I could go on forever about why I love this game. It is nearly perfect. If you're a fan of literally any kind of genre with combat or just want to see great characters, you're doing yourself a disservice by not playing this
I could go on forever about why I love this game. It is nearly perfect. If you're a fan of literally any kind of genre with combat or just want to see great characters, you're doing yourself a disservice by not playing this
It also has one of my favorite video game stories. Watching Dante's character development from someone who is uncaring and apathetic to being passionate and emotional gives me chills every time. And there is a perfect cast surrounding that story despite being small
Dante and his attacks have such a satisfying weight to them, while also feeling fluid and being able to string combos together. Between the weapons and style you pick it feels like there's infinite ways to fight enemies. And Free Style mode on Switch makes that crazier
Devil May Cry 3
It says a lot that I was originally just going to play for a little bit, kept saying "eh one more mission", and then ended up accidentally beating the game again. It is still my favorite game of all time
Fan artwork of Super Mario running across what's meant to be a stage play with a smile on his face. Mario is a short, plump Italian plumber donning a red cap and shirt, blue carpenter overalls with yellow buttons, white gloves, and brown shoes. He has bright, blue eyes, sharp, black eyebrows, a black mustache, and brown hair. The background is a recreation of an overworld stage from "Super Mario Bros. 3", with several colored platforms all around the area alongside beady-eyed green bushes. This is meant to be an allusion to the fact that in-universe, it is a stage play. This is further sold by the spotlight shining upon Mario. The overall piece is meant to be a celebration of Mario in lieu of March 10th, or Mar10 Day.
GO MARIO GO !!
A broken, blue heart
With a broken Blue Bomber heart, I am no longer the voice of Mega Man.
I was asked to return for Mega Man: Dual Override, but only on the condition I work without the protections of a union contract.
I was thinking that too. Only thing is I feel like Kratos is a lot stronger so it might be hard to balance. Plus it'd be better to put him against Greek Kratos which I had the Norse one in mind. Still would be really cool though no matter how they did it
After Metal Sonic vs Cell I've been thinking about other Death Battles I'd want to see
"Emphasis on brothers. This time, they're side by side for the whole adventure"
You have to give them some credit, they definitely heard a lot of feedback from the first Mario movie. Seem to be actively following what people think of the Galaxy trailers too from other comments
This is a legendary shot
Saying this as someone who has never played any of the games, but I really hope they make a new Marvel vs Capcom eventually
I feel like there are so many new/newly relevant characters on both the Marvel and Capcom side that would fit well
The PS4 trailer theme of Undertale contains the song Feature Presentation at the beginning.
New adventure loading. See The Super Mario Galaxy Movie, only in theaters April 1.
We dug up this old asset from our archives and think it's a great reminder to take a break and do something kind for yourself today!
Nintendo Suing U.S. Government Over Tariffs aftermath.site/nintendo-tar...
www.scribd.com/document/100...
Fan artwork of Aira Shiratori from the series "Dandadan". In this particular piece, her entire color palette consists of several different hues of blue. She is a preppy teenage girl with short, frizzly hair that is typically pink and vibrant magenta eyes. Her outfit consists of a collared shirt, a sweater vest, an academic jacket, a big bowtie, and a short skirt. In this piece, she is cutely posing for the camera, holding her right hand in a peace sign over her forehead and firmly placing her left hand on her hip, with a wink on her face. The background is comprised of a pink and orange highlight, with a darker outline surrounding Aira's silhouette.
dandadandandadandandadandandadan
NEW: Sony no longer plans to release PlayStation games on PC, sources tell Bloomberg News, a major shift in strategy that sees the console maker returning to exclusivity after six years of flirting with multiplatform.
Ghost of Yotei and Saros are not coming to PC. www.bloomberg.com/news/article...
Capcom announced Resident Evil Requiem sold 5 million units worldwide at launch.
They described it as βstrong salesβ.
And BOOM goes the dynamite. To all the AI Bros who have slid into my mentions to tell me that you CAN in fact copyright AI materials, the Supreme Court has told you to go suck rocks. A prompt is not authorship. And if there is no author, there is no valid copyright.
www.engadget.com/ai/the-supre...
That might've been the fastest I've ever skimmed through a game presentation
i am starving
Leon is kinda Sonic coded at least in RE9
- Tries to inspire confidence in others
- Cool and knows it
- Messes with enemies but knows when to lock in
- Selfless and pushes through even when struggling
- Blue (sometimes)
Playing Leon's sections in RE9 made me realize something
If Devil May Cry 6 ever actually gets to exist, please give Dante an axe weapon
RE9 takes the best parts of every Resident Evil game and improves on them even more. It has the perfect balance between horror and action, and it's able to bring back a lot of what people like while still having a unique identity. Capcom cooked
One more thing that doesn't bother me too much but worth noting. The game's length is standard for RE (took me a little less than 10 hours), but with the game being worth $70, I could see some people not liking how short it is, which is a fair criticism. Just putting it out there
I played on Switch 2. Visually the game is on par with every other version which is impressive. Performance was hit or miss though. It had a hard time staying at 60 for most of it, especially Leon's sections where a lot is happening. But it's nothing too bad for today's standards
Some minor complaints are that I wish at least one character had a dodge similar to RE3R. There were a lot of times where I felt like I couldn't move backwards fast enough to get away or it was too enclosed. I also wish there was an option for a mini-map
Story was pretty good for RE standards. I'm glad it focused on a lot of the same elements as the earlier games. While every character is good acting-wise, Grace in particular was great. I've never heard a fictional character sound more scared. And they do Leon justice as well
I do wish there was a little more balance between how much you play as each. I was expecting to constantly switch between them evenly, when really it's more like constant Grace with tiny Leon sprinkles, then constant Leon with tiny Grace sprinkles. That's mostly a nitpick though
Leon takes a lot from RE4R and 5. He's insane. It's fun to tear through everything in your way, but he never feels too op. His action doesn't go too far where it doesn't feel like RE anymore like some other games. By the end of the game you play as him just as much as Grace