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Gaby Fermi

@gabyfermi

✨ She/Her 🎲 #TTRPG designer, gamer, and crazy cat lady (craziness level TBD). πŸ“– Writing worlds, crafting adventures, sharing ideas. πŸ“ Blog: https://d6.bearblog.dev πŸ“š Books: https://d6.bearblog.dev/my-books

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29.11.2024
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Latest posts by Gaby Fermi @gabyfermi

I need every single male artist that follows me to read this. It's not very long. You need to bear witness to this shit. You have to see it with your own eyes because you never will in your everyday life.

I'm serious, read it all please

08.03.2026 03:46 πŸ‘ 5936 πŸ” 2943 πŸ’¬ 29 πŸ“Œ 18

If your family turned their backs to you, don't fret.
I'm your Auntie now. We are family. You are safe here.

27.02.2026 14:01 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Water. Earth. Fire. Air.
Long ago, the four core Classes raided dungeons together in harmony. But then, everything changed when the Fire Class attacked.

26.02.2026 17:26 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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‼️Final Statement Regarding EvulArt‼️

I originally did not intend to make this public but recent events have made that impossible. This is no longer "internet drama", it's harassment and retaliation.

⬇️read more⬇️

25.02.2026 18:21 πŸ‘ 3927 πŸ” 1762 πŸ’¬ 98 πŸ“Œ 65
Screenshot of a little platformer I've been working as of late. It depicts the protagonist, an enemy (snake), some pick-ups (orbs), and scenery.

Screenshot of a little platformer I've been working as of late. It depicts the protagonist, an enemy (snake), some pick-ups (orbs), and scenery.

I've had a really tough couple weeks, but at least I could try to free my mind of worries (with no avail, to be honest) creating a little platformer. Far from finished, of course, but at least the tutorial/first level is playable.

@v3x3d.bsky.social's assets are really versatile.

22.02.2026 01:49 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Come on, folks. @v3x3d.bsky.social is a great pixel artist. Just a final push here.

21.02.2026 11:51 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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This one is for the girls! Have a great Galentine! πŸ’•πŸ˜Ί

13.02.2026 11:31 πŸ‘ 698 πŸ” 102 πŸ’¬ 8 πŸ“Œ 5
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Just when you thought he was out of the game, tomorrow we have @mapcrow.bsky.social talking about visually outlining a zine before you even go to layout!

It's Zine Planning Page by Page as part of our #ZiMo workshop series for 2026! Join us live at 3p et!

#ZineMonth #TTRPGs #ZineQuest #layout

11.02.2026 16:17 πŸ‘ 24 πŸ” 8 πŸ’¬ 3 πŸ“Œ 2
Another screenshot, this time showing an area with variety of trees and a Shrine in an islet.

Another screenshot, this time showing an area with variety of trees and a Shrine in an islet.

07.02.2026 19:23 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Screenshot of a game I'm designing at the moment, showing the protagonist, a Kitsune Miko, near a small roadside Shrine. WIP.

Screenshot of a game I'm designing at the moment, showing the protagonist, a Kitsune Miko, near a small roadside Shrine. WIP.

So, after some edits, I was able to create a small shrine for the protagonist to visit once a while.
Base Sprites used: @vectoraith.bsky.social

07.02.2026 17:00 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

This helps a lot! Thank you for sharing it!

02.02.2026 10:48 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Would be possible to share your palette file, so I can edit some sprites to match it and keep everything uniform?

01.02.2026 02:11 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I will not think about creating a new game before finishing the current one.
I will not think about creating a new game before finishing the current one.
>> Oh, look! A nice tutorial video on the very thing I shouldn't think about! <<
I will not think about creating a new game...

30.01.2026 18:10 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

As I use RPG Maker MV for this, my idea is to resize your 16x16 sprites as needed anyway (I know some of your work is already upscaled, but I can do it myself if needed).
Or, depending on how things go, I'll keep them as 16x16 and use a script to run the game with a smaller size tileset.

29.01.2026 15:25 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I'm looking forward to it, as I'm now at the stage of deciding which assets to use in my game. Your style is currently one of my top choices, but I need to consider the whole usability and matching style if I have to rely on other spriters too.
Btw, can you suggest foe sprites that match your vibe?

29.01.2026 12:56 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

In VectoRaith's set of 16x16 Traditional Japanese Buildings tileset pack are there small shrines too? I'm looking for something that could allow me to create a roadside Shinto shrine for a game.

28.01.2026 23:54 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

...until today.
46-yo me started and finished Y's this afternoon. The credits just finished rolling.
Today is a good day.

18.01.2026 23:44 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

10-yo Gaby would be proud. Back in 1990 I played Y's (Ancient Ys Vanished Omen) on my Sega Master System. Reached the last boss, but never managed to beat him.
Eventually my grandpa gave away my videogame (around 1998) saying I wasn't using it anymore. :-(
I never finished that game...

18.01.2026 23:44 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

No one asked, but I'm in a (once again) vibe to create a RPG Maker game, using MV as my engine of choice.
Some ideas here, but I need to see if they can be translated into something playable.

16.01.2026 21:20 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Same.

10.01.2026 11:36 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

"Tadpoles. Tadpoles everywhere." - average BG3 player ;-)

09.01.2026 21:34 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
recently my friend's comics professor told her that it's acceptable to use gen AI for script-writing but not for art, since a machine can't generate meaningful artistic work. meanwhile, my sister's screenwriting professor said that they can use gen AI for concept art and visualization, but that it won't be able to generate a script that's any good. and at my job, it seems like each department says that AI can be useful in every field except the one that they know best.

