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GamercatNeko

@gamercatneko

Friendly Neighborhood JavaScript Ninja Cat from Berlin. Post mainly stuff from my little JavaScript 3D engine or from my little cat game.

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10.11.2024
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Latest posts by GamercatNeko @gamercatneko

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Happy New Year! ๐ŸŽ‰
Iโ€™ve got a few things to deal with, so Iโ€™ll be a bit quieter for a while, but development will continue. Thanks for your patience and support. Take care โค๏ธ

#JS #JavaScript #WebGL #GameDev #DevLog #IndieDev

31.12.2025 15:38 ๐Ÿ‘ 12 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Screenshot of in-game settings screen. Puzzle difficulty options include 'I want to figure everything out myself' (selected), 'I want to get a tip every now and then' and 'I want an annoying companion who tells me exactly what to do every two minutes'

Screenshot of in-game settings screen. Puzzle difficulty options include 'I want to figure everything out myself' (selected), 'I want to get a tip every now and then' and 'I want an annoying companion who tells me exactly what to do every two minutes'

Seriously, i want this option in any game...

#JS #JavaScript #WebGL #GameDev #ScreenshotSaturday #DevLog #IndieDev

06.12.2025 15:57 ๐Ÿ‘ 25 ๐Ÿ” 5 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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Working on an in-game text renderer and squeezing some lore into a textbox :)

#JS #JavaScript #WebGL #GameDev #ScreenshotSaturday #DevLog #IndieDev

29.11.2025 16:00 ๐Ÿ‘ 22 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Thank you very much ๐Ÿ˜Š

16.11.2025 17:25 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I'm glad you like it ๐Ÿ˜„

16.11.2025 01:42 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Added an oldschool minimap inspired by Ocarina of Time. Not sure if Iโ€™ll keep the style, but honestlyโ€ฆ I kinda love it.

#JS #JavaScript #WebGL #GameDev #ScreenshotSaturday #DevLog #IndieDev

15.11.2025 16:36 ๐Ÿ‘ 38 ๐Ÿ” 5 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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This week I worked on adding a waterfall to my game! Getting the flow, particles, and lighting to feel right took some tweaking, but I'm happy with how it turned out.

#JS #JavaScript #WebGL #GameDev #ScreenshotSaturday #DevLog #IndieDev

01.11.2025 15:18 ๐Ÿ‘ 38 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Happy Halloween! ๐ŸŽƒ

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31.10.2025 13:17 ๐Ÿ‘ 14 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Spent the week making the NPCs a bit smarter by implementing a simple state-based AI. They now explore the area, spot you, panic, and flee. The worldโ€™s getting some life! ๐Ÿญ๐Ÿฑ๐Ÿ’จ

#JS #JavaScript #WebGL #GameDev #ScreenshotSaturday #DevLog #IndieDev

18.10.2025 14:44 ๐Ÿ‘ 24 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Listen. Sneak. Strike. Let the hunt begin.
Now featuring lock-on targeting and 3D sound!

#JS #JavaScript #WebGL #GameDev #ScreenshotSaturday #DevLog #IndieDev

11.10.2025 13:09 ๐Ÿ‘ 81 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1

Yeah, you're right, I'm still working on the sound manager. I haven't quite figured out the right balance between all sounds yet.

04.10.2025 22:48 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

haha, I'm glad you like it ๐Ÿ˜„

04.10.2025 22:44 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Finally put everything together and started working on the first "real" map. Engineโ€™s stable, shaders behaving (mostly). Pretty happy with how itโ€™s turning out so far!

#JS #JavaScript #WebGL #GameDev #ScreenshotSaturday #DevLog #IndieDev

04.10.2025 13:09 ๐Ÿ‘ 92 ๐Ÿ” 5 ๐Ÿ’ฌ 6 ๐Ÿ“Œ 0

Haha, thank you. That means a lot. Glad youโ€™re enjoying the updates โ˜บ๏ธ

27.09.2025 17:55 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Multiple point light shadows are in the game now. Took me a while to get the cube maps working, but Iโ€™m really happy with the result.

#JS #JavaScript #WebGL #GameDev #ScreenshotSaturday #DevLog #IndieDev

27.09.2025 14:28 ๐Ÿ‘ 26 ๐Ÿ” 4 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Dev Log: Working on point light shadows in WebGL. Watching them move with the light is so satisfying. Next up: optimization, maybe PCF and then integrating into the game.

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20.09.2025 14:36 ๐Ÿ‘ 38 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Is the video very loud, or am I imagining it? My original doesn't seem to be that loud ๐Ÿค”

13.09.2025 14:22 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Working on sounds for my game, and itโ€™sโ€ฆ very very challenging. My cat is now officially part of the team, but all Iโ€™ve managed to record so far is 'give me food.' Can you hear it? ๐Ÿ˜…

#JS #JavaScript #WebGL #GameDev #ScreenshotSaturday #DevLog #IndieDev

13.09.2025 14:13 ๐Ÿ‘ 32 ๐Ÿ” 3 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0
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Added new mechanics to build puzzles โœจ
Find a stick ๐Ÿ”Ž โ†’ light it at the campfire ๐Ÿ”ฅ โ†’ ignite the torch ๐Ÿ•ฏ๏ธ โ†’ unlock the door ๐Ÿšช
Thatโ€™s how puzzles work, right?

#JS #JavaScript #WebGL #GameDev #ScreenshotSaturday #DevLog #IndieDev

06.09.2025 14:35 ๐Ÿ‘ 21 ๐Ÿ” 4 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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I HAVE MADE FIRE ๐Ÿ”ฅ

#JS #JavaScript #WebGL #GameDev #ScreenshotSaturday #DevLog #IndieDev

30.08.2025 16:35 ๐Ÿ‘ 43 ๐Ÿ” 3 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0
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Added controller support ๐ŸŽฎ + some good old Z-targeting ๐Ÿ˜‰

#JS #JavaScript #WebGL #GameDev #ScreenshotSaturday #DevLog #IndieDev

23.08.2025 15:12 ๐Ÿ‘ 64 ๐Ÿ” 5 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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Engine update: Working on a lens flare effect and improving the shadows to make them more dynamic. Enough snow for now.

#JS #JavaScript #WebGL #GameDev #ScreenshotSaturday #DevLog #IndieDev

16.08.2025 14:09 ๐Ÿ‘ 36 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

thanks ๐Ÿ˜„

09.08.2025 23:59 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

thanks ๐Ÿ˜„

09.08.2025 23:58 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

haha thanks ๐Ÿ˜„

09.08.2025 23:58 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Engine update: added a system that can smoothly blend between different weather and time-of-day states, from sunny mornings to stormy nights. ๐ŸŒค๏ธ๐ŸŒฆ

#JS #JavaScript #WebGL #GameDev #ScreenshotSaturday #DevLog #IndieDev

09.08.2025 12:36 ๐Ÿ‘ 111 ๐Ÿ” 6 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0
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โ„๏ธ Today's forecast: 100% chance of snow, 0% chance of anything else. Will continue snowing. Expect more snow after that.

#JS #JavaScript #WebGL #GameDev #ScreenshotSaturday #DevLog #IndieDev

02.08.2025 12:20 ๐Ÿ‘ 32 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

thanks โ˜บ๏ธ

27.07.2025 00:49 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Working on an aurora borealis effect in real time ๐ŸŒŒ
chasing northern lights, pixel by pixel

#JS #JavaScript #WebGL #GameDev #ScreenshotSaturday #DevLog #IndieDev

26.07.2025 16:08 ๐Ÿ‘ 29 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

thanks โ˜บ๏ธ

20.07.2025 14:45 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0