Lasse Bruun Hansen's Avatar

Lasse Bruun Hansen

@formanovo

Principal Game Designer @ IO Interactive. Currently creating -> Project Fantasy Previously -> HITMAN: World of Assassination trilogy. I adore making games alongside magnificent people!

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15.07.2023
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Latest posts by Lasse Bruun Hansen @formanovo

HITMAN World of Assassination - Patient Zero Requiem (ft. Milla Jovovich) Elusive Target
HITMAN World of Assassination - Patient Zero Requiem (ft. Milla Jovovich) Elusive Target YouTube video by HITMAN

This is a really cool elusive target mission. Besides the mechanics of it, I thought it added some cool story bits to the Dartmoor location.

youtu.be/v-0nWxqL-RY?...

25.02.2026 19:34 πŸ‘ 3 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

Super cool, yeah!
It has also been some time for me since HITMAN 3 (2021 - times flies).
Looking forward to our next releases as well.

19.02.2026 13:10 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I haven't been into any of the prior mini games before Demacia Rising, but I've really enjoyed this one. It's also been popular in my friend group of 30+ aged players.
Congratulations on the final release (soon) and well done to you and your team :)

19.02.2026 06:55 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

So you're saying that's not where I should be sending you memes anymore?

11.02.2026 17:28 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

A quiet place really made an impression on me, suddenly being aware of the volume of my popcorn being crunched was creating

13.12.2025 01:26 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
The Evolution of ARC Raiders EP2 - The Life of a Raider
The Evolution of ARC Raiders EP2 - The Life of a Raider YouTube video by ARC Raiders

You'd like this noClip doc from Embark (and you're right about the OG DICE alumni working on Arc)
youtu.be/ST_fD5NL_pg?...

01.12.2025 23:17 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Preview
Sunderfolk Sunderfolk is a couch co-op, turn-based tactical RPG where you use your phone as the controller. Rediscover game night with your friends and family!

Give Sunderfolk a try.
Such a wholesome experience and a great entry point to board game like mechanics in digital form akin to Gloomhaven and Frosthaven. Every single friend group we've shown it to has loved it :)
www.dreamhaven.com/games/sunder...

26.11.2025 05:46 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

This thread is a fine example of what happens when assumptions overflow online.We know the difference, folks. We asked for that position because we need that specific skillset.

09.09.2025 07:20 πŸ‘ 3 πŸ” 3 πŸ’¬ 0 πŸ“Œ 1

Very excited for everyone to finally see a whole lot of cool gameplay from what the team has been cooking. You're in for a treat :)

02.09.2025 05:35 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Every time I have to use a right-click menu I feel like I'm less efficient

10.08.2025 06:55 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I especially love that it's ambiguous about whether x y or z is up. Diabolical!

28.07.2025 08:24 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Haha great suggestion! It probably wouldn't work? I think we need to add "ease of tasting" to the parameters. Both tap beer and ice cream are extremely fast to serve to taste and is usually served over the counter

02.07.2025 19:53 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Probably a mix of the product being fully prepared and ready to be served (ice-cream or tap beer) from a source amount that's not measured in per units and having a set minimum amount required for when you order (compared to your candy example). I wonder how many other products fit that category.

02.07.2025 12:52 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I don't remember the movie too well, but I'm guessing it's probably pretty close!

20.06.2025 19:52 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

The unending quest to enforce a consistent code name framework that everyone agrees on and likes continues... :D

20.06.2025 05:45 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I also finished it today and absolutely loved it. I ended up with a fairly "happy" ending - ateast for an 11 bit game. Great article :)

18.06.2025 22:03 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Just finished "The Alters" and absolutely adored it. By far my favorite game of the year so far. Just excellent from beginning to end. Highly recommendable and if you have game pass you already have access to it πŸ™‚

18.06.2025 16:55 πŸ‘ 9 πŸ” 0 πŸ’¬ 3 πŸ“Œ 0

It is indeed brilliant! I sadly had to restart since my save on ps5 got corrupted somehow

16.06.2025 05:39 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

It's good to have an area of focus as a generalist as a base to work from. However in bigger organizations the worth of a generalist can tend to be forgotten because we are harder to fit into boxes in a production schedule that doesn't empower the flexibility you get from generalists

13.05.2025 18:37 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Very happy with a dev tool update I added for the team today. It makes it much easier and faster to interact with and test some of the core components of our game anytime, anywhere while playing without releasing your hands from the input device. So powerful! There's a GDC talk brewing I think...

29.04.2025 17:10 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

That feeling when you find a small little UX improvement to the editor tools that you know no one would ask for but everyone you show it to loves the idea of is great.
Use 30 min to implement it through an ancient system that does exactly what you need and give instant value to your peers. Good day!

07.04.2025 16:49 πŸ‘ 4 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
Preview
Cheeze It by krainert, E H JΓΈrgensen, GamesBySaul, beckerda You're a pizza burgling fancy foods to feed your pizza rolls.

Did my first external game jam in over 10 years and had a great time in a team with IO colleagues making a hectic stealth game for players who don't care about stealth.
You can download and play it from: krainert.itch.io/cheese-it

Each round is 2 min, so it's quick to try :)

06.04.2025 20:18 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Try them out sliced in half, add your preferred seasoning (no bacon allowed!) and oven roasted in a bit of olive oil. Delicious!

23.03.2025 17:41 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Happy GDC everyone! 2023 was my first year going and it was a really inspiring week of getting to meet so many new, awesome dev peers in the industry. I hope I'll get the opportunity to visit some other time.
I can't wait to indulge in all the knowledge sharing that will appear online soon!

17.03.2025 20:24 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Okay this makes way more sense than whatever magical tech I was thinking of that would even be able to retract a mail after it had gone out. Thanks! Cool feature though, never heard of it (maybe a ux topic there? ;) )

06.03.2025 18:58 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Undo send. Wait what?

06.03.2025 16:03 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I'd suggest checking out the Malazan: Book of the Fallen books and their organizational structure of gods. Really interesting take on several generations of gods and their power structure. Makes space for a lot of different tiered gods. Shadowthrone and Cotillion are trying to become higher tier.

27.02.2025 06:38 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

This was me with Shogun Showdown recently. Can't recommend if you value having spare time :D

15.01.2025 23:04 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Great feeling <3

11.01.2025 10:48 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Have had to do it for 10 years now since cables apparently are the most delicious thing in a roaming Chinchilla's mind :D

30.12.2024 09:12 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0