It's only ever the jobs we're unfamiliar with that we assume can be replaced with automation. The more attuned we are with certain processes, crafts, and occupations, the more we realize that gen AI will never be able to provide a suitable replacement. The case for its existence relies on our ignorance of the work and skill required to do everything we don't.

recently my friend's comics professor told her that it's acceptable to use gen AI for script-writing but not for art, since a machine can't generate meaningful artistic work. meanwhile, my sister's screenwriting professor said that they can use gen AI for concept art and visualization, but that it won't be able to generate a script that's any good. and at my job, it seems like each department says that AI can be useful in every field except the one that they know best. It's only ever the jobs we're unfamiliar with that we assume can be replaced with automation. The more attuned we are with certain processes, crafts, and occupations, the more we realize that gen AI will never be able to provide a suitable replacement. The case for its existence relies on our ignorance of the work and skill required to do everything we don't.

it’s come to my attention that my tumblr post has been crossposted to bluesky, so I’m posting it on my account here #AntiAI #GenAI

09.01.2026 17:07 πŸ‘ 12124 πŸ” 5904 πŸ’¬ 101 πŸ“Œ 161
07.01.2026 05:16 πŸ‘ 22374 πŸ” 7729 πŸ’¬ 124 πŸ“Œ 83
brightwanderer
I think a lot about how we as a culture have turned "forever" into the only acceptable definition of success.

Like... if you open a coffee shop and run it for a while and it makes you happy but then stuff gets too expensive and stressful and you want to do something else so you close it, it's a "failed" business. If you write a book or two, then decide that you don't actually want to keep doing that, you're a "failed" writer. If you marry someone, and that marriage is good for a while, and then stops working and you get divorced, it's a "failed" marriage.

The only acceptable "win condition" is "you keep doing that thing forever". A friendship that lasts for a few years but then its time is done and you move on is considered less valuable or not a "real" friendship. A hobby that you do for a while and then are done with is a "phase" - or, alternatively, a "pity" that you don't do that thing any more. A fandom is "dying" because people have had a lot of fun with it but are now moving on to other things.

I just think that something can be good, and also end, and that thing was still good. And it's okay to be sad that it ended, too. But the idea that anything that ends is automatically less than this hypothetical eternal state of success... I don't think that's doing us any good at all.

brightwanderer I think a lot about how we as a culture have turned "forever" into the only acceptable definition of success. Like... if you open a coffee shop and run it for a while and it makes you happy but then stuff gets too expensive and stressful and you want to do something else so you close it, it's a "failed" business. If you write a book or two, then decide that you don't actually want to keep doing that, you're a "failed" writer. If you marry someone, and that marriage is good for a while, and then stops working and you get divorced, it's a "failed" marriage. The only acceptable "win condition" is "you keep doing that thing forever". A friendship that lasts for a few years but then its time is done and you move on is considered less valuable or not a "real" friendship. A hobby that you do for a while and then are done with is a "phase" - or, alternatively, a "pity" that you don't do that thing any more. A fandom is "dying" because people have had a lot of fun with it but are now moving on to other things. I just think that something can be good, and also end, and that thing was still good. And it's okay to be sad that it ended, too. But the idea that anything that ends is automatically less than this hypothetical eternal state of success... I don't think that's doing us any good at all.

Wish I could internalize this

30.10.2025 13:34 πŸ‘ 3981 πŸ” 1586 πŸ’¬ 20 πŸ“Œ 79

Bingo!

10.12.2025 16:18 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

β€œAI is clearly sticking around so you have to get used to it” wrong. I don’t have to get used to shit. I am a practiced hater and I can keep this going for decades if I am required to

01.12.2025 23:29 πŸ‘ 23429 πŸ” 9531 πŸ’¬ 196 πŸ“Œ 292
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Once again, this perfect @zeboydgames.bsky.social post comes to mind:

30.09.2025 21:12 πŸ‘ 2709 πŸ” 844 πŸ’¬ 14 πŸ“Œ 11
an illustration by Spindle of the characters Felt (a pink-haired bunnygirl) and Therese (blue-haired elf). Felt is seated on top and behind Therese while hugging her (and her fingers dipping under Therese's bra purely out of "it feels warm"), and Therese is on the bottom and between Felt's legs, looking upwards and smiling while holding a book.

an illustration by Spindle of the characters Felt (a pink-haired bunnygirl) and Therese (blue-haired elf). Felt is seated on top and behind Therese while hugging her (and her fingers dipping under Therese's bra purely out of "it feels warm"), and Therese is on the bottom and between Felt's legs, looking upwards and smiling while holding a book.

reading together

25.11.2025 19:28 πŸ‘ 4769 πŸ” 792 πŸ’¬ 30 πŸ“Œ 6
actuallychloehayes
β€Ί millennials 20h
serious question for the millennials... my older cousin said she used to 'burn' cds for her crush. like... with
?
was that a ritual? did it work? you guys were literally practicing witchcraft just to get a text back. i'm scared of y'all.
Q 2.9K

actuallychloehayes β€Ί millennials 20h serious question for the millennials... my older cousin said she used to 'burn' cds for her crush. like... with ? was that a ritual? did it work? you guys were literally practicing witchcraft just to get a text back. i'm scared of y'all. Q 2.9K

My favorite piece of content today.

21.11.2025 20:28 πŸ‘ 10313 πŸ” 2317 πŸ’¬ 331 πŸ“Œ 674

But if you are playing a superhero MMO like City of Heroes: Homecoming, you can actually speedrun a max level character in 2 days (did that already).

Of course I don't recommend that for your first character, as you'd miss lots of content.

20.11.2025 12:08 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0