Excited to speak at AWE 2025 with Mauricio Aracena on “OpenXR and the Future of XR: Interoperability in a 5G/Edge-Driven World”! Join us to explore how OpenXR powers cross-platform XR in the age of 5G + edge.
👉 awexr.com/usa-2025/spe...
#AWE2025 #OpenXR #XR
22.05.2025 20:43
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Monado v25.0.0: Driving the future of cross-platform Open Source XR
From enhanced Android support and driver updates to improved runtime stability and tooling, Monado 25.0.0. brings a wide array of improvements.
Monado's first stable release of 2025 is here! From enhanced Android support and driver updates to improved runtime stability and tooling, dive into the wide array of improvements that Collabora's XR team delivered for the cross-platform #OpenXR runtime: col.la/monado25
22.05.2025 20:07
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We're at #XRExpo in Stuttgart today! 🎮 Come see Collabora at Booth A18 — we're showcasing open source XR with Monado-based Electric-Maple demos running on AMD & Nvidia graphics servers. Stop by and chat XR with us! #OpenXR #Monado #ElectricMaple #Collabora
08.05.2025 10:49
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Somar is now featured on the @godotengine blog! 🎉 We added a Google Cardboard driver to @MonadoXR for this project—bringing mobile XR to Godot via OpenXR, fully open source. Big win for #FOSSXR!
🔗 godotengine.org/article/godot-…
#OpenXR #Godot #VR #Cardboard
06.05.2025 21:35
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Stoked to be heading to XR Expo this week to speak on behalf of @thekhronosgroup! Catch me May 9 at 4:05 PM for a deep dive on OpenXR updates + cross-platform XR. Let’s talk open standards! #XRExpo #OpenXR
06.05.2025 21:34
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🎉 Big release from @collabora.com 's XR team! Monado v25.0.0.0 is out, marking a major step forward for open-source XR. Huge shoutout to everyone at Collabora and our collaborators who made this happen.
21.04.2025 17:23
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Excited to speak at XR Expo 2025 in Stuttgart on behalf of Khronos Group! I’ll share the latest updates on OpenXR, its growing ecosystem, and what’s next for cross-platform XR. See you May 8–9! #XRExpo2025 #OpenXR #XR #Khronos #Collabora
11.04.2025 16:12
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Meta and OpenXR
Learn how Meta is supporting OpenXR and developers through its game engine integrations and contributions to OpenXR standards.
With Meta's upcoming v74 SDK release, the built-in OpenXR
path for Unity, UnrealEngine, and Godot will be the recommended path for development. #OpenXR enables you to build cross-platform and use Meta platform plugins to add unique HorizonOS features.
developers.meta.com/horizon/blog...
07.03.2025 19:35
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Congrats !
17.02.2025 14:23
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Godot XR Gamejam February 2025 Theme Announcement
YouTube video by Bastiaan Olij
And we're off! The Godot XR Community game jam February 2025 is off!
youtu.be/lO3FbfZn9E4
10.02.2025 00:00
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Not happy about it, but I am closing all of my services from USA providers, including amazon, netflix and disney...and sold USA stocks that I could.
#BoycottUSA and #BuyCanadian
02.02.2025 14:34
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Welcoming the libsurvive project
The libsurvive project, an open source lighthouse tracking system, has transitioned its ownership over to Collabora.
🚀 Exciting news! Collabora is welcoming the LibSurvive! The open-source library for tracking Lighthouse-based VR devices now lives in @collabora.com github 🎉. Huge thanks to the community and their work on LibSurvive over the years! We’re excited for what’s next.
🔗 Read more: tinyurl.com/5n773548
31.01.2025 15:44
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Godot XR Tools Improved Hand Physics
YouTube video by Bastiaan Olij
🌟 Exciting updates for Godot XR developers! The latest Godot XR Tools bring improved hand physics, new features, and a sneak peek at future updates. Watch the video to see how Godot continues to innovate in XR! 🎥
www.youtube.com/watch?v=xJKQ... 🚀 #GodotEngine #XR
22.12.2024 15:56
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Seeing NVK being one of the day-zero conformant Vulkan 1.4 implementations is just A.M.A.Z.I.N.G ! Great job !
03.12.2024 20:13
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