Current funding is way too SAAS coded. Should be more like movies or even construction models.
Current funding is way too SAAS coded. Should be more like movies or even construction models.
I had to
AAA usually catches this, but they really going for style over substance here I guess.
Iβll also add the font is very UNfriendly as a dyslexic. It takes me extra time to read and then you get killed while in a menu and feel bad π
Damn, just downloaded 20 demos for Next Fest and they all look fire.
Gona be even harder for indies to stand out but so many great things!
Very much so! Idk whatβs going on at the AAA level of finance but it canβt be anything good!
Yeahhh canβt wait!
Love all these points. JRβs now also have the added detriment of not having enough experience for either. With any internships having limited spots while candidates rise. And indies not having enough money or time to train folks.
Thatβs gota be a tough call. I fully understand why it wouldnβt and shouldnβt be shown but if people find any that are obviously AI would be great to have it updated. And if canβt find any more, hard to trust the AI as a source. Too many layers of AI fuckery here π this could go deeperβ¦
The AIβs are going rouge! This isnβt how Terminator was supposed to play outβ¦
Dug into this absolutely wild thing happening to Finji. The deeper I read into their increasingly baffling conversations with TikTok "support" the more I felt like I was on something.
www.ign.com/articles/tun...
Pokemon FireRed/LeafGreen coming to Switch on Feb 27th ($19.99 each). Listed on Switch eShop in coming soon section
You can prob do the main story inβ¦ 60 hours π
Itβs a big game and big world to take your time in. Gota think of it more as a single player MMO in many ways.
I love how @jakesteinberg.substack.com spends 95% of this review explaining, celebrating, and analyzing the game of tennis and all of its playful variations!
I also think people can save money if they and/or the rest of the team works part time. The best funding you can get is sometimes working a day job right now.
Lots of great stuff here. In the end I always tell people it comes down to time. Time has a money value. If you make a game in 9 months those sales are pretty good! But are you able to put up a Steam page to get enough wishlist in that timeframe tooβ¦
Can you survive off 10k sales for a $15 game?
www.patreon.com/posts/can-yo...
And if they do tricks on the jumps they should get access to some kind of boost!
Iβll take that under. Iβve got them gone by 2028
Miami lost three games this season and their last offensive play of each one of them was a Carson Beck interception
IT WAS ALWAYS GOING TO END ON A CARSON BECK INTERCEPTION
Horrible clock management, but couldnβt have it end any other way than a Beck interception
7. Troublemaker, by El Lissitzky, 1913
Iβll cheer on IU with you!
Saw the first line and thought it was Kyle Bosman π
Luckily $BABY seems to be an open ticker π
A timeline visually representing the advice from my post, emphasising how dramatically and reliably having more time, with a testable build, converts to your game being better and your studio being safer.
I've been running an indie games studio for 15 years now, and it felt like a good time to boil down what I've learned into 4 pieces of advice:
www.pentadact.com/2026-01-08-1...
I hope it's of use, not least because goddamn I forgot how long blog posts take to write.
Having βoldβ college football players seems to be a good strategy right now.
Not quite NFL caliber but good enough to get NIL money.
π΅ MONEY for GAME? In 2026??? π΅
There have been more and more successful-game-devs-turned-game-funders popping up, so here's a lil' thread of some of the more recent ones I've seen.
Hopefully this helps you get some $$$! π½
FOOL TIME, part 4 of 4
"THE DUMBEST GUY IN HISTORY'
now free to watch on youtube
youtu.be/_HGk0WQF_Z4?...