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TechDuckie

@techduckie

Passionate hobbyist developer who loves pixel art and game/web dev | Full-stack | Always learning and building! Explore my itch page: https://badankan.itch.io/

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13.10.2023
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Latest posts by TechDuckie @techduckie

Planned to work on Dashcore today.
Instead I’m debugging my car.
Not nearly as fun as debugging code πŸ˜…

#indiedev #gamedev #cardiy #mechaniclife

07.03.2026 18:02 πŸ‘ 5 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Oh my… it seems the evil witch Hexa has kidnapped Kumi!
Looks like Kubi has a new adventure ahead πŸ‘€

#indiedev #indiegame #gamedev #JavaScript #rune_ai

06.03.2026 15:13 πŸ‘ 9 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

I’ve published 10 games on itch.io and made a whopping $15 in donations.

Living the indie dev dream πŸ˜‚

06.03.2026 12:01 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

100%! I usually start asking myself if I really need it for the game once the list of tasks to build the tool starts outgrowing the list of tasks to build the game πŸ˜…

05.03.2026 14:08 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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I’m a tools guy. I always end up building tools to help me build my games.
Feels like I spend more time on tools than the actual game πŸ˜…
But it’s pretty awesome having a custom level editor where I can quickly build and edit levels. Makes things easier πŸ€—
#indiegame #indiedev #indiegamedev #rune_ai

05.03.2026 13:47 πŸ‘ 5 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Spent some time porting two of my old unfinished projects to Rune.

They’re finally running smoothly in the dev environment.

Now the long task of actually adding content and juice to finish them begins πŸ˜… πŸ‘Ύ

#indiegame #indiedev #indiegamedev #javascript #rune_ai

05.03.2026 07:22 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Shoutout to my good friends working on Eldria.
A retro MMORPG bringing back the golden days, that classic #tibia childhood nostalgia.
I’m helping out where needed, lately with some frontend on their site!
Check it out:
www.eldriagame.com
#mmorpg #indiedev #gamedev #retro #indiegame #indiegamedev

04.03.2026 16:01 πŸ‘ 18 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

I’m turning March into a focused month to finish two half-baked games.

I’ll be sharing progress and documenting the journey along the way. Hopefully.. πŸ˜…

#indiegame #indiedev #indiegamedev #javascript #rune_ai

02.03.2026 12:58 πŸ‘ 5 πŸ” 1 πŸ’¬ 0 πŸ“Œ 1

That’s a wrap!
My 6th game for Rune has now been submitted for approval.
Such a neat platform for publishing my arcady mobile multiplayer games πŸ‘Ύ

#indiegame #indiedev #indiegamedev #javascript #rune_ai

25.02.2026 20:04 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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I’m hosting Rune Revival, a community game jam this March.
Revive an old unfinished game and rebuild or port it to Rune.
Rune is a mobile-focused platform with an SDK and new AI tools to help you build fast.
Join us on Discord:
discord.gg/rune-ai
#indiegame #indiedev #indiegamedev #javascript #react

23.02.2026 21:37 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Mochi Slide is a cute kawaii puzzle game I've built for the Rune platform!
Slide tiles into place across 3x3 (beginner), 4x4 (casual), or 5x5 (challenge) boards.
Collect badges, unlock achievements, and chase highscores! πŸ‘Ύ
join.rune.ai/game/pH3QE4k...
#indiegame #indiedev #indiegamedev #javascript

22.12.2025 19:14 πŸ‘ 9 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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Been refactoring a ton of Nebulite’s code to make adding new modes way easier. My infinite wave mode just got its first roguelite elements 😏 You can either boost yourself to survive longer.. or boost the enemies for a higher multiplier. πŸ‘Ύ
#indiegame #indiedev #indiegamedev #javascript

10.12.2025 10:59 πŸ‘ 7 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Been refactoring hard. Hopefully it’s all invisible to players, but it’ll make extending the game so much easier! πŸ€—

#indiegame #indiedev #indiegamedev #javascript

10.12.2025 07:18 πŸ‘ 2 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

Just started refactoring my massive single script for my #GitHubGameOff entry Nebulite. Time to untangle this spaghetti 🀭
#indiegame #indiegamedev #JavaScript #gamedev

