"and that's how I ended up in jail... you?", "let the dishes pile up too high..."
"and that's how I ended up in jail... you?", "let the dishes pile up too high..."
I'm happy to announce that we've now reached 10,000 wishlists for SCOPECREEP!
When I started this idea in a game jam, I never thought I would make it this far. And it's all because of the support of all of you!
I can't thank you enough!
#gamedev #indiedev #incremental #godot #scopecreep
I'm showing SCOPECREEP in Next Fest!
Except for keeping the scope creep in check, I think one of the biggest challenge was how I wanted the little flame to always be in the center of the screen and have all the transitions based around that! That and the attack/music synchronisation :P
SCOPECREEP reached Very Positive on Steam just in time for Next Fest! Be sure to go play the demo and also leave a little review on there if you haven't already! (thank you to all of you who already did <3)
#gamedev #indiedev #scopecreep #incremental #godot #steam #nextfest
Tune in tonight at 6pm EST to watch me pitch SCOPECREEP along a bunch of other games made in Quebec! New demos, announcements and more!
Steam: store.steampowered.com/sale/quebec2...
Youtube: www.youtube.com/@indieasylum
Twitch: www.twitch.tv/indieasylum
#QuebecGamesCelebration #QGCShowcase2026
SCOPECREEP is going to be in the Quebec Games Celebration starting next week! So make sure you grab a poutine, sit down and play the demo!
#QGC2026 #QuebecGamesCelebration #Steam #Poutine #Indiedev #Godot
<3
<3
Thank you!
JuiceBox they call me
After 9 months of work, I'm proud to present to you the DEMO for SCOPECREEP! Go have a look, play it, and leave a review if you like the game (or if you don't).
#incremental #gamedev #indiedev #demo #godot #scopecreep
store.steampowered.com/app/3955580/...
should post it in reddit MemeTemplatesOfficial, real good potential there!
We just launched the Steam Page for the Demo of SCOPECREEP! The Demo is set to be released on February 2nd, mark it on your calendar! And if you haven't already, drop a wishlist!
#gamedev #indiedev #incremental #godot #scopecreep
store.steampowered.com/app/3955580/...
Having stories that always end well is also a way of distracting ๐
Such a good boy โค๏ธ
I've considered it, but I felt like it reduced some of the impact. The transitions in my menus are way quicker, but I wanted the transition between the active and thinking part of the game to be more significant and break the pace, that's the whole reason this transition is longer :)
Polished it even more :)
Cool and spooky!
During playtest, multiple people mentioned that my transition screen was giving them a flashbang, so I decided to rework it a little. I present to you, the "inbetween"... What do you all think?
#indiedev #gamedev #godot #flashbang #upsidedown
Completely agree! Like "Hey you liked that? WELL THERE'S MORE!"
I like the idea, but there's multiple different branch in the tree that will each have a "final" node to show there's a lot of possibilities in all direction. Would be a little weird if they all had that behavior... But... They could show a "shadow" version of the future nodes... *taking notes*
How was the response from the players?
I've been working on getting my demo ready, and I'm still wondering how to end it in a way that leave the player interested. That's what I have so far, what do you all think?
#indiedev #gamedev #gamedesign #demo #godot #steam #incremental
Very nice! Hope I can catch a stream soon!
50k deletes tho...
New game?!
Nice picture of your boss
Thank you so much for trying it out! Already started working on some of the feedback you provided :)
No, the music was made by @trevron.bsky.social, but we worked closely for the main song and the trailer cut. I always like when the editing is properly timed :D