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Greyscalegorilla

@greyscalegorilla

High-quality 3D assets trusted by pros in film, TV, and beyond. https://linktr.ee/greyscalegorilla

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18.11.2024
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Latest posts by Greyscalegorilla @greyscalegorilla

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Ready to inflate your own models?

It's easier than it looks! Here’s a short breakdown of the inflation setup we used in Cinema 4D and Redshift.

Full tutorial is up on YouTube.
πŸ‘‰ youtu.be/6PCmapxEtkc

19.11.2025 13:00 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Same sim, different threads.

'Cotton Fabric Materials' in Greyscalegorilla Studio

10.11.2025 13:01 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Inside the Loop: Lucas Zanotto on Style, Motion and the Joy of Making Things From looping animations and kinetic sculptures to a music video built in geometry nodes. Step inside the playful, precision-built world of Lucas Zanotto.

Lucas Zanotto makes it look easy. But behind every loop, sculpture, and installation is a ton of intention and a very recognizable visual language.

We sat down with him to talk style, curiosity, and what keeps the work fun.

Read the full interview
πŸ‘‰ buff.ly/68k3PCw

03.11.2025 13:05 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Pro Tip: Add your own bold colors to our scan-based Color Wash Pine materials. It instantly gives your scene a playful, tactile energy.

30.10.2025 12:02 πŸ‘ 5 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Create This Spooky Flashlight Effect Learn how to craft immersive cinematic lighting effects with Cinema 4D, Redshift, and Greyscalegorilla Plus, perfect for adding a spooky ambiance to your 3D scenes.

Build a moody, cinematic look with just a spotlight and some movement. Use flashlight gobos for texture, add soft fill to shape the shadows, and let Signal handle the subtle camera movements.

29.10.2025 12:14 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Getting sand right comes down to scale and subtlety. With materials ready to go, the setup stays simple and your render practically builds itself.

27.10.2025 12:02 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Getting glass to look good doesn’t have to be work. The right models, materials, and lighting do most of the heavy lifting for an effortless, realistic render.

23.10.2025 12:02 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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We’re proud of this collection. Not just because the materials look great (they do), but because it represents what we care about: craft, collaboration, and helping artists do their best work.

If you missed the story behind our collaboration with Ceremony Studio, it’s worth a read. buff.ly/OuLAmue

21.10.2025 12:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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We've been exploring lifestyle compositions with our new decor models. Subtle shapes and soft shadows really pulled the look together.

20.10.2025 12:11 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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We’ve been testing out the new decor models in Studio. You can build a still life scene in minutes.

Drop a few in, light it up, throw on some handmade materials, second-guess your decisions for 4 hours… done.

16.10.2025 12:04 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Ever wonder how your materials are made? Let’s go behind the kiln...

Together with Ceremony Studio, we turned real, handmade ceramics into photoreal 3D materials.

This is the story of how we did that, and why it’s one of our favorite collections yet
πŸ‘‰ buff.ly/t8Oo01v

15.10.2025 12:03 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Gems not popping like you want?
⚑️ Pro Tip: Check your scale, boost those trace depths, and match transmission depth to your object size.

And don't forget to light up your caustics. It’s the small stuff that makes the sparkle.

See more tips on using the new Gemstone materials: buff.ly/kl4anrL

13.10.2025 12:04 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Cozy renders don’t happen by accident. Krisztina Vichnal used our Living Room Models and the Studio app to build this fall scene.

Warm lighting, soft shadows, and furniture models that feel real. Simple tools, dialed in.

We broke down Krisztina's full process:
buff.ly/nCRccDm

09.10.2025 12:04 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Smart motion starts with smart systems. Zach Corzine turns one setup into infinite possibilities, teaching how to design procedural systems for conceptually-driven work that scale beautifully from idea to execution.

Get Zach's full procedural workflow:
training.greyscalegorilla.com/courses/Proc...

07.10.2025 12:03 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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With these new scan-based gravel materials, you can hit the ground rolling (literally).

Displacement, SSS, and just enough grit to make your renders land.

06.10.2025 12:02 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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This one’s for artists with a game plan. Solid geometry, clean UVs, no cleanup required.

Brand new Decor models. Now in Plus.

03.10.2025 12:03 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Everyone wanted a closer look at this one (the DMs don't lie)!

We used vertex maps and fields to create a dynamic path. Displacement and smoothing adds the depth.

And the surface detail? That’s all in the new Sand materials.

02.10.2025 12:03 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Making sand look this real? It’s not just the material.

Clean topology, proper scale, and the right displacement settings give your sand the structure it needs.

Learn how to get the most from your Sand, Gravel, and Gem materials
πŸ‘‰ buff.ly/Mm1KnQw

01.10.2025 10:02 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Cut, colored and lit to shine. Just like the real thing.

Gemstone Materials. A Studio exclusive.

30.09.2025 10:01 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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🚨 Big drop…

Gravel. Sand. Decor. Metals. Gemstones.
Five brand-new collections to ground your scenes, fill the gaps, and add the polish that sells the shot.

The rough. The refined. The radiant.

Available now πŸ‘‰ greyscalegorilla.com/blog/5-new-c...

24.09.2025 12:20 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

The ground is shifting.
The shelves are filling.
Something new and shiny is on the way…

23.09.2025 12:07 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Create your own material mixtape. Custom Playlists now in Studio 1.5.

Get inspired πŸ‘‰ buff.ly/mSr7gVp

22.09.2025 12:05 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Geometry is the blueprint. Materials are the mood.

19.09.2025 12:02 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Studio 1.5 is here.
No roadblocks. No hassle.

New Playlists let you organize your assets just like a Spotify playlist: your favorites, your projects, your mood boards, all in one place.

Plus automatic Studio updates, faster browsing, and more.

See what’s new in Studio 1.5
πŸ‘‰ buff.ly/dRazGtk

17.09.2025 12:05 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Just changed the texture of the wall.
Now the whole space feels different.
Funny how that works. #materialsmatter

Shout out to @cgpov.bsky.social for the beautiful renders

16.09.2025 17:53 πŸ‘ 0 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Big news for 3D artists! KitBash3D + @Greyscalegorilla are merging.

We’re two brands with one mission: empower 3D artists with better tools, workflows, and support.

Read more here: kitbash3d.com/a/blog/kitba...

09.09.2025 16:27 πŸ‘ 4 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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Big news! Greyscalegorilla and @kitbash3d.bsky.social are merging. For years, we’ve shared the same mission: help 3D artists create their best work. Now we get to do it together.

Two brands. One company. For all 3D artists.

Read the full story πŸ‘‰ buff.ly/4Umvfyk

09.09.2025 16:01 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Wanna play a game? Swipe. Zoom in. Find the banana 🍌 (Good luck.)

04.09.2025 12:03 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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It’s not about how much time you spend texturing.
It’s about using the right materials.

Our Tech Product material collection gives this watch the sandblasted aluminum and soft rubber it needed.

02.09.2025 14:06 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Rendering is a balancing act.
Pro tip: Start with a solid base. Great materials make everything else easier.

28.08.2025 12:05 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0