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IceSentry

@icesentry

I'm a rust and graphics programmer that mostly work on the bevy engine.

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23.09.2024
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Latest posts by IceSentry @icesentry

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Bevy 0.18 Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!

Bevy 0.18 is out now!

It features Atmosphere Occlusion and PBR Shading, Generalized Atmospheric Scattering Media, Solari features, PBR Fixes, Font Variations, Automatic Directional Navigation, Fullscreen Materials, Cargo Feature Collections, Camera Controllers, and more!

bevy.org/news/bevy-0-...

13.01.2026 21:41 ๐Ÿ‘ 182 ๐Ÿ” 72 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 3
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Bevy 0.16 Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!

Bevy 0.16 is out now! It features GPU-Driven Rendering, Procedural Atmospheric Scattering, Decals, Occlusion Culling, Relationships, Better Spawning, Unified Error Handling, `no_std`, Faster Transform Propagation, and more!

bevyengine.org/news/bevy-0-...

24.04.2025 20:08 ๐Ÿ‘ 263 ๐Ÿ” 84 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 19

Another giant bevy release!

I'm really happy that users will finally be able to use my OIT implementation.

Not mentioned in the release post, but we also merged a bunch of Mesh2d performance improvements for opaque 2d meshes with plenty more to come.

Thank you to all the contributors!

30.11.2024 23:29 ๐Ÿ‘ 16 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Bevy 0.15 Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!

Bevy 0.15 is out now! It features Required Components, Entity Picking, Generalized Entity Animation, Animation Masks, Curves, Function reflection, Bevy Remote Protocol, VBAO, OIT, Chromatic Aberration, Fog volumes, Better Text, Gamepads as Entities, and more!

bevyengine.org/news/bevy-0-15

29.11.2024 21:33 ๐Ÿ‘ 275 ๐Ÿ” 88 ๐Ÿ’ฌ 5 ๐Ÿ“Œ 24