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The Retro Adventurers

@retroadventurers

A podcast about classic text and graphic adventure games. retroadventurers.com

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14.11.2024
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>TAKE PITY AND EXAMINE IT.
Nobody's angry with Chris for self-destructive adventure game choices, just worried about him. 1984's hottest adventure titles, up-to-date coding environments for out-of-date platforms, a full 3D FPS in just 64k, and more when This Week in Retro 258 arrives this Saturday!

05.03.2026 18:06 ๐Ÿ‘ 8 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Zarf is being a good sport about his Patreon targets so we'll spell it out: if you care about old text adventures AT ALL, GIVE HIM YOUR MONEY
patreon.com/VisibleZorker

26.02.2026 15:32 ๐Ÿ‘ 8 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Four classic Atari ST adventures - Jinxter, Silicon Dreams, Wonderland, and Beyond Zork.

Four classic Atari ST adventures - Jinxter, Silicon Dreams, Wonderland, and Beyond Zork.

I got a couple of very lovely Atari ST adventure games in the post this morning. I always wanted to own a copy of Wonderland. *drools*

25.02.2026 13:02 ๐Ÿ‘ 4 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Infocom books still findable in the wild!

13.02.2026 19:48 ๐Ÿ‘ 4 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
When is a bug not a bug? In my last post, I asserted that it was not a bug that the cyclops did not fight. (Not according to the combat rules that govern the troll and the thief, anyway.) There was some Patreon and Discord di...

More on Zork bugs. (I may be blogging a lot of theseโ€ฆ)

blog.zarfhome.com/2026/02/when...

11.02.2026 03:17 ๐Ÿ‘ 12 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

๐Ÿ”Š This episode features a really informative chat re. more modern IF creations/history & details on IF competitions I was unfamiliar with.

Thereโ€™s a bit of an experience difference in the chat, perhaps divided on pre/post-Plotkin ๐Ÿค“

๐ŸŽฎ #VideoGames โŒจ๏ธ #TextAdventures #InteractiveFiction ๐Ÿ—บ๏ธ #Podcasts ๐Ÿ“ป

11.02.2026 09:42 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Information Sought: Unknown Amstrad CPC Text Adventures Several Amstrad CPC titles have been flagged up that appear to be completely undocumented. The games were discovered among a batch of CPC tapes and feature homemade labels and inlays. The titles are: ...

Amstrad CPC community: Unknown text adventures have surfaced and more information about them is needed. Were they commercially released? Who was the author Steve Ralph? Any info appreciated:
www.gamesthatwerent.com/2026/02/info...

09.02.2026 23:07 ๐Ÿ‘ 18 ๐Ÿ” 9 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Ron Martinez (Star Trek: The Promethean Prophecy, Hidden Agenda, Trek: TNG - The Transinium Challenge, Make Your Own Murder Party, etc.) returns for everything from Vladimir Nabokov to generative AI with Jason, Nick, and Dave V from @thisweekinretro.bsky.social .
retroadventurers.podbean.com/e/37

01.02.2026 01:26 ๐Ÿ‘ 4 ๐Ÿ” 2 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 1
INFOCOM
Disk in
Suspect Package
G-844-33

INFOCOM Disk in Suspect Package G-844-33

in fairness, I did find my 3.5" copy of TEST DRIVE III: THE PASSION in a ticking duffle bag at the bus tetminal

29.01.2026 20:43 ๐Ÿ‘ 8 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
The Visible Zorker Project (and Patreon) Announcing the Visible Zorker Project and Patreon. The plan: deconstruct every Infocom game, one per month, and make the source code explorable.

Here we go...

Announcing the Visible Zorker Project and Patreon! Remember how I did Visible Zork 1 and 2? I'm going to do Zork 3, and then continue through Infocom's entire canon -- in chronological order, one per month.

blog.zarfhome.com/2026/01/the-...

26.01.2026 23:12 ๐Ÿ‘ 30 ๐Ÿ” 17 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 1
a photo of a yellow throw pillow sitting on a purple towel over a radiator in front of a window with a blue towel on its sill and venetian blinds behind the cushion. the pillow has the 1970s french curve  Zork logo with Dave Lebling's initials

a photo of a yellow throw pillow sitting on a purple towel over a radiator in front of a window with a blue towel on its sill and venetian blinds behind the cushion. the pillow has the 1970s french curve Zork logo with Dave Lebling's initials

Gotta get my #zork on, now!

24.01.2026 20:03 ๐Ÿ‘ 5 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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The Colonelโ€™s House: Interview with the Author (Continued from a post from a year ago. You should probably read that post before this one.) While I occasionally reach a videogame in the All the Adventures project which is famous enough to have โ€ฆ

I played The Colonel's House, a VIC-20 adventure game, about a year ago. The author contacted me not long ago and I did an interview, so I am able to give the history of how the game was made for the first time.

bluerenga.blog/2026/01/20/t...

original post here: bluerenga.blog/2025/03/10/t...

20.01.2026 13:41 ๐Ÿ‘ 18 ๐Ÿ” 7 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
[Antiquated computer graphics depict a moonlit graveyard.]

Command:  READ GRAVE

It says โ€˜Here Lies BRETโ€™โ€ฆ
and it has todayโ€™s date.

[Antiquated computer graphics depict a moonlit graveyard.] Command: READ GRAVE It says โ€˜Here Lies BRETโ€™โ€ฆ and it has todayโ€™s date.

I was already feeling hella old while playing this 40 year old PC game, so I ๐—ฟ๐—ฒ๐—ฎ๐—น๐—น๐˜† didnโ€™t need ๐˜๐—ต๐—ถ๐˜€.

