Ever wanted to learn about occlusion culling in 3DGS assets? Check out our new preprint where we propose a solution using a learned neural visibility function.
arxiv: arxiv.org/abs/2511.19202…
project page: brent-zoomers.github.io/nvgs/index.html
25.11.2025 16:33
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Nick Michiels on LinkedIn: #edm
We had a great experience at Stereopsia, where we showcased our demo on large-area alignment of digital content for XR, developed and integrated within the…
We had a great experience at @stereopsia.bsky.social, where we showcased our demo on large-area alignment of digital content for XR, developed and integrated within the MAX-R Project. With this technology, you can get out of your VR seat and start roaming large buildings. @uhasselt.bsky.social
11.12.2024 16:25
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Fast and efficient XR authoring of large industrial environments - XRTwin SBO @ #FlandersMake.
24.11.2024 14:05
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If I could walk 500 miles...
21.11.2024 10:28
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#ComputerVision community reaction 😒
(with audio)
20.11.2024 15:35
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Large-area laser scan to 3DGS in Unity. Allowing users to roam real environments on the Virtualizer VR platform. #DigitalFutureLab #EDM #POMLimburg #GijsVanVaerenbergh.
20.11.2024 09:37
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I am pleased to announce that I will be speaking at #stereopsia. Together with CREW Brussels, we will showcase our research on the #MAX-R, exploring advanced large-area tracking. Additionally, we will present the #XRTwin SBO project from #FlandersMake, on scanning large industrial environments.
20.11.2024 09:04
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