05.12.2025 06:57 πŸ‘ 10 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0

#GitHubGameOff is officially wrapping up! Had a blast and learned a ton. Can’t wait to play some awesome entries! πŸ‘Ύ

01.12.2025 21:21 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Nebulite by Badankan Retro Spaceshooter

Finally submitted πŸ₯³ Still some bugs to be squashed, but unfortunately my dev time is running out for the approaching weekend.

badankan.itch.io/nebulite

There's also a devlog available with some thoughts on my Game Off 2025 journey 🀭

#GitHubGameOff #JavaScript #indiedev #indiegame #indiegamedev

28.11.2025 21:12 πŸ‘ 7 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

Finally added a basic desktop adaptation to my mobile-only game. It’ll do for the jam, but it’s definitely not a real desktop game πŸ˜…
Now I’m stuck debugging an awful iOS bug… without having an actual iOS device. This sucks hard.
#JavaScript #indiedev #indiegame #indiegamedev #GitHubGameOff

25.11.2025 19:07 πŸ‘ 7 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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What do you do when you’re tracking score and shots fired anyway?
You show it to the player of course ☺️
#GitHubGameOff #JavaScript #gamedev #indiegame #indiegamedev

24.11.2025 16:17 πŸ‘ 13 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
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Came up with an awesome new level… only to realize it didn’t match the colors of my earlier ones. So I ended up implementing sectors! Guess I need to step up my level design game now huh 🫠
#GitHubGameOff #indiedev #indiegame #indiegamedev #JavaScript

18.11.2025 19:43 πŸ‘ 12 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Been messing around with a menu concept. Not sure if I’m digging it yet. It feels retro, but is it retro enough for a neon/synthwave space-shooter? πŸ€” #GitHubGameOff #indiedev #indiegame #indiegamedev #JavaScript

17.11.2025 19:50 πŸ‘ 7 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Made tons of progress refining levels and mechanics. Now I’m at the β€œdesign the UI” stage and… not my strongest area 😬
#indiedev #indiegamedev #indiegame #JavaScript #GitHubGameOff

15.11.2025 18:23 πŸ‘ 9 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Yep! Game Off entry, and canvas is holding up great. This is actually the intro dialogue for a.. Special level 🀭

15.11.2025 18:04 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Nothing to see here, just a completely original character and his totally unique spaceship πŸ‘ΎπŸ˜„
#GitHubGameOff #indiedev #indiegamedev #indiegame #JavaScript

15.11.2025 01:09 πŸ‘ 14 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

My brain: β€œRelax, it’s just a game jam project. Keep it small.”
Also my brain: β€œWe need achievements. Player customization. A kessel run. Yes… definitely a kessel run.” 😏
#GitHubGameOff #indiedev #indiegame #indiegamedev #JavaScript

14.11.2025 15:22 πŸ‘ 8 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

Did a big refactor on players, enemies, and levels. Adding new enemies + building levels is easy now. Progress! 😎
#GitHubGameOff #indiegame #indiegamedev #indiedev #JavaScript

14.11.2025 06:00 πŸ‘ 7 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

Added particles to my game. They look sick ngl πŸ˜„πŸ‘Ύ #GitHubGameOff #indiegame #indiegamedev #indiedev #JavaScript

11.11.2025 13:53 πŸ‘ 10 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

Juggling two jams simultaneously. What could possibly go wrong? 🫠
#indiegame #indiegamedev #gamedev #javascript

10.11.2025 12:27 πŸ‘ 12 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0

Kicks off today. Feel free to join if you’re from the area! πŸ‘Ύ
#itchio

10.11.2025 05:15 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Huge progress today: new gameloop, movement + collision working, level progression started, and even experimenting with a dialogue system. πŸ‘Ύ Yay!
#JavaScript #indiegame #indiegamedev #indiedev #GitHubGameOff

09.11.2025 17:29 πŸ‘ 8 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

Had to face the truth: my #GitHubGameOff gameloop just… wasn’t fun πŸ˜…
So I scrapped it and started fresh.. New direction feels way more exciting. Fingers crossed!
#JavaScript #indiegame #indiegamedev #gamedev #solodev

09.11.2025 09:10 πŸ‘ 14 πŸ” 6 πŸ’¬ 0 πŸ“Œ 0