Another little enemy #gamedev #indiedev #godot
Another little enemy #gamedev #indiedev #godot
Trying the new enemy out in some gameplay #gamedev #indiedev #godot
Attack for the new enemy #godot #indiedev #gamedev
Adding a new bomb launching enemy #gamedev #indiedev #godot
Adding some juice to the bossβs death effects #gamedev #indiegamedev #godotengine
Got a little carried away with grenade projectile testing #indiegame #indiegamedev #godot
Some process of making the next weapon #gamedev #indiedev #godotengine
Been redoing the starter rifle, first of a bunch of guns #gamedev #indiedev #godotengine #lowpoly
Trying to build a progress bar into this model so I donβt need more UI #gamedev #indiedev #godotengine #screenshotsaturday
A door! #indiedev #gamedev #godot
Finishing up another boss attack, this time a charge with the saw blades #gamedev #indiedev #godotengine
Just letting off some steam #gamedev #indiedev #godotengine
Finishing up the next form of the boss #screenshotsaturday #indiedev #godot
A close up of the first form of the boss #indiegamedev #lowpoly #godot
Trying out some attack patterns for a boss #gamedev #indiedev #GodotEngine
Working on an upgrade management screen #gamedev #indiedev #GodotEngine
Trying a glitch effect on some stuff #gamedev #indiedev #GodotEngine
Heβs an old hand at exploring the dungeon and the one summoning the dungeon path
Working on an effect for when the player adds to the dungeon path #indiegame #gamedev #madewithgodot
Putting things together for a transition into the start of a level #indiedev #gamedev #godot
Classic portal #indiegamedev #lowpoly
First steps in the dungeon #lowpoly #indiegamedev
The first bit of art for a little dungeon crawler project #indiedev #gamedev #godot
Still a WIP but this research tree is finally coming together #screenshotsaturday #indiegamedev #godot
This isnβt so easy when enemies are around #screenshotsaturday #indiegamedev #godot
A new animation for⦠something #gamedev #indiedev #godot
Been working on the environment a bit, itβs starting to look like a real thing #gamedev #indiedev #godot #screenshotsaturday
The mech now opens and closes to show when youβre in range to enter #gamedev #indiedev #godot
Rigidbody and PinJoints for the wire with a Line2D to draw it, and a pixelation shader on top
I spent way too much time making these wires wiggle #gamedev #screenshotsaturday #godot