Denis Villeneuve's strongest parts of his Dune adaptations made me think he would be a very good fit for adapting Hyperion / Fall of Hyperion.
Denis Villeneuve's strongest parts of his Dune adaptations made me think he would be a very good fit for adapting Hyperion / Fall of Hyperion.
Here's the other part of that ad
Ha, the recent logins i scanned have tons of these, there's actuallt a 2nd page, gimme a sec
Something I made making fun of this concept a while back, it's soooo muddy lol
Final draft of script done, footage all edited on the timeline except for some small things that may need to be cleared or replaced and beating msx2 labyrinth to get the ending(s).
Final length of video should be around 55min to an hour. Hopefully it'll be up by this weekend.
Sierra section of vid pretty much done, working on Lucasarts part. Also working with others to obtain and upload sources. It continues, but the end is in sight.
Yep, Tuesday Suspense Theater was where the " ___ ____ CASE" format came from, which inspired a lot of detective games (its worth tracking down episodes for more specific instances). It is essentially descended from the Mystery Movies that had Columbo/McMillan and Wife / etc, so it's a shout out.
Honestly the Oz books kinda rip, the Ozma stuff is interesting and the world is more hostile than the musical version. Return feels closest to me to the books in spirit.
Whatever the heck was going on with the earliest Moxies in Maine
1973 was the first true Year of Video Games, so let's finally round it up!
youtu.be/UO8XekOhpBU
Learn about the innovations, expansions, and struggles of arcade and computer games on the latest episode of Play History!
First time I recall seeing it in US printing was the inaugural issue of Nintendo Power, back when it was Contra's 30 Lives code, but there may be earlier mentions.
I never got anywhere near as far as you did with this one, but the ending is cracking me up for being "My God, it's full of stars" plus that one level from Battletoads.
It is *unfathomably cold* right now- wind chill at 20 below 0F and a colder night. Everyone affected by this stay safe.
Sierra section of Sierra / Lucasarts vid is almost done, it's just hitting some research bumps due to Star Craft's tendency to not credit their programmers (arrrrrrrgh).
It'll get done. I'm not sure if I have to import magazines and scan them to solve some information gaps, though.
Finally there's other folks that did some stellar work on Ugetsu Kitan when I was working on my vid. Notably MatatabiMitsu did a great, great screenshot walkthrough before Twitter was a trash heap that also managed to get some fine points that I missed.
x.com/i/status/157...
Here's the new one - superb translation and analysis of different themes. I left a comment but sadly it was removed- no harm meant, there's just some minor goofs in story moment and ordering. I'll shout out some other folks in the next post.
youtu.be/40lmQUjGJPQ?...
Weird to see other folks cover a game you covered a couple years back. On one hand, the goofs frustrate but on the other hand the new insights in the analysis always make you kick yourself.
Here's the one I did two years ago.
youtu.be/RBscg0yKMEQ
So upon waking up its not pre-release but it is a weird model. Has to be a devkit
We need to bring this back into our lexicon as an insult.
I remembered being *stunned* on my first insanity run that you could still lose people with perfect loyalty, that final defense assignment is a pain
*ish
It's... Xenogears -is, oddly.
Source:
www.pbs.org/video/the-br...
About 3/4 of the way through
A man in a devil suit and a man in a luchador mask discuss the dogbert puppet from the live action Dilbert with a museum curator in a lab coat
So a horror show got this dog. Its very real. I'll try to clip it
This game is a goddamn riot. It's a mixture of "pretty good" and "facepalm" until the wheels come off the plot, then it becomes so hilariously stupid it becomes *amazing*.
It's a Cronenburger
First draft of next video's script is done. Final version should be between 45 minutes to an hour.
It will be talking about Sierra and Lucasarts' efforts to break their adventure games into the Japanese market, as well as related topics like Habitat.
Should be ready in the next couple weeks.
Makes sense, there are other pre-prequel star wars easter eggs in games of that time, i want to say Star Wars Interactive Entertainment had one? It was an interview with Lucas talking about starting working on scripts (and how stressful he finds writing IIRC)