Last time, I completed the blockout for my scene. Since then, I’ve made some progress, here’s a preview of how it’s looking now!
Also did some setdressing to get more of a "Vibe" going in the scene.
#unreal #Blender #Scifi #3D
@melle-baas
3D Real-Time artist with multiple years of experience in the media industry. I am passionate about advancing my career and expanding my knowledge within the industry. I am eager to embrace new opportunities, share my expertise, and collaborate with others
Last time, I completed the blockout for my scene. Since then, I’ve made some progress, here’s a preview of how it’s looking now!
Also did some setdressing to get more of a "Vibe" going in the scene.
#unreal #Blender #Scifi #3D
Gonna slap my portfolio website also here in case you might wanna see more of my work
melle-baas.com
Greybox of the very first building, what for me will also be the guideline for future building in regards of style as well as the detail amount.
#blender #scifi #building #Greybox #3D
Finally gave myself some time to render out the Blockout in #Unreal where I am working on currently
Models are created/beeing created with #Blender
#blockout #Unreal #Blender
Blockout is already done, gonna do a render of it pretty soon, but wanted to play around with a tiny section of the environment. Just to give myself already a feeling of how High I wanne go with the modeling details en elements
#blender #3D #scfi #unreal #environment
I always have a save folder, where I just drop everything in what i like for inspiration. Sometimes I also like to add the folder to my screensaver settings so that it scrolls true that folder for my screensaver ^^
Each new project starts with concept/moodboards, gonna start A new environment project for myself "Alley-way" with a #Scifi look.
First phase >> Blockout.
Lets get it started!!
#NewProject #3D #Blender3D
Look, I don’t always mind doing A art-test, but requesting an art test without first any interview is a NoGo. I would first like to have a first introduction with a talk about the company ,the terms and the possible arrangements for example relocation. Request a small time for my time #gameindustry
Be careful with the kid!... or don't. 🤦
#b3d #Godot #BlenderStudio #opengame #videogames
The new #workspace is finally ready to work in, next upgrade is probably gonna be a #realitycapture work area. More to follow
A still to go with ^^
My very first #blender project with the all know Donut lessons.
it's a start, now it's time for the other video's to get to know @blender.org Before starting my own project.
Sometime ago I bought this artwork from #SimonStalenhag , today I got to pick it up from the frame maker ready to be put on the wall
Not everything what I create has to be digital, it’s still in a certain way 3D , now hopefully the foliage will grow nicely #gardenwork #bench
#unreal #unrealengine #3D #worlds
Falcon Quest is one of my latest projects, created in collaboration. This project showcases and allows exploration of three key realms: Vibrancy, Culture, Sports, and Entertainment. It highlights the ultimate attractions that Qiddiya has to offer by collecting tokens through the power of play.
If you like my work you can find better images and more on melle-baas.com
#substancepainter #3D #texture
#western #unreal #3d #tech #demo
Durango (also known as Utopia) is a team project. The project features a live dining experience running on one of the Royal Caribbean cruise ships.
Set in a Western-themed dining train car, we produced an 89-minute video that plays in the windows, transporting diners into a Western atmosphere.
Older one “Meet "MeetMats"
Texture exercise with different materials”