprites making backups and some minor level tweaks. Hope youre well!
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame
18.02.2026 11:31
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Not a ton of visual changes today, mostly removing unused sprites making backups and some minor level tweaks. Hope youre well!
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame
18.02.2026 11:31
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So my plan for the next bit is to give the first area a bit of a touchup and polish. its hasnt changed much since the begining and I've recieved some feedback that its a little outdated lol. it wont change a ton, just gotta clean it up.
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame
17.02.2026 07:41
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