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AmericanTruckSongs10

@ethangach

Senior reporter covering gaming and internet culture at Kotaku Contact: ethan.gach@kotaku.com / ethangach on Discord Subscribe to my Dark Web newsletter Dead Game: https://deadgame.substack.com/

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Latest posts by AmericanTruckSongs10 @ethangach

Are we just living out alternate Mythic Quest storylines now?

06.03.2026 18:05 πŸ‘ 19 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

A random switch just flipped in my brain and I am so hyped for this again after my vibes previously tanked at the end of Rebirth

06.03.2026 19:38 πŸ‘ 8 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

The skin economy in Marathon feels off.

Selection is small to start, don't want people screaming about $15 skins in a paid $40 game, but they feel more like colorways than costumes.

Also like they will get me killed/more easily spotted.

06.03.2026 15:07 πŸ‘ 11 πŸ” 0 πŸ’¬ 3 πŸ“Œ 0
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After weeks of silence amid dueling lawsuits, former head of Ashes of Creation studio Steven Sharif has reappeared on Discord.

"But I will not allow the work of hundreds of developers and the belief of millions of players to be erased by a small group of individuals"

06.03.2026 02:50 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Cope, too, is an Xbox.

05.03.2026 23:53 πŸ‘ 42 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
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Worth it

05.03.2026 23:24 πŸ‘ 10 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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The fontslop will make me God

05.03.2026 23:08 πŸ‘ 23 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Preview
What’s gone wrong at Ubisoft A Ubisoft veteran’s well-informed take about a company that has been struggling to release new games, let alone many great ones. They cite "frustration on all sides."

NEW: What has happened to Ubisoft, a once-prolific publisher that now struggles to release games?

A veteran Ubisoft developer gave me an insider's take

β€œFor years now... Ubisoft has repeatedly failed to create the conditions for an excellent game to be made"

www.gamefile.news/p/ubisoft-wh...

05.03.2026 20:50 πŸ‘ 71 πŸ” 16 πŸ’¬ 2 πŸ“Œ 1
Preview
Over 800 gamers tried and utterly failed to beat a classic 80s game without a guide The Adventure Game Aptitude Test is the first of its kind, and the initial results are incredible. Only two people beat a three hour game without help

Okay but when you see what game it was you won't be surprised www.polygon.com/agat-adventu...

05.03.2026 18:21 πŸ‘ 14 πŸ” 0 πŸ’¬ 3 πŸ“Œ 1
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We're Highguard"n

05.03.2026 03:55 πŸ‘ 14 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Highguard Skeleton Crew Crunches To Ship Update Amid Pile-On The major update adds an entire skill tree, XP progression, and hero

Highguard just pulled an entire skill tree out of its ass days before the servers go offline.

A skeleton crew crunched on the final update as the social media pile-on continued.

04.03.2026 23:31 πŸ‘ 8 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Preview
Trump White House Uses Call of Duty In New Video Promoting Iran Bombings It is the latest example of Donald Trump's White House using video games in their propaganda

The U.S.-led bombing campaign has killed over an estimated 1,000 people in Iran so far, including an elementary school full of kids

04.03.2026 22:50 πŸ‘ 64 πŸ” 19 πŸ’¬ 1 πŸ“Œ 2

many have said this

04.03.2026 20:58 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Apple's Piss-Colored MacBook Neo Is My Ideal Budget Laptop The MacBook Neo looks cheap and fun

I'm a consumer electronics blogger now. My biggest regret in life is not buying a cobalt blue 2023 Gateway 14

04.03.2026 20:51 πŸ‘ 9 πŸ” 0 πŸ’¬ 2 πŸ“Œ 2
Lanterns  | Official Teaser | HBO Max
Lanterns | Official Teaser | HBO Max YouTube video by HBO Max

Friday Night Murders let's go youtu.be/Z1jcPlGXnMo?...

04.03.2026 19:20 πŸ‘ 5 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Preview
Ubisoft Confirms Assassin's Creed Black Flag Remake Is Real The long-rumored remake is apparently called Assassin's Creed Black Flag Resynced

The first official update on Assassin's Creed Hexe from Ubisoft in years makes no mention of Clint Hocking leaving or thanking him for his long tenure at the company.

kotaku.com/ubisoft-teas...

04.03.2026 17:21 πŸ‘ 8 πŸ” 0 πŸ’¬ 0 πŸ“Œ 1
Hello everyone. I come with the sad news that as you are no doubt already aware, we're saying goodbye to several of our friends and colleagues here at Eurogamer. Leaving us are Tom Orry, our editorial director; our video team of Ian Higton, Zoe Delahunty-Light, and Alix Attenborough; Alex Donaldson, our editor-at-large; and Will Judd, who worked across Digital Foundry, hardware and deals.

I'll start with Tom, who over the past year-plus had made himself a hugely valuable source of advice, expertise, desert-dry humour and world class poker faces (I think we just about made him laugh once, for a moment, on his final day). 

