Mar10
@thechromonaut
part time gamedev, all time bungo, Working on a FPS game called BITTER (Wishlist it for now!) ((STILL working on that demo! I know its been takin a bit!) https://store.steampowered.com/app/1691180/BITTER/
Mar10
When I released my addons for public use, I promised myself:
- Main user is me
- Provide zero support
So heads up: Huge, BREAKING changes are coming to the TilePath3D addon. I put the current version on freeze in a "classic" branch: tinyurl.com/tilepathclas...
#GodotEngine #gamedev #indiedev
same like mentioned I def do not get the numbers as before but at least I know Iโm reaching real people lol
oh MAN that latest CSM chapter
Ill take the same 5-10 people who like my evry other post thank u very much
I still dont plan on posting on there, taking a step back for a week or two really shows how much the algo is like tuned to be a hell vortex
like I expect it to be part bots, part outright fake numbers/ inflation (a-la facebook views) but would be neat to know like how much roughly lol
I still pop on the twitters every now and then, and Iโll see some cross-posting from familiar people, and when I see the numbers on there I gotta wonder how many of those are likeโฆ real ya know?
Moody beats, coloured smoke and lighting, and industrial sci-fi architecture based on a real-life ironworks.
A 1999 Polish FPS that looks like it use the Quake II engine but in fact runs on its own, and plays more like a stealth game than a run-and-gun.
๐บ: Pyล (Dust), Optimus Nexus (DOS PC)
2013 RPG Maker tests
jesus I hadn't looked at this for a minute and MAN...good move lmao
gotta also throw in ol' ranger himself, gotta love those thigh-pads
OC and their main influences ๐ซก
ใใญใใญ
the danes used to have that shit on tbh
after the unfortunate 3DR slashing by Embracer I just assumed it was dead nโ dusted.
hopefully its no Kingpin ๐
huh! Iโm actually surprised this was still a thing!
Today I'm saying goodbye to our old Mech model as we've redesigned him for Chapter 2.
Gonna miss him, and his dumb UwU face.
a fanart illustration by the User of the the main character V1 blasting down the hallway from the game ULTRAKILL #ultrakill
says a lot about the strength of the Ultrakill fandom, that I still get notifs on where-ever this is posted #ultrakill
the p r e - f i l t e r e d sourman
#BITTER #gamedev
you sleeped, you weeped!
you slumber, a cucumber
The Hypnagogia 1ยฝ Demo is now... LIVE ๐โจ
Help Gogi navigate a ravaged, rodent-run dream city as he tries to find the cause of a new form of corruption in this prequel to ๐๐ฐ๐ถ๐ฏ๐ฅ๐ญ๐ฆ๐ด๐ด ๐๐ณ๐ฆ๐ข๐ฎ๐ด.
Link to play free below โผ
#indiegame
I made some good progress on the settings menu!
#Godot #Addon #GdScript #Dev #GameDev #UI
Stage 1 Pacific Ocean (Angler King, Arcade, Namco, 1998)
A watercolor painting of the DragonQuest slime smiling in the ferny sun-dappled undergrowth of a forest, a pair of dragonflies buzzing overhead
I made a fun little shader breakdown from our fire effect
#gamedev #indiedev #godot #ps1 #lowpoly #shader
top down view of a futuristic tank nestled between buildings
granada / mega drive
wolf team, 1990
playing around with lighting
#BITTER #gamedev