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lawrence

@stpidjuice

clarityn enthusiast https://stpidjuice.itch.io/ technical narrative designer @ Cloud Imperium Games

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06.02.2024
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Latest posts by lawrence @stpidjuice

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early exploration of a walking sim about heartbreak

20.08.2025 19:59 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

standing on top of a mountain and screaming simulator

19.08.2025 09:10 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

can we expect classic norwich npcs like the puppet man

30.06.2025 08:07 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Cheers, gunning for Kings Field meets Book of the New Sun. Going to be treating combat more like a puzzle than...combat I guess. Need to work on that pitch lol

05.06.2025 10:55 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

reckon this fits?

05.06.2025 10:47 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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blue debug sword vs zombie

05.06.2025 10:44 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 1

feels pretty good as an early vibe check (even if I have jacked post-process effects up to 110%)

30.05.2025 08:25 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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"MΓ³na draws ever closer to the Salt Wastes. We will enter the 496th year of her descent this spring. Should we fail to transmit a signal to those that travel between suns, I fear she may very well make landing." - Master Anthorp of the Astrologers Guild

#darkfantasy #ue5 #dungeoncrawler

29.05.2025 23:32 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

baby formula

28.05.2025 14:05 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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28.04.2025 22:17 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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28.04.2025 22:13 πŸ‘ 3 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

your outie has 4200 gamerscore

23.04.2025 08:14 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

how many white grapes do you think you could eat in a row before you got sick of them

17.03.2025 13:53 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

i love passivestar-core

12.02.2025 11:22 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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πŸ‘οΈ

did another pass on one of the common enemies, still needs some sound design so if anyone knows anyone who likes the vibe lmk!

08.12.2024 21:25 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I normally wait until at least a 5.x.x patch is out before migrating, saves a few headaches generally

12.11.2024 17:51 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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messing around with the grapple..think it needs velocity-based vfx. idk maybe i should just put a cigarette in the right hand or something

26.10.2024 10:36 πŸ‘ 6 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

first person roguelike I started as a way to get familiar with various art/animation processes, now on the way to making it a full game. DEMONS VOID is the name, plays sort of like devil daggers meets risk of rain 2

22.10.2024 06:32 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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new level vibe check

22.10.2024 00:23 πŸ‘ 37 πŸ” 1 πŸ’¬ 2 πŸ“Œ 0

nice list, lots of familiar faces in here.

18.10.2024 10:20 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0