The game that had me the most interested from yesterday’s Indie World showcase was Minishoot’ Adventures, and so I picked it up and I’m really digging it. Basically a combo of two of my favourite things: Zelda and shmups.
The game that had me the most interested from yesterday’s Indie World showcase was Minishoot’ Adventures, and so I picked it up and I’m really digging it. Basically a combo of two of my favourite things: Zelda and shmups.
This game is so much fun :) addicting gameplay loop with a massive world to explore.
My new book launched yesterday! With the help of our friends at @darkhorse.com! Which means you can buy it at any bookstore worth a damn! Here's an overview (link in video description), plus a few little bonus Metroidvania Works segments that were added to the print edition: youtu.be/7My3pi-MEO8
Hey all! My current contract ended unexpectedly, and I'm looking for game design work with some urgency.
I'm a multidisciplinary technical artist, game designer, and programmer. I turn concepts and aesthetic vision into shaders and systems.
Boosts welcome. Leads on projects even more so!
I'm changing the physics of items in the game and I already broke something at the start.
#gamedev #Python
The Monster Tamer paradigm can tame and catch any monster in the game (except bosses). I tuned it to be an expensive but powerful build investment. I even added some specific ability synergies between monsters and humans. #tacticsrpg #srpg #lowpoly #indiedev #madewithunity
boat game progress 🎣
#gamedev #pixelart
Good news for fans of books about old games who support my Patreon at the “send me a book” tiers: a new book about old games is here for me to send to you (once I sign them)
I just met him on my first playthrough haha. He seems cool but yeah idk, something about him also seems super suspicious. I'll get there when I get there lol amazing illustration!!
MARVEL Maximum Collection | Reveal Trailer (13 comic-to-console and handheld counterpart titles - PS5/Xbox/Switch/Steam) www.youtube.com/watch?v=Xwzj...
Canvas of Kings is an minimalist map making tool, allowing you to create some seriously impressive looking maps!
Very glad to have done some work on this collection, as it has a lot of awesome games. Plus working with some great people on bringing classic games to modern platforms is always much fun.
Vulkan releases game engine tutorial
The Vulkan Working Group has published, Building a Simple Game Engine, a new in-depth tutorial for developers ready to move beyond the basics and into professional-grade engine development.
Learn more: www.khronos.org/blog/new-vul...
#vulkan #tutorial #programming #gpu #gameengine
Bustin' on the beach with the bros! Ain't a sinister sundown, this is a friendly match!
It works with Overdrive Gauge just fine. Dude won't know what's coming. If you've known me long enough, you should know exactly what I'm about to do.
#pixelart #indiegame #gamedev #somewhen #screenshotsaturday
This game has the best publisher
store.steampowered.com/app/3639060/...
Make immersive shaders to create lighting effects that react to your player. Inspired by @Jasperrlz.bsky.social
🔗 youtu.be/l1sehS90CIs
In Castlevania SotN, there was an item called Shield Rod that granted a different spell based on the shield you equip. I always thought this was so cool, so I added an ability called Holy Shield based on it. Every shield in the game has its own spell for Holy Shield. #srpg #tacticsrpg #indiedev
if I commit more than three minutes to processing the bluepoint shutdown I think I'll just explode to be honest with you
Sat down and tried for Sonnet's mug. Ain't animated yet but figured I'd drum up interest for this again.
WIP stats menu. Tinted some parts of it to flavor them based on the Chronotype each have.
It's raining hard against the window in the back... The menu is within a train!
#pixelart #gamedev
The Runefencer paradigm summons magic cannons that any ally can activate. You can get all kinds of different effects - some summon damaging projectiles, others will teleport you around or grant random buffs. Buggiest class of skills in the game XD #srpg #tacticsrpg #indiedev #madewithunity
A little late for #screenshotsaturday, but I was feeling particularly happy about how this stage turned out.
bam, now i've got the party section pointing to structs i can freely edit and adjust #gamedev
Structs are amazing for RPG coding. Great for skills, items, all sorts of things 🙂
Fun Fact: Mina the Hollower is larger than ALL Shovel Knight titles in Treasure Trove combined... 😱
Total Game Screens
Shovel of Hope/Plague of Shadows: 409
Specter of Torment: 433
King of Cards: 397
Mina the Hollower: 1246 ❗❗❗❗
A Jaws NES screenshot featuring many element not normally found in the NES game
Happy Jawsday to you all. Looks like the @limitedrungames.com digital version of Jaws: Retro Edition is up (someone even sent me a nice note about it!), so let me start your day by telling you that the Enhanced Edition included as part of the reissue kicks ass.
(I'm biased, though; I designed it)
If you've got some money burning a hole in your PRISON WALLET I have GOOD NEWS.
Prison City's physical is going up for preorder on Feb 17th! (Also, buying Prison City is the BEST way to support TASQ's development)
Link: limitedrungames.com/products/pri...
(Also available digitally IF YOU PREFER!)
continuing to pick away at layout stuff so I can easily reference this when implementing in-game. #gamedev
NEW VIDEO: Hi there, I beat Monster Hunter Stories 3, and it's one of the best Monster Hunter games in a long time. As always, likes and reposts are appreciated! Review link:
youtu.be/HrZCEAH9gpI
#MonsterHunter #MonsterHunterWilds #MonsterHunterStories
Thinking about how the Ed, Edd, n' Eddy movie is one of the few perfect endings to a series. Not only does it add a deeper tragic element to Eddy and explains why he's Like That (and why the other Eds played along), but it wraps up the arc of the series perfectly (avoiding giving spoilers).