"Everyone wants to play a board game, they just don't realize it" - Shut Up & Sit Down
@shawnewing
π¨π¦ Sr. Technical Artist @ Cellar Door Games β¨ Current Project: Neath β¨ Worked on: 33 Immortals and Rogue Legacy 2 β¨ Interests: Game Dev, Board Games, Film, and Comics #gamedev #vfx #realtimevfx #rtvfx #techart
"Everyone wants to play a board game, they just don't realize it" - Shut Up & Sit Down
Nirvana the Band the Show the Movie was hilarious. You donβt need to know anything else before seeing it.
Please pay attention to what's happening in Minneapolis, Minnesota. youtu.be/W1dyNcRGRXY
Reposts are appreciated.
A setup of the board game Clank Catacombs. A bunch of connected room tiles with lots of different icons. A deck of cards and market display is off to the left side of the table.
Taught Clank Catacombs to some new players tonight. I finished dead last. I guess I taught them a little too well... #BoardGames
BG Stats 2025 Plays: 116 H-index: 5 Games: 48 New: 0 Players: 0 Locations: 1 Sky Team: 12 Flip 7: 9 No Thanks!: 8 Strike: 8 Camel Up (Second Edition): 6 Heat: Pedal to the Metal: 4 Space Base: 4 The Crew: Mission Deep Sea: 3 Decrypto: 3 56 mechanics: Hand Management: 12% Open Drafting: 12% End Game Bonuses: 10% Tile Placement: 10% Dice Rolling: 8%.
A very busy year, but I still made time for some board games π
Two board game boxes showing The Lord of the Rings: Fellowship of the Ring: The Trick-Taking Game and Clank! Catacombs.
A grouping of tiles and scattered tokens from the board game Clank! Catacombs.
Bringing in the new year with some new board games!
Happy holidays everyone!
#PraiseWreath
ποΈπποΈ
Finalizing our character art.
Pew pew. β€οΈ
store.steampowered.com/app/3749830/...
Thanks Matt!
follow the rest of the talented people from the art team:
@rephildesign.bsky.social
- Art Direction
@glauberkotaki.com
- Character Art Direction
@bewbewdingo.bsky.social
- UI/UX
@crasedacrise.bsky.social
- Animation
@foxmonaut.bsky.social
- Concept Art/Illustration
Here's what I've been working on for the past year. Very exciting to finally share it! PRAISE NEATH
π
The new key artwork for Cross Blitz, a deckbuilding video game developed by Tako Boy Studios.
Cross Blitz 1.0 is finally out!
We've been working on this for over 6 years. An absolutely exhaustive undertaking. I learned a lot during its development, and I'm a much stronger artist and writer because of it.
I hope its characters and world resonate with people, if even just a little.
This is what happens if you riffle shuffle even once without sleeves
Disappointed Little Nightmares 2 is not co-op. I bought it to play with my wife, but the 2nd character I saw in trailers is an AI companion.
Me listening to the KPop Demon Hunters soundtrack at work
Success!
The Silksong effect
Hot take but this was the best button layout design and regressing back to the SNES layout post-gamecube sucks actually
Where we're going, we don't need roads.
if you wanna make video games as a career you have to enjoy the process of making video games. its not enough to just enjoy the end result. same goes for most types of creative works
Thanks, I hate it
All the different endings are really great too.
I'm on a 365 day learning streak on Duolingo. Firey owl mascot on the right.
1 year milestone learning French. Still a long way to go, but I'm sticking with it.
Tick! Tick!