12ty
12ty
hmm
Restarting fixes it
Anyone else have Blender (5.0.0) go into a mode where it freezes roughly every 30 frames
Case 1. `for (using = 0; using < 2; using += 1) console.log(0, using)` Case 2. `for (await using; using < 4; using += 1) console.log(1, using)`
Fun JavaScript quiz, do either of these parse? If so, which ones
Released depict 0.2.0 (deterministic evaluation of performance via instruction counting tool) github.com/kaleidawave/...
I have recently been using it to identify overhead in Ezno's parser!
There are a few issues with it. But if it looks interesting or useful be sure to share feedback on it!
Similar point could be made for AI tools as well. While we can examine and appreciate their design, let's focus on the outcomes!
col and column. none of it required. file defaults to random directory
lol
Working on a project using Hono JSX. Great for development
`mv blog/src/posts/the-wrong-optimisations.md blog/private/posts-that-will-get-me-in-trouble`
Maybe crypto matte or masks? What best recreates `texture2D` from GL shaders?
I would prefer to do this inside of Blender so I can see the results in the live compositor.
More precisely I have 8 textures, I want input pixels with a certain value to mapped to texture A, ... to texture B etc. I can do it with math nodes / blend modes but mapping each to 8 textures seems difficult. If I could "sample" with a value I have per pixel then it would be easy?
I understand the different model and how to get coordinates from images etc. I am wondering if the reverse "coordinates (vector) & *image* -> color" is possible, as it is with shaders?
Compositor node editor on the left. Shader node editor on the right. Shader texture node has vector input. Compositor *texture* node does not?
Anybody know how in Blender to sample a compositor input at a pixel.? The input exists in shader nodes but not compositor nodes?
(Will be covered in post) *: is callback based (not directly into an objects), includes comments (of many varieties), trailing commas and missing values under configuration parameter. Does not verify numbers and control characters in string...
Achievement alert, JSON parsing in Rust now under 250 LOC *.
Will write a post this week, so LMK any details that would be interesting!!
The two hardest problems in Computer Science are
1. Human communication
2. Getting people in tech to believe that human communication is important
congratulations everyone, we have successfully asked all the questions
productive afternoon ๐
The Cob!
Is there are faster way that `cargo check` to update local entries in the Cargo lockfile?
`cargo generate-lockfile` seems to update all dependency entries, even under `--offline`
Possibly? Will give that a go!
Not sure how the compiled (/finished) binaries are useful to Cargo though...
Seems they are duplicated executables? I get the `.d` files, but why a hash (?) postfixed duplicate
Anybody know what these files generated by Cargo (Rust) are?
Anybody have any experience with QBDI? Looks quite neat so far qbdi.quarkslab.com