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Rogi

@pierogigon

I'm a solo game developer (Godot) that makes YouTube content. I'm making a game about a spider's explorations in a surreal world. https://www.youtube.com/@RogisTutorials

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Latest posts by Rogi @pierogigon

πŸ–€

28.02.2026 07:42 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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πŸ‘οΈThrough Spider EyesπŸ‘οΈ

#digital #art #storybook page 3 made in #blender #blender3d #greasepencil for my #gamedev project Spiders Have 4 Legs #indiedev #animation #dandelion #eyes

28.02.2026 04:02 πŸ‘ 9 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
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#wip #blender art made in #greasepencil then I rendered it and put it on 5 eyeball shaped planes. Next up I'll make them blink, make it more spherical, and add iris reflections. #indiedev #gamedev #animation. My first #3d grease pencil project. More to come when I finish it.

21.02.2026 22:00 πŸ‘ 14 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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Art collab with the wonderful @pierogigon.bsky.social Pierogigon Art! <3 <3 <3 <3

08.02.2026 06:31 πŸ‘ 7 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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Page 1 and 2, and the transitions between them #blender #greasepencil #storybook #animation

07.01.2026 17:30 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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An early version of a page from my storybook. Made in #blender using #greasepencil . Also, I am back to #gamedev with my spider game but it will be a lot of #art posts for awhile. I'm planning on finishing the #digital #storybook first.

17.12.2025 07:19 πŸ‘ 19 πŸ” 7 πŸ’¬ 0 πŸ“Œ 0
A Beginner's Guide to Blender Modeling (Blender 4)
A Beginner's Guide to Blender Modeling (Blender 4) YouTube video by Rogi's Tutorials

A new #blender #tutorial for anyone who's interested in that. youtu.be/Pcjz2SO38bU?...

28.08.2025 23:32 πŸ‘ 4 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

I had some experience modeling SDF-style (where you combine spheres and cubes and such to make models) in Dreams on the PlayStation so I had a good grasp on 3d form, but yeah no experience aside from that ^-^

24.08.2025 14:12 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
An Introduction to Blender (Beginner Tips Compilation)
An Introduction to Blender (Beginner Tips Compilation) YouTube video by Rogi's Tutorials

Hi everyone, I made a video to help beginners to #Blender. If you like learning tips and tricks in Blender, please check it out! youtu.be/UldsDx4IllI

#blender #tutorial #blender3d #3dmodeling #3dsculpting #uv #animation #rigging

24.08.2025 00:16 πŸ‘ 8 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Very cool ideas here. The funny thing is, I'm probably going to end up remaking this anyway in grease pencil, lol

18.08.2025 22:01 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thanks! I started in Blender in earnest about 1 year ago in June when I took a CG Cookie course that introduced me to the basics of Blender. Back then the course was available on humble bundle, so I got a good deal. Most of what I know, aside from Grease Pencil, came from that course.

18.08.2025 21:59 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Update: I took a break from my Spider Game because I was not satisfied with my ability to make beautiful scenes in Godot. During my break, I learned Blender and Godot more. It is soon time for me to return to working on my game, because I think I am closer to being capable of what I want to do.

20.07.2025 23:38 πŸ‘ 11 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Animating in blender is much, much better than Godot

22.03.2025 01:15 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Everything is manually animated. To make it easier, I sometimes animated multiple seeds at once using local space instead of global.

22.03.2025 01:14 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Storybook page 3 progress. Still missing some things that I have planned for it. #godot #godotengine #solodev #indiedev #blender #animation

21.03.2025 23:40 πŸ‘ 16 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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What is the most tedious rig you have made for your game? I am working on a cinematic for my game and rigged 131 dandelion seeds by manually placing the bones.

When I finish this part, I will post it so you can see.

#bledner #armature #gamedev #indiedev #solodev #animation #godot

17.03.2025 19:59 πŸ‘ 19 πŸ” 5 πŸ’¬ 4 πŸ“Œ 0

Will do πŸ™‚

04.02.2025 08:17 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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This week, I worked more on my interactive #storybook for my #indiegame made in #godot

#solodev #gamedev #blender #godot #3dart

04.02.2025 06:44 πŸ‘ 44 πŸ” 6 πŸ’¬ 5 πŸ“Œ 0

yeah, it took a lot. The spider has no skeleton, although Godot does offer pretty good 2d skeletons. Since the legs are procedural and have the ability to cross sides past the head, a skeleton didn't work. It's all math set in code ^-^

23.01.2025 15:41 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I think the whole game is probably going to be a bit dream-like, because I like to mix surreal elements into existing nature. Lots of cyclops creatures, creatures with many eyes, creatures inspired by fantasy and mythology. "Sleep" will echo the themes in the game story which I won't spoil πŸ˜‰

22.01.2025 10:03 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Thanks! The first level is going to have the most solitary vibe, the visual theme will be "sleep". The camera zooming out is just for testing purposes though ^-^

22.01.2025 09:41 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Earliest version of "level" 1 in my spider climbing #indiegame

#godot #godotengine #indiedev #solodev #gamedev

22.01.2025 06:20 πŸ‘ 57 πŸ” 9 πŸ’¬ 2 πŸ“Œ 0

And finally, I increased the LOD found in the Meshinstance3d so that it would render properly at far distances, since it is a background asset

12.01.2025 10:49 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

First, I use image textures to put my rendered drawings on planes.

Then I rig everything with 1 #armature because Godot auto-import only gives you 1 #animation player. And yes, I also had to find a way to transfer #bendybones using constraints in #blender

12.01.2025 10:47 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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After many attempts and failures, I have found the way to transfer my #greasepencil art style into #godot

#gamedev #solodev #indiedev #godotengine

12.01.2025 10:47 πŸ‘ 50 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
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more

06.01.2025 03:16 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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This week, I made #greasepencil drawings for my game. I'm hoping to work on #leveldesign sketches this week and put them together next week on #livestream.

#blender #godot #godotengine #indiedev

06.01.2025 03:15 πŸ‘ 12 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0

Happy New Year everyone. I hope to make this a very productive year for my game. πŸ•·οΈπŸ–€

01.01.2025 08:43 πŸ‘ 8 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Released a new addon for Godot.

PaperSkeleton enables you to render Skeleton2D setups into a 3D environment with relative ease. Has plenty of potential applications for 2.5D games. Demo and page for it is linked below.

#Godot #GodotAddon #MadeWithGodot

31.12.2024 05:06 πŸ‘ 40 πŸ” 10 πŸ’¬ 4 πŸ“Œ 5

I then continuously rotate the direction vector by calculating the time since the collision happened and multiply that by 2pi, and divide by the node's "full_revolution_time"

30.12.2024 02:14 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0