Happy GDC 2026! This time last year we had just begun working with @fatelessgames.bsky.social on Godforge and our studio had just doubled in size! We've been hard at work since then. Check out some of what we've been up to!
#realtimeVFX #gamedev
@letsmakefx
We’re the co-development studio known for providing impressive real-time VFX for large and small projects. With over two decades of combined development experience, we help studios realize their creative vision one effect at a time. www.letsmakefx.com
Happy GDC 2026! This time last year we had just begun working with @fatelessgames.bsky.social on Godforge and our studio had just doubled in size! We've been hard at work since then. Check out some of what we've been up to!
#realtimeVFX #gamedev
Happy GDC 2026! This time last year we had just begun working with @fatelessgames.bsky.social on Godforge and our studio had just doubled in size! We've been hard at work since then. Check out some of what we've been up to!
#realtimeVFX #gamedev
This year our studio initiatives are to give back to the VFX community and support orgs that make a difference. That's why we are working with @beyond-fx.bsky.social to sponsor events that build community and non-profits like @gdocexpo.com that champions causes we care about.
#realtimeVFX #gamedev
Fun Fact - We love working with indie game developers! As a team we are passionate about helping people realize their creative vision and often indie studios are still crafting theirs. A capable real-time VFX team is crucial to that effort!
Here's some look dev from Cloudheim
#realtimevfx #gamedev
Thank you to our partners at @noodlecatgames.com for the collaboration and support!
Fun Fact - We love working with indie game developers! As a team we are passionate about helping people realize their creative vision and often indie studios are still crafting theirs. A capable real-time VFX team is crucial to that effort!
Here's some look dev from Cloudheim
#realtimevfx #gamedev
Huge thank you our partners at @fatelessgames.bsky.social for the collaboration!
Happy one year work anniversary to Jonathan Chua! He was our first hire at Let's Make FX and we are so lucky to have him. Check out some recent work he did on Fafnir, the fire dragon in Godforge!
#realtimevfx #gamedev #vfx
Let's Make FX is not just our studio name, its a call to action for artists looking to join our incredibly passionate team and its an exclamation to our development partners of our readiness to work!
Reach out! Our experienced team would love to help you ship your next game.
#realtimevfx #gamedev
Let's Make FX is not just our studio name, its a call to action for artists looking to join our incredibly passionate team and its an exclamation to our development partners of our readiness to work!
Reach out! Our experienced team would love to help you ship your next game.
#realtimevfx #gamedev
We're so excited to be a sponsor for this year's VFX Mixer along with all of the other amazing studios! Huge thanks to Beyond-FX for including us!
#gamedev #realtimevfx
Let’s Make FX hires skilled Seniors as well as Juniors as part of a long term growth strategy. Our goal is to foster an environment where newer artists can develop their skill while working alongside industry veterans. It’s an intentional initiative to cultivate our own talent.
#realtimevfx #gamedev
Check out these gameplay FX we did for Wanderstop! Huge thank you to the incredible team at Ivy Road for their partnership and teamwork.
#realtimevfx #vfx #gamedev
We are incredibly happy with how this cinematic turned out for @ivyroadgames.bsky.social's Wanderstop! Shout out to their entire team for all of the beautiful collaboration! Sound on!
If your team needs VFX support, send me an email or DM me. We would love to chat!
#realtimevfx #vfx #gamedev
Yeah, you got the gist! Cubemap with some fun material math to keep the image scale correct and UV distortion for the water wiggle feel.
On Ivy Road's debut title, Wanderstop, our team worked on the fluid for the Tea Machine, which is the most interacted with object in the play space.
Can anyone guess how we were able to arrive at a see through fluid solution that barely registers on the overdraw view?
#realtimevfx #gamedev
Thanks for the shout out! Would love to be included!
Shout out to @mcdoogleh.bsky.social and the team at @huskrafts.bsky.social for making an awesome new Rogue Eclipse trailer for Six One Indie Showcase!
#indiedev #gamedev
We are going through a rebrand! This new banner is really something to be proud of. Two years of hard work captured in one image! Thank you to all of our development partners!
#realtimeVFX #gamedev #codevelopment
This year’s GDC has been incredible! If you haven’t got to meet with us yet, reach out! Whether you are a solo dev or AAA, we would love to make VFX for your project.
#gamedev #gdc2025
I have always wanted to find an easier way to make more stylized "hand drawn" lightning FX. I found a fun method using blender! I'm testing things out matching a scene from Akira :)
#VFXFriday #realtimevfx #blender
Here's a quick demo of how it works!
Did you know you can make a procedural ring shape with variable size and thickness using radial gradient exponential and sine. This basic shape has tons of use cases!
#screenshotsaturday #gamedev #realtimeVFX #indiedev
Congratulations to the entire team at Ivy Road for having Wanderstop featured on the PC Gaming Show: Most Wanted!
We are so proud of all the work we contributed to this beautiful game. Wanderstop releases March 11, 2025 on PlayStation 5 and Steam!
#realtimeVFX #gamedev #indiedev #unrealengine
Please, I would love to be added. Thank you!
Did you know you can add camera distance fade to your material with Pixel Depth and a Sphere Mask? Make Clip_Distance equal Niagara Culling Distance to fade out particles and stop emitter spawning smoothly!
#realtimeVFX #gamedev #UE5
I just can't let these combat fx go! It was early on in production but I feel like I was really in my bag with these dash fx! The goal was to give players that #anime superspeed feeling and I really like where we ended up!
#realtimeVFX #gamedev #UnrealEngine5
Screenshot from the article "24-unknown indie games steam wishlist" on the website Kotaku
Honoured to have made the list - thank you so much @botherer.bsky.social !😅🙏
kotaku.com/thanksgaming...