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pondlife

@withpondlife

is making "pondlife: discone (a videogame)", a game where you parkour up uncharted mountains with your friends. wishlist on steam =) https://s.team/a/2888670/

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07.03.2025
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Latest posts by pondlife @withpondlife

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in our game you parkour up mountains with your friends: you might think we have metrics.

but we never graybox. it's just more fun to download models and prototype in real places, like blood gulch.

#screenshotsaturday #indiegame #gamedev

10.01.2026 12:42 πŸ‘ 20 πŸ” 6 πŸ’¬ 1 πŸ“Œ 0
Preview
pondlife: discone (a videogame) on Steam jump around a giant, imponderable world with affecting characters, at first alone. discone is a climbing game, a 3d platformer, a massively-multiplayer online experience to share with friends. discone...

wishlist pondlife: discone (a videogame) here!

store.steampowered.com/app/2888670/...

20.12.2025 14:44 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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sometimes we just wanna climb up things to see if we can do it, maybe to get a nice view, or to learn a new hiding spot. it's frustrating if every nook has "rewards"

in discone, most paths are uncharted, and you will climb and parkour them with your friends

#gamedev #indiegame #screenshotsaturday

20.12.2025 14:44 πŸ‘ 22 πŸ” 9 πŸ’¬ 2 πŸ“Œ 1
Preview
pondlife: discone (a videogame) on Steam jump around a giant, imponderable world with affecting characters, at first alone. discone is a climbing game, a 3d platformer, a massively-multiplayer online experience to share with friends. discone...

and wishlist our game! where you parkour up uncharted mountains with your friends

store.steampowered.com/app/2888670/...

13.12.2025 13:54 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
[fr0g] clan official server 24/7 zk map (for stranger) | Glorious Trainwrecks

here's a link to the game: www.glorioustrainwrecks.com/node/11388

13.12.2025 13:53 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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today we're recommending one of our favorite games ever zk maps for stranger, by Marek Kapolka, you will understand why we believe that the best platforming levels are "undesigned" ones.

#screenshotsaturday #indiegame #gamedev

13.12.2025 13:52 πŸ‘ 26 πŸ” 9 πŸ’¬ 2 πŸ“Œ 0
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in our game you parkour up uncharted mountains with your friends.

but it began as a game where you jump idly around peach's castle grounds. i think that had to be fun first for parkour of any sort to be possible!

#screenshotsaturday #indiegame #gamedev

06.12.2025 12:53 πŸ‘ 21 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0

i want harder games with longer death runs made by people who respect my need to put the game down and i'm not kidding.

04.12.2025 17:58 πŸ‘ 12 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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you can place a checkpoint by taking a deep breath (in real life) in our game. that you can then float back to as you spacewalk in a bubble.

(you can also parkour up uncharted mountains with your friends, of course)

#screenshotsaturday #indiegame #gamedev

29.11.2025 12:39 πŸ‘ 22 πŸ” 9 πŸ’¬ 0 πŸ“Œ 0
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we finally added our first item: rocks! even a simple item like this opens a wealth of new ways to play and enjoy moving around in our game.

#screenshotsaturday #indiegame #gamedev

22.11.2025 14:34 πŸ‘ 33 πŸ” 10 πŸ’¬ 1 πŸ“Œ 0

i'll be taking my own advice and wishlisting a lot of your games today =)

15.11.2025 11:50 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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this is our game where you parkour up mountains with your friends, and it's also a little video about how powerful your personal steam wishlist is. wishlist every game you like! we'd love if you wishlisted ours too (but only if like it).

#screenshotsaturday #indiegame #gamedev

15.11.2025 11:50 πŸ‘ 41 πŸ” 14 πŸ’¬ 2 πŸ“Œ 1

it's so worth it, imagine the pain icecream must have felt getting stuck on doorframes

08.11.2025 16:08 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

this is what they call "the door problem", in game design

#screenshotsaturday #indiegame #gamedev

08.11.2025 06:00 πŸ‘ 18 πŸ” 8 πŸ’¬ 2 πŸ“Œ 0

thank you! we recently handmade a font for the title (in a sort of sneaky way), glad it was worth it :p

01.11.2025 17:58 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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new trailer of our online multiplayer climbing game, pondlife: discone (a videogame)! we have some new stuff to show off soon that we're excited for you to see.