19.01.2026 18:08 ๐Ÿ‘ 61 ๐Ÿ” 9 ๐Ÿ’ฌ 6 ๐Ÿ“Œ 0

Check the thread, someone out there should be able to figure this out. (Perhaps a Softside Adventure or similar?)

16.01.2026 17:20 ๐Ÿ‘ 5 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

post a game you remember playing that nobody else remembers

Demoniak - a 1991 interactive fiction game, written by Alan Grant (Judge Dredd etc)

Notably, I do not believe anyone ever completed this game. There are no complete walkthroughs online, while there are for _every_ other IF game of the era

16.01.2026 14:30 ๐Ÿ‘ 7 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
White paper with a map drawn in pencil and outlined in ink. 
Title of the game in a scary font is upper right. 
Island name is centered above. 
Pen, pencil, and mechanical eraser lie in wait.

White paper with a map drawn in pencil and outlined in ink. Title of the game in a scary font is upper right. Island name is centered above. Pen, pencil, and mechanical eraser lie in wait.

If you like maps youโ€™ll love this hand drawn view of Hardscrabble Island from the #Infocom game Cutthroats.
#RetroGames

13.01.2026 12:55 ๐Ÿ‘ 8 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
ยป Huge for the Holidays: Epic Interactive Fiction of the Millennial Period The Digital Antiquarian

Huge for the Holidays: Epic Interactive Fiction of the Millennial Period, de The Digital Antiquarian.

www.filfre.net/2025/12/huge...

12.01.2026 12:28 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Not my house, but I know my way around

14.01.2026 03:51 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 2
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its/src/imsrc/ssv22.2 at master ยท PDP-10/its Incompatible Timesharing System. Contribute to PDP-10/its development by creating an account on GitHub.

https://github.com/PDP-10/its/blob/master/src/imsrc/ssv22.2 โ† Thanks to @larsbrinkhoff for pointing out some material containing some good 70s MIT nonsense variable names:

`ZROCK` `SMULCH` `WHAMZ` `TWONG` `TWONK` `TWITCH` `UHNUH`

15.01.2026 11:40 ๐Ÿ‘ 2 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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We play the oldest and the newest-surviving variants of the original text adventure known simply as Zork. The 1977 edition Zork-285 and the 1990 (!) release of Mini-Zork are the featured games in Episode 36 of The Retro Adventurers.
retroadventurers.podbean.com/e/36/

14.01.2026 05:31 ๐Ÿ‘ 16 ๐Ÿ” 6 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 1

#ScottAdams, the founder of #AdventureInternational, is alive and well and living in Wisconsin. #InteractiveFiction

13.01.2026 16:03 ๐Ÿ‘ 5 ๐Ÿ” 6 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Haunted House (Lucas, 1983) Writing an adventure game is very similar to writing a novel. Everybody can write a few unrelated sentences, but the novelistโ€™s skill comes from stringing sentences together in such a way as to creโ€ฆ

in which I tell the story of how a company called Silverlind got formed due to the shenanigans of the mighty International Computers Limited (a combination of 9 distinct companies) and one of the three adventure games that they published

bluerenga.blog/2026/01/12/h...

13.01.2026 01:56 ๐Ÿ‘ 10 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

>TURN KEY. PUSH CLUTCH WITH FOOT.

08.01.2026 17:51 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Adventure 751: Ersatz Materials (Continued from my previous posts.) Noble warriors of a distant age! Participate in the first-ever Nationwide Adventure Tournament on the CompuServe Information Service. Beginning at 6 p.m. local tโ€ฆ

Adventure 751 (the game from CompuServe only recently rescued) continues, as I near the threshold of finishing all 501 content, with only the cursed leprechaun standing in the way of major progress.

bluerenga.blog/2026/01/07/a...

08.01.2026 01:43 ๐Ÿ‘ 7 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

- early successful licensed property blending literal book events with text adventure format
- successful collab of programmer and author
- remarkable sideways take on traditional inventory mechanic (tea/no tea)
- pokes at notions of player "fairness" in several ways

Seems very influential.

06.01.2026 17:28 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
The Visible Zorker 2 Hey, remember the Visible Zorker last year? Meet the Visible Zorker 2: The Visible Wizard of Frobozz! It doesn't have a subtitle really. I just like saying

Check out my funtime project from the holiday break!

blog.zarfhome.com/2026/01/the-...

Will I continue on to Zork 3? Watch this space!

05.01.2026 17:47 ๐Ÿ‘ 17 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

(Those materials are freely available in 8,000 Internet locations. Conservative estimate.)

04.01.2026 18:59 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
NarraScope is open for submissions Happy New Year! NarraScope is once again calling for talks, games, and -- new this year -- experiences. NarraScope will be in Albany, NY this year (June 12-14), thanks to support from the University a...

NarraScope call for proposals is open! We're at the University at Albany, June 12-14.

Now accepting:

- Talks
- The Showcase (games)
- The Experience (new this year!)

blog.zarfhome.com/2026/01/narr...

narrascope.org

04.01.2026 02:43 ๐Ÿ‘ 20 ๐Ÿ” 13 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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GAME STUDIES STUDY BUDDIES closes out the month, and the year, with a discussion of another documentary--this time following the twisty passages of history and medium with 2010's text adventure doc GET LAMP. rangedtouch.com/2025/12/31/8...

31.12.2025 14:32 ๐Ÿ‘ 129 ๐Ÿ” 34 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 2
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All the Adventures, All of 2025 Congrats, you survived 2025! (Mostly. As of this writing, still a little time left.) Iโ€™ve already done a review roughly mid-year because I โ€œfinishedโ€ 1982; you can read about thatโ€ฆ

My All the Adventures recap for 2025, which included far more surprises than I imagined possible, on top of some recovered "lost games":

bluerenga.blog/2025/12/31/a...

31.12.2025 15:37 ๐Ÿ‘ 8 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0