I put my heart into this, hope you give it watch❤️
youtu.be/wvKe45cAu7M?...
I put my heart into this, hope you give it watch❤️
youtu.be/wvKe45cAu7M?...
Congratulations! It’s a great game and its sequel is also pretty good, but my favorite is the 3rd one, Til the End of Time… nothing else quite like it.
Geralt is just so damn likeable
Damn I love re2make but you got a point, getting attacked by enemies doesn’t feel scary so much as does feel sluggish and drawn out
Does anyone have any advice for getting your projects done swiftly while working a full time day job? Ive spent over 3 months on one video thats still not done and it’s just disheartening to never feel like there’s enough time
in 2026 we are NOT hustling, we are NOT grinding, we are doing just enough Job to have money for Video Game
If you do this without animal instincts, the scouting specialty will actually sabotage you when activated and attract even more foes… so make sure you get this talent! You can use orchestra to do so if none of your characters have it.
First find out which one your characters have the animal instincts talent. Then level up the skills that grant your character the specialty called scouting. Now you’re good to go! You can have your characters scout specialty activated and manually switch it to look for even more fights or less!
You actually can decrease the encounter rate with the talent system, without it you’ll get swarmed all game long
Omg you’re playing star ocean? What a treat
Being creative while working full time in retail…. Can’t recommend it personally
You’ve been a huge inspiration to me. I was raised Mormon and struggled my whole life to be myself. Being exposed to your work has contributed to me finally taking consistent and meaningful steps to pursue passion projects as a game critic. Thank you for everything you put out there
These people really are just awful :/
I feel like there’s a difference between being invested in a game and being addicted to one. For example I’m currently addicted to Monster Hunter Rise but ask me to share a lick of lore or plot detail and I go 🤭”no”
This post was like a nostalgic flash bang for me, played so much of it as a really young kid
Kim Wexler is like 80% I still think about Better Call Saul. The other 20% is cause I’m autistic.
Loving this for the algo
This looks so tasty omfg
What a beautiful lady you became! Tysm for sharing❤️❤️
This post slapped in me in the face. Anyway I completely agree
Giving head? did you mean agent of the patriarchy?
I have other jrpgs I started, so using Bluesky is risky right now since I’m waiting to play Expedition 33. Every so often I get jump scared and scroll away like my life depends on it. Anyway, happy for everyone who’s enjoyed the title! :)
I’m super early in my game dev journey and I’m really enjoying seeing game dev vets and amateurs alike post. I don’t care how big this site is as long as I get to see the community I want to see
Having a learning disability while in the workplace is rough man
I feel very embarrassed now. Now that I understand your post better, I see your point more. Sorry for reading the worst version of this into your actual post
I personally don’t agree. If a script doesn’t call for it, why put it in when romance options would be better suited for another game? Bg3, love the romance options. Did Dark Souls 1 suffer not having romance options? I don’t think so in my opinion
I love trans people so much, we are so cool y’all 🏳️⚧️
Making gameplay elements ignorable via a slider on a start menu. At least in instances where a difficulty slider taste poorly to me, these are my opinions and feelings.
Not at all trying to say someone’s experience with a game on easier modes isn’t valid, I just feel like games that can onboard many types of players while still helping them all feel equipped to participate in artistically intended gameplay is usually more interesting to me than just(cont)
Games and difficulty is more nuanced than I realized. Yes, being more accessible to more players is great and I still prefer games to do this without flattening the experience for folks who don’t want to engage with a game’s mechanics as little as possible. Difficulty sliders do the latter often