Derek Kwan (Indie Dev & GDX Organizer)'s Avatar

Derek Kwan (Indie Dev & GDX Organizer)

@ricerocketeer

1/8 of β˜„οΈ @cozycometgames.bsky.social, making cozy games! Also a part of @iaalberta.bsky.social, who run the Game Discovery Exhibition--Canada's largest indie games festival in July, in Edmonton, Alberta, Canada πŸ‡¨πŸ‡¦.

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Latest posts by Derek Kwan (Indie Dev & GDX Organizer) @ricerocketeer

Website Content Manager | Volunteer Connector

Looking to get more involved with IAA? We're recruiting! Keep your eyes open for more posts, but for now we're looking for a volunteer Website Manager!

www.volunteerconnector.org/edmonton/int...

05.03.2026 19:35 πŸ‘ 4 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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If you've ever wanted to meet some of our Cozmonauts, here are a few of us!

#plsbenicetouswerejustbabies #yeg #gamedev

04.03.2026 19:14 πŸ‘ 10 πŸ” 2 πŸ’¬ 1 πŸ“Œ 2
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Baby Ghosts Baby Ghosts is a nonprofit supporting studios led by underrepresented founders across Canada.

Just a wee reminder that applications for our ✨NEW Cooperative Foundations✨ program + $5k grant are open through this Friday, March 6!

Canadian indie game studios looking to learn about building a sustainable business - we'd love to hear from you.

babyghosts.fund/coop-foundat...

04.03.2026 15:52 πŸ‘ 16 πŸ” 12 πŸ’¬ 0 πŸ“Œ 0

AI all up in here ruining fun punctuation; but just like my dumb opinions, my semi-colons and em-dashes--and my terribly flawed use of them--are my own. πŸ˜’

14.01.2026 17:22 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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This chart tells you a lot about the USA's racist policies and why they think that no one will care about Greenland's sovereignty. Disgusting.

06.01.2026 20:37 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Woah! I think we might hit the target today.

Thank you so much if you've donated.

18.12.2025 19:56 πŸ‘ 207 πŸ” 48 πŸ’¬ 2 πŸ“Œ 0

if you're not saying free palestine by now because you're worried about your career or whatever you're gonna have a lot to attone for the coming years. you are more complicit in your silence than you think, and your silence is like a shout in our oceans of privilege and safety.

01.09.2025 05:22 πŸ‘ 64 πŸ” 22 πŸ’¬ 0 πŸ“Œ 1
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"A culture of intimidation, retaliation and oppression": How Microsoft’s Gaza stance fuelled an industry-spanning boycott RPS meets a few of the developers participating in the BDS campaign against Microsoft's Israeli military ties, including an Xbox worker fired for his views.

Proud of @daff.space for cancelling their STREET UNI X Xbox port in solidarity with Palestinians, even though it could've been crucial for their livelihood as an indie dev. πŸ‡΅πŸ‡Έ

www.rockpapershotgun.com/a-culture-of...

29.08.2025 13:02 πŸ‘ 26 πŸ” 5 πŸ’¬ 2 πŸ“Œ 0

bsky.app/profile/iaal...

15.07.2025 17:45 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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It’s official! Welcome everyone to the 2025 Game Discovery Exhibition πŸŽ‰ We’re excited for folks to be a part of this educational 2 day conference! Our volunteers are ready to check attendees in at registration πŸ™Œ Join us for networking at 9 am, then our keynote with Kim Belair kicks off at 9:45 am!

16.07.2025 15:03 πŸ‘ 8 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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β€œGDX has become Canada’s largest independent celebration of games and game culture. We’re so glad GDX has continued to grow year after year to provide more opportunities to Edmontonians.” β€” Andrew Knack.

A huge thank you to Madison CΓ΄tΓ© & Councillor Andrew Knack for kicking off #GDX2025!

16.07.2025 15:44 πŸ‘ 5 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

Kim Belair’s β€œWhat Happens When You Get Harassed” keynote was an incredibly insightful look into the darker side of game development.

A huge thank you for her courage and wisdom in shining a light on serious issues plaguing the games industry.

#GameDevelopment #GameDevelopers #GamesIndustry

16.07.2025 16:59 πŸ‘ 10 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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β€œAs a spoiler: it sucks. We lost our voice, not just as a collective, but individually. We were no longer allowed to be a part of a conversation without being harassed; it doesn’t matter what you believe, it matters what others believe. You lose your power, but they call you powerful.” β€” Kim Belair

16.07.2025 16:59 πŸ‘ 24 πŸ” 5 πŸ’¬ 3 πŸ“Œ 0
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β€œWe ask ourselves, β€˜Why is it in VR? What are we doing that cannot be done easily in the real world?’ For example, an escape room where water goes above your head; you can’t drown people in an escape room in the real world, but you can in VR...

