Attack for @maluridaedice.bsky.social ✨ #artfight
27.07.2025 18:14
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Attack for @maluridaedice.bsky.social ✨ #artfight
Wrote about a fun little technique for rendering simple volumetric fog #gamedev
matejlou.blog/2025/02/11/a...
Optimising 512 summed anisotropic Gaussians to form an image via gradient descent. 🐱
Fourier opacity mapping in #unity URP! Here's a particle system with ~50 particles, with lighting and self-shadowing from multiple light sources. #gamedev