Hugs.
Itβll be ok.
Hugs.
Itβll be ok.
[inside an NoA conference room]: "Sarah you can't out and ask if the whole polycule is playing this freak ass game. Rephrase"
Want to share the activity tracker I used to make sure I could write without crashing! Chronic fatigue sucks, especially when you can't do the things you love. Hope it helps other people be creative within their energy limits.
tanyalisle.com/projects/chr...
#SpoonieAuthChat
intentionality...
yeah, i feel that procgen on top of 2d handmade assets preserves that a lot better than 3d handmade ones. interesting.
also, it *is* way harder --labour-- to intentionally populate a 3d space than a 2d one...
I wish this quote wasnβt still so relevant
Well, gas is expensive, and food is expensive, and weβre doing a war nobody wants, but at least there are no jobs
folks, it's bandcamp friday today. and i just happen to have a big brand new album out - my most ambitious musical project ever - that you should buy! ellaguro.bandcamp.com/album/saint-...
my god
youraislopbores.me
... ok, this has such great idle-game vibes, leaving on a side screen refreshing from time to time...
It's 1982 and a babysitter is running for her life from a masked killer
#horror #synth #80s
Introducing the <Low Poly Rat Jam>!
Team up or go it alone - submissions open 6 - 22 March.
No ranks, no prizes, only a promise: I will play and review EVERY RAT GAME.
itch.io/jam/low-poly... #ratjam #gamedev #lowpoly #lowpolyratday
so you can say `told you so`
talking with a friend of mine today, "what china has to do to win it all, is nothing. they just have to watch."
are we 15 minutes from closing? then no.
and now i understand why i dislike them ^_^
Optical illusion of a woman bent over some papers. Her sunglasses are pushed up and she is wearing a hair band so the top of her head looks exactly like a Muppet face
Sorry I know the world is in a terrible fix but I've been laughing at this for ten minutes now
i haven't been playing it for a while for... reasons... but it looks like i'll be back this spring, as i haven't been able to find anything that hits the same notes. yeah.
aaaah, yeah, that was it ^_^ never got to play it, so the name didn't stick with me ^_^
i keep meaning to try them, but never commit because of their love of the `frenetic` and i'm scared i will get headaches from them nowadays, but yeah. i miss that style and *love* how people are refining the genre ^_^
We turned away from the light when we invented a way to go online without the computer screaming in warning.
hey, @solient.bsky.social just wondering if you happen to know of any non-MMO that hits the same kind of mechanical complexities that XIV has?
Poster art for Bennett Foddy's Lecture Series event with the NYU Game Center. Features characters from QWOP, Getting Over It, and Baby Steps. Text reads: NYU Game Center Lecture Series Presents Bennett Foddy Creator of QWOP, Getting Over It, and Baby Steps Why did I make this? 7:00pm, March 5th, 2026 Room 202, 370 Jay St. Brooklyn, NY
NEXT THURSDAY
"Why did I make this?"
NYU Game Center Lecture Series Presents Bennett Foddy
March 5th 7pm - 8:30pm
RSVP: bennettfoddylectureseries.eventbrite.com
(Also live streaming at twitch.tv/nyugamecenter)
Join us for a career retrospective with @foddy.net!
Poster by @cromsferatu.bsky.social
streaming now! (ish)
this reminded me of a TTRPG acquaintances of mine played in the late 90s... tagline was "are you happy, citizen" or something like that.
Windows 44 rumored to not need you to use the computer anymore. Let Windows do it while you go do other things. Don't worry about what it's sending for email replies or which items it's ordering online. Windows 44 worries so you don't have to. Windows 44 accepts your apologies over what you've done.
Archaeological Game Design Video Game Archaeology as Interpretive Play and Play Preservation by Florence Smith Nicholls Submitted in partial fulfilment of the requirements of the Degree of Doctor of Philosophy
Thesis submitted!!!
my little essay in this is called βI Would Like to Be Included in this Narrativeβ and itβs about casting as a technique in procedural storytelling to create granular, personalized moments
Tomorrow! I have an essay in it. Well, it's sort of an essay. It's technically an essay. It's an essay I wrote like a poem because I get to be like that if I want to be like that because writing for games is fun and writing about games is also fun! bsky.app/profile/inkl...