16.07.2025 17:57 πŸ‘ 3 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

β€œYou’re supposed to compare her body to the Sega Saturn, an object; this advertisement reinforces that video games aren’t made for women… It’s true this advertisement wouldn’t be acceptable by today’s standards, but we have to look back to go forward.” β€” Hope Docking

16.07.2025 19:58 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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A big thank you to Hope for her brilliant analysis of the objectification of women using female video game characters as specific case studies!

16.07.2025 19:58 πŸ‘ 3 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

β€’The β€œabili-tease” provides players with firsthand experience on the future

β€’Larger than life NPCs doing what the player cannot yet, but may soon

β€’Show the scope of what excitement awaits players even before they are ready

#GameDevelopment #GameDevelopers #IndieGames #IndieDevs

16.07.2025 20:20 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Wondering how to quickly captivate the players of your games? Jon Renish of Half Mermaid has you covered in his β€œFinding the Fun in 15 Minutes” talk!

One way to engage the player is by using aspirational examples to guide them:

16.07.2025 20:20 πŸ‘ 2 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Thank you to Hedy and Justine for their phenomenal case studies on cultural representation in Black Myth Wukong and Venba!

β€œIt’s a reminder that their stories matter and it doesn’t need to be dumbed down for players to understand.” β€” Justine Magbitang

16.07.2025 21:10 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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β€œWe learn through play, and video games are no exception: creating cultural games teaches the audience something new and provides opportunities for developers to learn something new… Holistic representation leads to stronger emotional impact and resonance with the audience.” β€” DoomScroll Studio

16.07.2025 21:10 πŸ‘ 3 πŸ” 1 πŸ’¬ 1 πŸ“Œ 1

2. Treat the culture as the default; some creators worry players may not understand so they overexplain which can cause the culture to come across exotic.

3. Aim to tell a story, not to educate; what is your intention for the design? Convey a specific experience.

#GDX2025 #GameDevelopment

16.07.2025 21:44 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Good representation is a side effect of good storytelling:

1. Start with inspiration, then do your research; personal experience is a great starting point, but research is needed to back it up.

16.07.2025 21:44 πŸ‘ 4 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Natalie Gan enjoys starting from a place of constraints; Alyx Bui begins with character motivation.

How do you begin writing your stories? Share your thoughts with us below!

#GameDevelopment #GameDevelopers #GameDevs #IndieDevs #IndieGames #IndieStudio

16.07.2025 23:06 πŸ‘ 7 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Did you catch the β€œFrom Lore to Launch: Narrative Design” panel at #GDX2025?! 🀩

There are many ways to get a narrative started: Kaelin Lavallee mentioned he writes from a place of fear; Kim Belair begins with mechanics…

16.07.2025 23:06 πŸ‘ 14 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

We must embrace diversity not because it’s the right thing to do, but because the audience is already diverse. It’s not just a marketing trend, it’s good design, it’s good business.” β€” Carina Kom from Inclusive at the Core: How to Leverage an Unfair Advantage presentation at #GDX2025

#GameDev

17.07.2025 18:44 πŸ‘ 11 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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β€œWhen you design for belonging β€” starting with the processes inside your team culture β€” you create a world that feels good to return to. It’s about creating a culture where people can show up fully, safely...

17.07.2025 18:44 πŸ‘ 3 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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A big thank you to @thirtythreegames.bsky.social for their incredible presentation, β€œArtistic Style from a Technical and Creative Lens!” 🀩

Their session explored how artistic style is developed, chosen, and implemented from both creative and technical angles.

Day 2 of #GDX2025 has been a blast πŸ₯³

17.07.2025 19:47 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

IAA is committed to creating positive change within the games industry; to all attendees and those who followed the event online, thank you for being a part of this experience. Let’s keep the conversation going.

17.07.2025 23:14 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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β€œCarelessness in representation of a people often means carelessness to the material conditions of the people themselves. Empires thrive on uninformed populace; stated otherwise, complicity thrives on tolerance.” β€” Ahmer Rana

17.07.2025 23:14 πŸ‘ 3 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Canada’s largest indie games exhibition runs all 10 days of KDays with new studios joining throughout the week; visit us multiple times to support the developers & experience the exhibition in full!

#GameDevelopment #GameDevelopers #IndieDevelopers #GameDev #IndieGameDev #IndieDevs #GamesIndustry

18.07.2025 04:05 πŸ‘ 12 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0