Tom initially began the role when Tom Phillips was our editor-in-chief here, mostly working away diligently in the background in a two-Tom-tandem doing editorial director things, before taking on a more prominent role on the site itself over the past 11 or 12 months, gracing us with some signature console nostalgia and unjustifiably intense Project Gotham Racing enthusiasm. Tom, Dom, Alex and I, along with the rest of the team, worked together closely on what a 'new Eurogamer' might look like last year, and his experience in running multiple games media sites was consistently our rock to lean on. 

While he may have initially seemed an outsider of sorts compared to Eurogamer chiefs of old - at least to some on the surface, coming from his 20-plus years across our sister sites VG247 and USGamer, and before that the cult-favourite site he founded in our once-rival VideoGamer - I can't stress enough how much Tom 'got' Eurogamer. His goal was for us to be at the heart of the big stories that mattered most to our readers with original, diligent reporting and on-the-button commentary, and that will absolutely continue.

In immaculately on-brand, limelight-dodging Orry style, Tom opted to sneak his farewell into this past weekend's What We've Been Playing column, but I'll be damned if he gets away with it that easily. Sorry Tom. Here's what he had to say…

Hello everyone. I come with the sad news that as you are no doubt already aware, we're saying goodbye to several of our friends and colleagues here at Eurogamer. Leaving us are Tom Orry, our editorial director; our video team of Ian Higton, Zoe Delahunty-Light, and Alix Attenborough; Alex Donaldson, our editor-at-large; and Will Judd, who worked across Digital Foundry, hardware and deals. I'll start with Tom, who over the past year-plus had made himself a hugely valuable source of advice, expertise, desert-dry humour and world class poker faces (I think we just about made him laugh once, for a moment, on his final day). Tom initially began the role when Tom Phillips was our editor-in-chief here, mostly working away diligently in the background in a two-Tom-tandem doing editorial director things, before taking on a more prominent role on the site itself over the past 11 or 12 months, gracing us with some signature console nostalgia and unjustifiably intense Project Gotham Racing enthusiasm. Tom, Dom, Alex and I, along with the rest of the team, worked together closely on what a 'new Eurogamer' might look like last year, and his experience in running multiple games media sites was consistently our rock to lean on. While he may have initially seemed an outsider of sorts compared to Eurogamer chiefs of old - at least to some on the surface, coming from his 20-plus years across our sister sites VG247 and USGamer, and before that the cult-favourite site he founded in our once-rival VideoGamer - I can't stress enough how much Tom 'got' Eurogamer. His goal was for us to be at the heart of the big stories that mattered most to our readers with original, diligent reporting and on-the-button commentary, and that will absolutely continue. In immaculately on-brand, limelight-dodging Orry style, Tom opted to sneak his farewell into this past weekend's What We've Been Playing column, but I'll be damned if he gets away with it that easily. Sorry Tom. Here's what he had to say…

From myself and the whole team at @eurogamer.bsky.social, a very fond farewell and huge thank you to our friends and colleagues (thread).πŸ’™

04.03.2026 16:30 πŸ‘ 451 πŸ” 106 πŸ’¬ 11 πŸ“Œ 15
LET IT DIE & LET IT DIE: INFERNO | Trailer!
LET IT DIE & LET IT DIE: INFERNO | Trailer! YouTube video by GungHo

Let It Die's servers are going offline after a decade as the game switches to an offline version youtu.be/8qnrl6cN9SE?...

04.03.2026 15:27 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Who is playing Magic: The Gathering at GDC?

04.03.2026 15:20 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Crimson Desert Marketing Guy Responds To PS5 Review Drama Hype levels for the open-world action-adventure have hit critical mass

Crimson Desert marketing director says there's nothing to hide as players worry about the lack of console version reviews at launch

04.03.2026 15:07 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

"You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind."

04.03.2026 14:28 πŸ‘ 8 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

only nintendo would celebrate the fake holiday it created for its mascot by re-releasing two of least well known, worst selling and least liked games in that character's history

all time shitposters over there

04.03.2026 01:05 πŸ‘ 28 πŸ” 3 πŸ’¬ 2 πŸ“Œ 0

The machines from the Matrix can carve my BIOS open and steal my soul I'm never upgrading from Windows 10

04.03.2026 07:20 πŸ‘ 10 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

"several people are typing" in the Highguard Discord server.

Remaining players point blame, ask for refunds, and wonder if the devs can unlock all of the paid content going forward.

03.03.2026 20:54 πŸ‘ 22 πŸ” 3 πŸ’¬ 1 πŸ“Œ 1

This sucks. It's a decent game with good bones.

03.03.2026 20:27 πŸ‘ 8 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
03.03.2026 20:23 πŸ‘ 22 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
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They're calling it the best deal in gaming

03.03.2026 18:30 πŸ‘ 9 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Folks, I'm a Marathon sicko. It took like three nights and a lot of slogging through bad matches, but it happened.

03.03.2026 16:20 πŸ‘ 27 πŸ” 4 πŸ’¬ 4 πŸ“Œ 0
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πŸͺ–πŸ™…β€β™€οΈβΈοΈπŸ”—

03.03.2026 13:39 πŸ‘ 299 πŸ” 100 πŸ’¬ 3 πŸ“Œ 1

okay but what's the trick to not dying in Marathon

03.03.2026 17:27 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0