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Kim Kulling

@kimkulling

System-Architect at day, Gfx-Coder and Asset-Importer-Lib Project-Lead at night. Find me on https://kimkulling.de/, Github: http://github.com/kimkulling or Patreon: http://patreon.com/assimp Linktree: https://linktr.ee/kimkulling

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07.08.2023
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Latest posts by Kim Kulling @kimkulling

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Mistral AI buys Koyeb in first acquisition to back its cloud ambitions | TechCrunch Mistral AI has agreed to buy Koyeb, a Paris-based startup that simplifies AI app deployment at scale and manages the infrastructure behind it.

Mistral has buy Koyeb:https://techcrunch.com/2026/02/17/mistral-ai-buys-koyeb-in-first-acquisition-to-back-its-cloud-ambitions/?utm_source=tldrai #ai #mistral

19.02.2026 13:32 πŸ‘ 0 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

An early prototype.

07.03.2026 13:01 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Natural #pacman #gamedev #indie

07.03.2026 12:54 πŸ‘ 2 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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#gamedev Finally: ply-importer of the #assimp supports triangle stripes on the latest master:

06.03.2026 20:09 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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#gamedev Finally: ply-importer of the #assimp supports triangle stripes on the latest master:

06.03.2026 20:09 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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GitHub - yfedoseev/pdf_oxide: The fastest PDF library for Python and Rust. Text extraction, image extraction, markdown conversion, PDF creation & editing. 0.8ms mean, 5Γ— faster than industry leaders, 100% pass rate on 3,830 PDFs. MIT/Apache-2.0. The fastest PDF library for Python and Rust. Text extraction, image extraction, markdown conversion, PDF creation & editing. 0.8ms mean, 5Γ— faster than industry leaders, 100% pass rate on 3,830...

πŸ“¦ yfedoseev / pdf_oxide
⭐ 240 (+65)
πŸ—’ Rust

The fastest PDF library for Python and Rust. Text extraction, image extraction, markdown conversion, PDF creation & editing. 0.8ms mean, 5Γ— faster than industry leaders, 100% pass rate on 3,830 PDFs. MIT/Apache-2.0.

04.03.2026 16:02 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Mistral AI buys Koyeb in first acquisition to back its cloud ambitions | TechCrunch Mistral AI has agreed to buy Koyeb, a Paris-based startup that simplifies AI app deployment at scale and manages the infrastructure behind it.

Mistral has buy Koyeb:https://techcrunch.com/2026/02/17/mistral-ai-buys-koyeb-in-first-acquisition-to-back-its-cloud-ambitions/?utm_source=tldrai #ai #mistral

19.02.2026 13:32 πŸ‘ 0 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

And sometimes mainaining something like #assimp feels like: You have a β€œside hustle” that is just a second job with better branding #gamedev Fulfill expectations from customers gets impossible and this feels like a fail to me. #opensource

06.02.2026 13:32 πŸ‘ 8 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

You have to synchronize systems? What I learned: Every person, machine, or universe has its own unique perception of time. #programming #gamedev

05.02.2026 15:34 πŸ‘ 7 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

What hits me: I am tired all day long but politician tells me I have to be less lazy. I do my work, my projects, raise my children and that is still not enough? #gamedev #programming

06.02.2026 11:59 πŸ‘ 11 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

What hits me: I am tired all day long but politician tells me I have to be less lazy. I do my work, my projects, raise my children and that is still not enough? #gamedev #programming

06.02.2026 11:59 πŸ‘ 11 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

You have to synchronize systems? What I learned: Every person, machine, or universe has its own unique perception of time. #programming #gamedev

05.02.2026 15:34 πŸ‘ 7 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Heaps do lie: debugging a memory leak in vLLM. | Mistral AI

Degugging a memory leak in a vLLM mistral.ai/news/debuggi... #mistral #AI #programming

01.02.2026 23:15 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Voxtral transcribes at the speed of sound. | Mistral AI Precision diarization, real-time transcription, and a new audio playground.

#Mistral released their speechto text model:
mistral.ai/news/voxtral... #AI

05.02.2026 08:05 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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GitHub - mistralai/mistral-vibe: Minimal CLI coding agent by Mistral Minimal CLI coding agent by Mistral. Contribute to mistralai/mistral-vibe development by creating an account on GitHub.

I love mistral-vipe for beeing #OpenSource and trying not to steal data from their customers #vipe-coding #programming
You can find it here: github.com/mistralai/mi...

03.02.2026 15:20 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Feature/rust bindings: Exterimental bindings by kimkulling Β· Pull Request #6467 Β· assimp/assimp Remove handmade rust types and switch to the crade bindgen Switch to bindgen as a binding generator New binding file Summary by CodeRabbit Refactor Replaced the public API with automatically ge...

