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aoiti - Imperial Ambitions

@aoiti

aoiti.itch.io www.aoiti.com

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05.08.2023
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Latest posts by aoiti - Imperial Ambitions @aoiti

noiice! thanks dude!

02.02.2026 22:32 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Do not rely on AnimatedTiles for your tile animations, if you want to do the effect in the video...
It took 2 days before I decided to give up on AnimatedTiles, and just half a day to generate a custom solution.
#indiegamedev

04.01.2026 09:36 πŸ‘ 8 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Preview
Imperial Ambitions on Steam Discover and colonize the world, Allocate your labor force, Monopolize markets, Fight tactical battles, Survive the age of imperialism...

Real game you say πŸ€”
Whataabout this!?
store.steampowered.com/app/2219390/...

11.12.2025 20:26 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Thank you for the shout out!

21.11.2025 18:48 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
New 4X & Grand Strategy Game Releases, Demos & Updates on games in development for 2026
New 4X & Grand Strategy Game Releases, Demos & Updates on games in development for 2026 YouTube video by Perafilozof-Two

What to see what 4X and Grand Strategy games you can look forward to in 2026? Than check out this video: youtu.be/PIheGPkkWis

19.11.2025 15:06 πŸ‘ 2 πŸ” 1 πŸ’¬ 2 πŸ“Œ 0
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The new tab includes both encyclopedia and event logs!
#indiegamedev

04.09.2025 00:39 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

AHHAHA! I know what you mean. I am wondering if I can make them even more interesting, maybe adding related emojis at each line. etc

31.08.2025 17:44 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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WIP: event logs will be available in the ledger with next patch! #IndieGameDev

31.08.2025 16:46 πŸ‘ 12 πŸ” 2 πŸ’¬ 2 πŸ“Œ 0
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Imperial Ambitions has reached 17500 Wishlists!!! Thank you all for your support! #GamingLife

20.08.2025 23:22 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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My experience with the demo release can be summarized with a single word... Sleeplessness

Pains of being an #indiedev

15.08.2025 17:12 πŸ‘ 10 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Imperial Ambitions Wiki

Imperial Ambitions Wiki is now available on Fandom!!!
imperial-ambitions.fandom.com
#indiegames

14.08.2025 21:22 πŸ‘ 5 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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In Imperial Ambitions Discrimination leads to economic isolation, and even emmigration. #IndieGameDev #screenshotsaturday

09.08.2025 15:59 πŸ‘ 9 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Hey there! Here is what I am working on!
bsky.app/profile/aoit...

07.08.2025 17:47 πŸ‘ 6 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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New feature!🌟
After an attackβš”οΈ, if you have a general (or a Slave Master) and the enemy hitpoints fall below 30, you can capture the enemy! ⛓️
#indiegame #gaming

05.08.2025 19:47 πŸ‘ 9 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Choose your explorer’s career as a cartographer, geologist, surveyor or diplomat, each unlocking powerful abilities and new advantages for your empire.
#indiedev #gaming

29.07.2025 23:20 πŸ‘ 9 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Adding in the natives to the game. For now, they will not be playable unfortunately. Got to wait for the Release for that!
#indiegamedev #screenshotsaturday

27.07.2025 20:45 πŸ‘ 8 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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The new world teems with desperate souls. Will you build a future together β€” or chain them to your empire’s ambition? #indiedev #screenshotsaturday

27.07.2025 19:02 πŸ‘ 12 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Testing Imperial Ambitions...
Note to self: DON'T LEAVE GREEDY or FANATIC units in culturally different towns... They tend to massacre alot πŸ—‘οΈπŸ—‘οΈπŸ—‘οΈ
#IndieGameDev

26.07.2025 21:15 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Here how "Unrest Traits" work in IA!
Discontent citizens will go on strike and later, if still unsatistied they will protest. If there is no improvement, finally they will riot. Rioting can lead to rebellion, or continue until people are tired of rioting.
#turnbasedthursday #socialsimulation

24.07.2025 22:20 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Dissatisfaction, Depression and Hysteria is a progressive effect resulting from lack of luxury.
Yet prospect of a new baby removes these effects temporarily... Just wait until terrible twos!

#SocialSimulation #Indiegaming

23.07.2025 15:38 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Created a UI to visualize how Traits are connected!

Here is how disease and hunger effects affect eachother in Imperial Ambitions. #indiegames #gamedev

green line: promotes, red line cancels.

22.07.2025 18:11 πŸ‘ 11 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

Thanks man

11.07.2025 11:42 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Imperial Ambitions hit 16K Wishlists!!! #TurnbasedThursday #gaming

10.07.2025 16:37 πŸ‘ 7 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

..influence, but they can influence via effecting traits of locals. in this option actions of units cannot have direct effect.
2. a calculated effect will be added at the end of the turn, and agents/units can still use actions to directly alter influence during turn.

Which do you think is better?

08.07.2025 20:38 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Hello #indiegamedev I am working on Influence Mechanics.I got to choose one of two approaches for calculating influence:
1.Calculated from scratch at the end of the turn based on state, such as culture, trade routes, logistics, other traits. In this scenario agent or unit actions can NOT directly...

08.07.2025 20:38 πŸ‘ 5 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I registered just in case ;)

07.07.2025 19:35 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

playtest open!?

07.07.2025 19:19 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Done. The tooltip pops to show why it is not available. I just hope it wont cost player's time too much

06.07.2025 03:04 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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better?

06.07.2025 03:03 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Thank you. I have a fan who is at his 20th hour or so with the playtest, so I am quite hopeful you will like it when finished

05.07.2025 18:00 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0