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Signal Shift

@signalshift

Working on Dystopia Corporation https://signalshift.itch.io/dystopia-corporation

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12.05.2024
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Latest posts by Signal Shift @signalshift

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Another little enemy #gamedev #indiedev #godot

23.01.2026 02:19 πŸ‘ 36 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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Trying the new enemy out in some gameplay #gamedev #indiedev #godot

15.01.2026 20:42 πŸ‘ 13 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
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Attack for the new enemy #godot #indiedev #gamedev

13.01.2026 01:28 πŸ‘ 23 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
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Adding a new bomb launching enemy #gamedev #indiedev #godot

09.01.2026 23:20 πŸ‘ 20 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
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Adding some juice to the boss’s death effects #gamedev #indiegamedev #godotengine

20.11.2025 20:39 πŸ‘ 12 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Got a little carried away with grenade projectile testing #indiegame #indiegamedev #godot

15.11.2025 12:55 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Some process of making the next weapon #gamedev #indiedev #godotengine

14.11.2025 09:00 πŸ‘ 37 πŸ” 3 πŸ’¬ 0 πŸ“Œ 1
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Been redoing the starter rifle, first of a bunch of guns #gamedev #indiedev #godotengine #lowpoly

12.11.2025 12:39 πŸ‘ 13 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
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Trying to build a progress bar into this model so I don’t need more UI #gamedev #indiedev #godotengine #screenshotsaturday

08.11.2025 04:10 πŸ‘ 27 πŸ” 6 πŸ’¬ 3 πŸ“Œ 0
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A door! #indiedev #gamedev #godot

28.10.2025 13:56 πŸ‘ 25 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0
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Finishing up another boss attack, this time a charge with the saw blades #gamedev #indiedev #godotengine

22.10.2025 12:43 πŸ‘ 19 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Just letting off some steam #gamedev #indiedev #godotengine

16.10.2025 13:25 πŸ‘ 30 πŸ” 4 πŸ’¬ 4 πŸ“Œ 0
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Finishing up the next form of the boss #screenshotsaturday #indiedev #godot

11.10.2025 00:59 πŸ‘ 9 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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A close up of the first form of the boss #indiegamedev #lowpoly #godot

09.10.2025 21:14 πŸ‘ 5 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Trying out some attack patterns for a boss #gamedev #indiedev #GodotEngine

26.09.2025 12:13 πŸ‘ 17 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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Working on an upgrade management screen #gamedev #indiedev #GodotEngine

26.09.2025 03:15 πŸ‘ 22 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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Trying a glitch effect on some stuff #gamedev #indiedev #GodotEngine

19.07.2025 03:01 πŸ‘ 9 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

He’s an old hand at exploring the dungeon and the one summoning the dungeon path

08.06.2025 13:55 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Working on an effect for when the player adds to the dungeon path #indiegame #gamedev #madewithgodot

07.06.2025 13:32 πŸ‘ 43 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0
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Putting things together for a transition into the start of a level #indiedev #gamedev #godot

31.05.2025 19:58 πŸ‘ 129 πŸ” 5 πŸ’¬ 5 πŸ“Œ 0
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Classic portal #indiegamedev #lowpoly

30.05.2025 07:12 πŸ‘ 20 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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First steps in the dungeon #lowpoly #indiegamedev

24.05.2025 13:02 πŸ‘ 35 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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The first bit of art for a little dungeon crawler project #indiedev #gamedev #godot

18.05.2025 23:29 πŸ‘ 56 πŸ” 5 πŸ’¬ 4 πŸ“Œ 0
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Still a WIP but this research tree is finally coming together #screenshotsaturday #indiegamedev #godot

10.05.2025 13:16 πŸ‘ 10 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
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This isn’t so easy when enemies are around #screenshotsaturday #indiegamedev #godot

29.03.2025 21:28 πŸ‘ 5 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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A new animation for… something #gamedev #indiedev #godot

27.03.2025 00:08 πŸ‘ 16 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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Been working on the environment a bit, it’s starting to look like a real thing #gamedev #indiedev #godot #screenshotsaturday

22.03.2025 13:40 πŸ‘ 29 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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The mech now opens and closes to show when you’re in range to enter #gamedev #indiedev #godot

18.03.2025 13:05 πŸ‘ 47 πŸ” 5 πŸ’¬ 1 πŸ“Œ 1

Rigidbody and PinJoints for the wire with a Line2D to draw it, and a pixelation shader on top

16.03.2025 03:44 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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I spent way too much time making these wires wiggle #gamedev #screenshotsaturday #godot

15.03.2025 11:50 πŸ‘ 24 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0