New experimental #rust bindings are available for #assimp : github.com/assimp/assim... Feedback is highly appreciated! #gamedev

03.02.2026 23:18 πŸ‘ 5 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Feature/rust bindings: Exterimental bindings by kimkulling Β· Pull Request #6467 Β· assimp/assimp Remove handmade rust types and switch to the crade bindgen Switch to bindgen as a binding generator New binding file Summary by CodeRabbit Refactor Replaced the public API with automatically ge...

New experimental #rust bindings are available for #assimp : github.com/assimp/assim... Feedback is highly appreciated! #gamedev

03.02.2026 23:18 πŸ‘ 5 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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GitHub - mistralai/mistral-vibe: Minimal CLI coding agent by Mistral Minimal CLI coding agent by Mistral. Contribute to mistralai/mistral-vibe development by creating an account on GitHub.

I love mistral-vipe for beeing #OpenSource and trying not to steal data from their customers #vipe-coding #programming
You can find it here: github.com/mistralai/mi...

03.02.2026 15:20 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Heaps do lie: debugging a memory leak in vLLM. | Mistral AI

Degugging a memory leak in a vLLM mistral.ai/news/debuggi... #mistral #AI #programming

01.02.2026 23:15 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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From the Assimp community on Reddit Explore this post and more from the Assimp community

And here it the post on reddit with some more information: www.reddit.com/r/Assimp/com... #gamedev #programming #assimp #indiedev

20.01.2026 09:09 πŸ‘ 6 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

I started to work on the #rust binding in #assimp. #gamedev

27.01.2026 19:51 πŸ‘ 7 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Every character has their own unique visuals when you're intercepting their conversations. Here's an example:

#gamedev #horrorgame #indie #solodev #indiedev #gaming #horror

25.01.2026 08:17 πŸ‘ 13 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
Release The Assimp 6.0.4 Bugfix Release Β· assimp/assimp What's Changed Fix some recently implemented comparisons of token strings by @nickykitchingman in #6452 Update copyright year and project version by @kimkulling in #6454 New Contributors @nickyk...

There was a version mismatch in #assimp v6.0.3, here is the latest version of the Assimp Bugfix release: github.com/assimp/assim... #gamedev

24.01.2026 21:03 πŸ‘ 4 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Release The Assimp 6.0.4 Bugfix Release Β· assimp/assimp What's Changed Fix some recently implemented comparisons of token strings by @nickykitchingman in #6452 Update copyright year and project version by @kimkulling in #6454 New Contributors @nickyk...

There was a version mismatch in #assimp v6.0.3, here is the latest version of the Assimp Bugfix release: github.com/assimp/assim... #gamedev

24.01.2026 21:03 πŸ‘ 4 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Best Practices for Claude Code - Claude Code Docs Tips and patterns for getting the most out of Claude Code, from configuring your environment to scaling across parallel sessions.

#claude code best practices: code.claude.com/docs/en/best...

22.01.2026 12:45 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Best Practices for Claude Code - Claude Code Docs Tips and patterns for getting the most out of Claude Code, from configuring your environment to scaling across parallel sessions.

#claude code best practices: code.claude.com/docs/en/best...

22.01.2026 12:45 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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From the Assimp community on Reddit Explore this post and more from the Assimp community

And here it the post on reddit with some more information: www.reddit.com/r/Assimp/com... #gamedev #programming #assimp #indiedev

20.01.2026 09:09 πŸ‘ 6 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Release The Assimp 6.0.3 Bugfix Release Β· assimp/assimp What's Changed Fix building on Haiku by @Begasus in #5255 Reduce memory consumption in JoinVerticesProcess::ProcessMesh() signi… by @ockeymm in #5252 Fix: Add check for invalid input argument by @...

There is a new #assimp bugfix release out: github.com/assimp/assim... #gamedev #indie

19.01.2026 23:35 πŸ‘ 6 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
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Release The Assimp 6.0.3 Bugfix Release Β· assimp/assimp What's Changed Fix building on Haiku by @Begasus in #5255 Reduce memory consumption in JoinVerticesProcess::ProcessMesh() signi… by @ockeymm in #5252 Fix: Add check for invalid input argument by @...

There is a new #assimp bugfix release out: github.com/assimp/assim... #gamedev #indie

19.01.2026 23:35 πŸ‘ 6 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
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Under the Hood: Universal Commerce Protocol (UCP)- Google Developers Blog UCP: An open-source protocol by Google and partners to power agentic commerce. It ensures secure, seamless shopping across consumer surfaces.

There is a new #AI protocol out from google: developers.googleblog.com/en/under-the... #programming #ucp

13.01.2026 09:34 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0