#screenshotsaturday #indiegame #gamedev

01.11.2025 13:03 πŸ‘ 25 πŸ” 8 πŸ’¬ 1 πŸ“Œ 0
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we're taking a fresh look at the fundamentals of jumping in pondlife: discone (a videogame). every jump, even on flat ground, and every interaction with a wall should be dynamic. we want the act of movement itself to be joyful, to be its own end.

#screenshotsaturday #indiegame #gamedev

04.10.2025 12:02 πŸ‘ 26 πŸ” 7 πŸ’¬ 0 πŸ“Œ 0

it pulls back, we had to put a bunch of work into that as well, maybe we should make a post about how that finally enabled us to have indoor spaces

28.09.2025 14:43 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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here's a bit about how we've been adding grass to our game, pondlife: discone (a videogame)! given our logo, perhaps we should have focused on this sooner. but we got there.

#screenshotsaturday #indiegame #gamedev

27.09.2025 12:42 πŸ‘ 29 πŸ” 7 πŸ’¬ 2 πŸ“Œ 0

if you pause at like, 0:09s, you can see what all the vectors represent by color in the top-left! it's probably too much to describe in a bsky post, but broadly, each cluster of lines is one frame showing the character's current tangent along the wall, the speed being added along that tangent, &c.

21.09.2025 16:32 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

hehe us too :p the first one where everything is enabled is a bit of a joke for the video. it's a tagged system, so we can toggle subsets of drawings for the character's core physics, how it interacts with surfaces, how the hips / feet move during the walk cycle, and so on.

20.09.2025 14:43 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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a peek into our dev setup! we built this visualization tool to help get our wall riding, procedural walk cycle, custom camera, &c feeling right (inspired by the tooling we saw in @doublefine.com's psychodyssey).

#screenshotsaturday #indiegame #gamedev

20.09.2025 11:31 πŸ‘ 30 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
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somebody on tiktok asked us to make the hair bigger, and also to make the hair smaller, and also we love a certain plumber so...

#screenshotsaturday #indiegame #gamedev

23.08.2025 14:15 πŸ‘ 25 πŸ” 8 πŸ’¬ 1 πŸ“Œ 0
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even after years working on this game, sometimes we just open it and run around the mountain together

#screenshotsaturday #indiegame #gamedev

02.08.2025 14:51 πŸ‘ 50 πŸ” 9 πŸ’¬ 0 πŸ“Œ 0
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i saw this window the other day and tried finding a smooth path up to it

#screenshotsaturday #indiegame #gamedev #parkour

27.07.2025 13:31 πŸ‘ 34 πŸ” 6 πŸ’¬ 0 πŸ“Œ 0
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we were playing our online 3d climbing platformer, "pondlife: discone (a videogame)", with some friends recently. they struggled a lot on this ramp, but it's possible!

#screenshotsaturday #indiegame #gamedev

19.07.2025 16:54 πŸ‘ 19 πŸ” 7 πŸ’¬ 0 πŸ“Œ 0
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here’s how to wall ride in our game, β€œpondlife: discone (a videogame)”. let us know if you have any questions =)

#screenshotsaturday (oops) #indiegame #gamedev

22.06.2025 16:07 πŸ‘ 26 πŸ” 6 πŸ’¬ 0 πŸ“Œ 0
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how it started vs. how it's going. (yeah the second half is the game audio).

#screenshotsaturday #indiegame #gamedev

14.06.2025 11:33 πŸ‘ 45 πŸ” 13 πŸ’¬ 0 πŸ“Œ 0
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pondlife: discone (a videogame) is a skateboarding game with no skateboard.

it's also a golfing game. where you are the ball.

#skate #climbing #screenshotsaturday #indiegame #gamedev

07.06.2025 11:24 πŸ‘ 31 πŸ” 11 πŸ’¬ 0 πŸ“Œ 0
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in "pondlife: discone (a videogame)", you really can (try to) climb anything. we mean it. if you fall, there's another way up that's just as exciting.

#discone #walk #climbing #cute #folk #screenshotsaturday #indiegame #gamedev

31.05.2025 11:16 πŸ‘ 44 πŸ” 10 πŸ’¬ 0 πŸ“Œ 1