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Rachel Dziezynski

@racheldsound

Sound Designer for Games Previously at Riot Games - Teamfight Tactics and League of Legends

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06.11.2025
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Latest posts by Rachel Dziezynski @racheldsound

Footstep Implementation Overview - Stack O Bot Demo Game
Footstep Implementation Overview - Stack O Bot Demo Game YouTube video by Rachel Dziezynski

Just posted a new video about implementing audio in Unreal Engine! This one is an overview of how I added footstep sounds to the Stack O Bot Demo Game. I show how I approached it using Unreal Audio first, and then talk about how I approached the same task using Wwise.
youtu.be/i75xOxrzqbQ

05.02.2026 22:21 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Sound Redesign - Hell is Us
Sound Redesign - Hell is Us YouTube video by Rachel Dziezynski

During the time I have between projects, I've been starting to do sound redesigns to practice designing in a wider range of styles. I just finished up my first one, which is a short portion of a fight from the game Hell is Us! youtu.be/UcaGW_2JVts

29.01.2026 01:32 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Cropout Sample Project Sound Redesign - Implementation Overview
Cropout Sample Project Sound Redesign - Implementation Overview YouTube video by Rachel Dziezynski

Iโ€™ve been spending time working on a sound redesign of the Cropout Sample Project to learn more about Unreal Audio, and wanted to share some of what Iโ€™ve learned! This is a quick overview of some of the different ways I approached implementation for the game.
youtu.be/jsVXF5PQvN4

21.11.2025 01:21 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0