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Riku Murai

@rmurai0610

Postdoc at Imperial College London Interested in SLAM and multi-device optimisation https://rmurai.co.uk

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17.11.2024
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Latest posts by Riku Murai @rmurai0610

I've added the ply export, hopefully it works!

26.02.2025 22:07 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

We haven't been running it without viz apart from evaluation so didn't think about this too much haha.
I'll add ply export or something soon.

26.02.2025 19:40 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

We’ve had fun testing the limits of MASt3R-SLAM on in-the-wild videos. Here’s the drone video of a Minnesota bowling alley that we’ve always wanted to reconstruct! Different scene scales, dynamic objects, specular surfaces, and fast motion.

25.02.2025 19:22 πŸ‘ 44 πŸ” 5 πŸ’¬ 3 πŸ“Œ 3

MASt3R-SLAM code release!
github.com/rmurai0610/M...

Try it out on videos or with a live camera

Work with
@ericdexheimer.bsky.social*,
@ajdavison.bsky.social (*Equal Contribution)

25.02.2025 17:23 πŸ‘ 51 πŸ” 10 πŸ’¬ 2 πŸ“Œ 3

Thank you! And yes same as pointmap matching (fig2, theta) it’s minimising alpha not beta (since rays are normalised, we can use eq 3)

17.12.2024 10:20 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thank you, and thanks for catching the typo!

16.12.2024 22:54 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Thank you! wouldn't have been possible without MASt3R/MASt3R-SfM.
This new paradigm has been inspiring!

16.12.2024 18:34 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Thanks! We're planning on releasing the code early next year

16.12.2024 18:25 πŸ‘ 6 πŸ” 0 πŸ’¬ 1 πŸ“Œ 1
MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priors
MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priors YouTube video by Riku Murai

For more please visit:
Website: edexheim.github.io/mast3r-slam/
Video: youtu.be/wozt71NBFTQ

16.12.2024 15:43 πŸ‘ 9 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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For robustness, MASt3R-SLAM performs relocalisation allowing it to handle the kidnapped robot problem.

As a purely monocular SLAM, it loses track when the camera’s view is obstructed, but as soon as the view is unblocked, it immediately relocalises and resumes mapping.

16.12.2024 15:43 πŸ‘ 12 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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We use MASt3R's two-view prior as our only network with no fine-tuning.
By leveraging this 3D prior and making minimal assumptions on the camera model, we can handle dynamically changing zoom.

Efficient test-time optimisation and loop closure enable large-scale consistency.

16.12.2024 15:43 πŸ‘ 5 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Introducing MASt3R-SLAM, the first real-time monocular dense SLAM with MASt3R as a foundation.

Easy to use like DUSt3R/MASt3R, from an uncalibrated RGB video it recovers accurate, globally consistent poses & a dense map.

With @ericdexheimer.bsky.social* @ajdavison.bsky.social (*Equal Contribution)

16.12.2024 15:43 πŸ‘ 99 πŸ” 16 πŸ’¬ 5 πŸ“Œ 6